Spotlights
David Brandfonbrener · William Whitney · Rajesh Ranganath · Joan Bruna

Recent results in supervised learning suggest that while overparameterized models have the capacity to overfit, they in fact generalize quite well. We ask whether the same phenomenon occurs for offline contextual bandits. Our results are mixed. Value-based algorithms benefit from the same generalization behavior as overparameterized supervised learning, but policy-based algorithms do not. We show that this discrepancy is due to the \emph{action-stability} of their objectives. An objective is action-stable if there exists a prediction (action-value vector or action distribution) which is optimal no matter which action is observed. While value-based objectives are action-stable, policy-based objectives are unstable. We formally prove upper bounds on the regret of overparameterized value-based learning and lower bounds on the regret for policy-based algorithms. In our experiments with large neural networks, this gap between action-stable value-based objectives and unstable policy-based objectives leads to significant performance differences.

Tarun Gupta · Anuj Mahajan · Bei Peng · Wendelin Boehmer · Shimon Whiteson

VDN and QMIX are two popular value-based algorithms for cooperative MARL that learn a centralized action value function as a monotonic mixing of per-agent utilities. While this enables easy decentralization of the learned policy, the restricted joint action value function can prevent them from solving tasks that require significant coordination between agents at a given timestep. We show that this problem can be overcome by improving the joint exploration of all agents during training. Specifically, we propose a novel MARL approach called Universal Value Exploration (UneVEn) that learns a set of related tasks simultaneously with a linear decomposition of universal successor features. With the policies of already solved related tasks, the joint exploration process of all agents can be improved to help them achieve better coordination. Empirical results on a set of exploration games, challenging cooperative predator-prey tasks requiring significant coordination among agents, and StarCraft II micromanagement benchmarks show that UneVEn can solve tasks where other state-of-the-art MARL methods fail.

MING SUN · Haoxuan Dou · Baopu Li · Junjie Yan · Wanli Ouyang · Lei Cui

Data sampling acts as a pivotal role in training deep learning models. However, an effective sampling schedule is difficult to learn due to its inherent high-dimension as a hyper-parameter. In this paper, we propose an AutoSampling method to automatically learn sampling schedules for model training, which consists of the multi-exploitation step aiming for optimal local sampling schedules and the exploration step for the ideal sampling distribution. More specifically, we achieve sampling schedule search with shortened exploitation cycle to provide enough supervision. In addition, we periodically estimate the sampling distribution from the learned sampling schedules and perturb it to search in the distribution space. The combination of two searches allows us to learn a robust sampling schedule. We apply our AutoSampling method to a variety of image classification tasks illustrating the effectiveness of the proposed method.

Denis Yarats · Rob Fergus · Alessandro Lazaric · Lerrel Pinto

Learning effective representations in image-based environments is crucial for sample efficient Reinforcement Learning (RL). Unfortunately, in RL, representation learning is confounded with the exploratory experience of the agent -- learning a useful representation requires diverse data, while effective exploration is only possible with coherent representations. Furthermore, we would like to learn representations that not only generalize across tasks but also accelerate downstream exploration for efficient task-specific training. To address these challenges we propose Proto-RL, a self-supervised framework that ties representation learning with exploration through prototypical representations. These prototypes simultaneously serve as a summarization of the exploratory experience of an agent as well as a basis for representing observations. We pre-train these task-agnostic representations and prototypes on environments without downstream task information. This enables state-of-the-art downstream policy learning on a set of difficult continuous control tasks.

Yuhang Li · Shikuang Deng · Xin Dong · Ruihao Gong · Shi Gu

Spiking Neural Network (SNN) has been recognized as one of the next generation of neural networks. Conventionally, SNN can be converted from a pre-trained ANN by only replacing the ReLU activation to spike activation while keeping the parameters intact. Perhaps surprisingly, in this work we show that a proper way to calibrate the parameters during the conversion of ANN to SNN can bring significant improvements. We introduce SNN Calibration, a cheap but extraordinarily effective method by leveraging the knowledge within a pre-trained Artificial Neural Network (ANN). Starting by analyzing the conversion error and its propagation through layers theoretically, we propose the calibration algorithm that can correct the error layer-by-layer. The calibration only takes a handful number of training data and several minutes to finish. Moreover, our calibration algorithm can produce SNN with state-of-the-art architecture on the large-scale ImageNet dataset, including MobileNet and RegNet. Extensive experiments demonstrate the effectiveness and efficiency of our algorithm. For example, our advanced pipeline can increase up to 69% top-1 accuracy when converting MobileNet on ImageNet compared to baselines. Codes are released at https://github.com/yhhhli/SNN_Calibration.

Mher Safaryan · Peter Richtarik
Various gradient compression schemes have been proposed to mitigate the communication cost in distributed training of large scale machine learning models. Sign-based methods, such as signSGD (Bernstein et al., 2018), have recently been gaining popularity because of their simple compression rule and connection to adaptive gradient methods, like ADAM. In this paper, we analyze sign-based methods for non-convex optimization in three key settings: (i) standard single node, (ii) parallel with shared data and (iii) distributed with partitioned data. For single machine case, we generalize the previous analysis of signSGD relying on intuitive bounds on success probabilities and allowing even biased estimators. Furthermore, we extend the analysis to parallel setting within a parameter server framework, where exponentially fast noise reduction is guaranteed with respect to number of nodes, maintaining $1$-bit compression in both directions and using small mini-batch sizes. Next, we identify a fundamental issue with signSGD to converge in distributed environment. To resolve this issue, we propose a new sign-based method, {\em Stochastic Sign Descent with Momentum (SSDM)}, which converges under standard bounded variance assumption with the optimal asymptotic rate. We validate several aspects of our theoretical findings with numerical experiments.
Xueyu Mao · Deepayan Chakrabarti · Purnamrita Sarkar
Networks with node covariates are commonplace: for example, people in a social network have interests, or product preferences, etc. If we know the covariates for some nodes, can we infer them for the remaining nodes? In this paper we propose a new similarity measure between two nodes based on the patterns of their 2-hop neighborhoods. We show that a simple algorithm (CN-VEC) like nearest neighbor regression with this metric is consistent for a wide range of models when the degree grows faster than $n^{1/3}$ up-to logarithmic factors, where $n$ is the number of nodes. For "low-rank" latent variable models, the natural contender will be to estimate the latent variables using SVD and use them for non-parametric regression. While we show consistency of this method under less stringent sparsity conditions, our experimental results suggest that the simple local CN-VEC method either outperforms the global SVD-RBF method, or has comparable performance for low rank models. We also present simulated and real data experiments to show the effectiveness of our algorithms compared to the state of the art.
Debarghya Mukherjee · Aritra Guha · Justin Solomon · Yuekai Sun · Mikhail Yurochkin
Optimal transport (OT) measures distances between distributions in a way that depends on the geometry of the sample space. In light of recent advances in computational OT, OT distances are widely used as loss functions in machine learning. Despite their prevalence and advantages, OT loss functions can be extremely sensitive to outliers. In fact, a single adversarially-picked outlier can increase the standard $W_2$-distance arbitrarily. To address this issue, we propose an outlier-robust formulation of OT. Our formulation is convex but challenging to scale at a first glance. Our main contribution is deriving an \emph{equivalent} formulation based on cost truncation that is easy to incorporate into modern algorithms for computational OT. We demonstrate the benefits of our formulation in mean estimation problems under the Huber contamination model in simulations and outlier detection tasks on real data.
Sam Devlin · Raluca Georgescu · Ida Momennejad · Jaroslaw Rzepecki · Evelyn Zuniga · Gavin Costello · Guy Leroy · Ali Shaw · Katja Hofmann

A key challenge on the path to developing agents that learn complex human-like behavior is the need to quickly and accurately quantify human-likeness. While human assessments of such behavior can be highly accurate, speed and scalability are limited. We address these limitations through a novel automated Navigation Turing Test (ANTT) that learns to predict human judgments of human-likeness. We demonstrate the effectiveness of our automated NTT on a navigation task in a complex 3D environment. We investigate six classification models to shed light on the types of architectures best suited to this task, and validate them against data collected through a human NTT. Our best models achieve high accuracy when distinguishing true human and agent behavior. At the same time, we show that predicting finer-grained human assessment of agents’ progress towards human-like behavior remains unsolved. Our work takes an important step towards agents that more effectively learn complex human-like behavior.

Christopher Dance · Perez Julien · Théo Cachet

In few-shot imitation, an agent is given a few demonstrations of a previously unseen task, and must then successfully perform that task. We propose a novel approach to learning few-shot-imitation agents that we call demonstration-conditioned reinforcement learning (DCRL). Given a training set consisting of demonstrations, reward functions and transition distributions for multiple tasks, the idea is to work with a policy that takes demonstrations as input, and to train this policy to maximize the average of the cumulative reward over the set of training tasks. Relative to previously proposed few-shot imitation methods that use behaviour cloning or infer reward functions from demonstrations, our method has the disadvantage that it requires reward functions at training time. However, DCRL also has several advantages, such as the ability to improve upon suboptimal demonstrations, to operate given state-only demonstrations, and to cope with a domain shift between the demonstrator and the agent. Moreover, we show that DCRL outperforms methods based on behaviour cloning by a large margin, on navigation tasks and on robotic manipulation tasks from the Meta-World benchmark.

Tomoya Murata · Taiji Suzuki
Recently, local SGD has got much attention and been extensively studied in the distributed learning community to overcome the communication bottleneck problem. However, the superiority of local SGD to minibatch SGD only holds in quite limited situations. In this paper, we study a new local algorithm called Bias-Variance Reduced Local SGD (BVR-L-SGD) for nonconvex distributed optimization. Algorithmically, our proposed bias and variance reduced local gradient estimator fully utilizes small second-order heterogeneity of local objectives and suggests randomly picking up one of the local models instead of taking the average of them when workers are synchronized. Theoretically, under small heterogeneity of local objectives, we show that BVR-L-SGD achieves better communication complexity than both the previous non-local and local methods under mild conditions, and particularly BVR-L-SGD is the first method that breaks the barrier of communication complexity $\Theta(1/\varepsilon)$ for general nonconvex smooth objectives when the heterogeneity is small and the local computation budget is large. Numerical results are given to verify the theoretical findings and give empirical evidence of the superiority of our method.
Xin Wang · Shuyi Fan · Kun Kuang · wenwu zhu

Current graph representation (GR) algorithms require huge demand of human experts in hyperparameter tuning, which significantly limits their practical applications, leading to an urge for automated graph representation without human intervention. Although automated machine learning (AutoML) serves as a good candidate for automatic hyperparameter tuning, little literature has been reported on automated graph presentation learning and the only existing work employs a black-box strategy, lacking insights into explaining the relative importance of different hyperparameters. To address this issue, we study explainable automated graph representation with hyperparameter importance in this paper. We propose an explainable AutoML approach for graph representation (e-AutoGR) which utilizes explainable graph features during performance estimation and learns decorrelated importance weights for different hyperparameters in affecting the model performance through a non-linear decorrelated weighting regression. These learned importance weights can in turn help to provide more insights in hyperparameter search procedure. We theoretically prove the soundness of the decorrelated weighting algorithm. Extensive experiments on real-world datasets demonstrate the superiority of our proposed e-AutoGR model against state-of-the-art methods in terms of both model performance and hyperparameter importance explainability.

Seungyul Han · Youngchul Sung

In this paper, sample-aware policy entropy regularization is proposed to enhance the conventional policy entropy regularization for better exploration. Exploiting the sample distribution obtainable from the replay buffer, the proposed sample-aware entropy regularization maximizes the entropy of the weighted sum of the policy action distribution and the sample action distribution from the replay buffer for sample-efficient exploration. A practical algorithm named diversity actor-critic (DAC) is developed by applying policy iteration to the objective function with the proposed sample-aware entropy regularization. Numerical results show that DAC significantly outperforms existing recent algorithms for reinforcement learning.

Dong Ki Kim · Miao Liu · Matthew Riemer · Chuangchuang Sun · Marwa Abdulhai · Golnaz Habibi · Sebastian Lopez-Cot · Gerald Tesauro · Jonathan How

A fundamental challenge in multiagent reinforcement learning is to learn beneficial behaviors in a shared environment with other simultaneously learning agents. In particular, each agent perceives the environment as effectively non-stationary due to the changing policies of other agents. Moreover, each agent is itself constantly learning, leading to natural non-stationarity in the distribution of experiences encountered. In this paper, we propose a novel meta-multiagent policy gradient theorem that directly accounts for the non-stationary policy dynamics inherent to multiagent learning settings. This is achieved by modeling our gradient updates to consider both an agent’s own non-stationary policy dynamics and the non-stationary policy dynamics of other agents in the environment. We show that our theoretically grounded approach provides a general solution to the multiagent learning problem, which inherently comprises all key aspects of previous state of the art approaches on this topic. We test our method on a diverse suite of multiagent benchmarks and demonstrate a more efficient ability to adapt to new agents as they learn than baseline methods across the full spectrum of mixed incentive, competitive, and cooperative domains.

Tianlong Chen · Yongduo Sui · Xuxi Chen · Aston Zhang · Zhangyang Wang

With graphs rapidly growing in size and deeper graph neural networks (GNNs) emerging, the training and inference of GNNs become increasingly expensive. Existing network weight pruning algorithms cannot address the main space and computational bottleneck in GNNs, caused by the size and connectivity of the graph. To this end, this paper first presents a unified GNN sparsification (UGS) framework that simultaneously prunes the graph adjacency matrix and the model weights, for effectively accelerating GNN inference on large-scale graphs. Leveraging this new tool, we further generalize the recently popular lottery ticket hypothesis to GNNs for the first time, by defining a graph lottery ticket (GLT) as a pair of core sub-dataset and sparse sub-network, which can be jointly identified from the original GNN and the full dense graph by iteratively applying UGS. Like its counterpart in convolutional neural networks, GLT can be trained in isolation to match the performance of training with the full model and graph, and can be drawn from both randomly initialized and self-supervised pre-trained GNNs. Our proposal has been experimentally verified across various GNN architectures and diverse tasks, on both small-scale graph datasets (Cora, Citeseer and PubMed), and large-scale datasets from the challenging Open Graph Benchmark (OGB). …

Niv Nayman · Yonathan Aflalo · Asaf Noy · Lihi Zelnik

Realistic use of neural networks often requires adhering to multiple constraints on latency, energy and memory among others. A popular approach to find fitting networks is through constrained Neural Architecture Search (NAS), however, previous methods enforce the constraint only softly. Therefore, the resulting networks do not exactly adhere to the resource constraint and their accuracy is harmed. In this work we resolve this by introducing Hard Constrained diffeRentiable NAS (HardCoRe-NAS), that is based on an accurate formulation of the expected resource requirement and a scalable search method that satisfies the hard constraint throughout the search. Our experiments show that HardCoRe-NAS generates state-of-the-art architectures, surpassing other NAS methods, while strictly satisfying the hard resource constraints without any tuning required.

Christian Thygesen · Christian Skjødt Steenmans · Ahmad Salim Al-Sibahi · Lys Sanz Moreta · Anders Bundgård Sørensen · Thomas Hamelryck

Fragment libraries are often used in protein structure prediction, simulation and design as a means to significantly reduce the vast conformational search space. Current state-of-the-art methods for fragment library generation do not properly account for aleatory and epistemic uncertainty, respectively due to the dynamic nature of proteins and experimental errors in protein structures. Additionally, they typically rely on information that is not generally or readily available, such as homologous sequences, related protein structures and other complementary information. To address these issues, we developed BIFROST, a novel take on the fragment library problem based on a Deep Markov Model architecture combined with directional statistics for angular degrees of freedom, implemented in the deep probabilistic programming language Pyro. BIFROST is a probabilistic, generative model of the protein backbone dihedral angles conditioned solely on the amino acid sequence. BIFROST generates fragment libraries with a quality on par with current state-of-the-art methods at a fraction of the run-time, while requiring considerably less information and allowing efficient evaluation of probabilities.

David Alvarez-Melis · Nicolo Fusi

Various machine learning tasks, from generative modeling to domain adaptation, revolve around the concept of dataset transformation and manipulation. While various methods exist for transforming unlabeled datasets, principled methods to do so for labeled (e.g., classification) datasets are missing. In this work, we propose a novel framework for dataset transformation, which we cast as optimization over data-generating joint probability distributions. We approach this class of problems through Wasserstein gradient flows in probability space, and derive practical and efficient particle-based methods for a flexible but well-behaved class of objective functions. Through various experiments, we show that this framework can be used to impose constraints on classification datasets, adapt them for transfer learning, or to re-purpose fixed or black-box models to classify —with high accuracy— previously unseen datasets.

Muhammet Balcilar · Pierre Heroux · Benoit Gauzere · Pascal Vasseur · Sebastien Adam · Paul Honeine
Since the Message Passing (Graph) Neural Networks (MPNNs) have a linear complexity with respect to the number of nodes when applied to sparse graphs, they have been widely implemented and still raise a lot of interest even though their theoretical expressive power is limited to the first order Weisfeiler-Lehman test (1-WL). In this paper, we show that if the graph convolution supports are designed in spectral-domain by a non-linear custom function of eigenvalues and masked with an arbitrary large receptive field, the MPNN is theoretically more powerful than the 1-WL test and experimentally as powerful as a 3-WL existing models, while remaining spatially localized. Moreover, by designing custom filter functions, outputs can have various frequency components that allow the convolution process to learn different relationships between a given input graph signal and its associated properties. So far, the best 3-WL equivalent graph neural networks have a computational complexity in $\mathcal{O}(n^3)$ with memory usage in $\mathcal{O}(n^2)$, consider non-local update mechanism and do not provide the spectral richness of output profile. The proposed method overcomes all these aforementioned problems and reaches state-of-the-art results in many downstream tasks.
Biwei Dai · Uros Seljak

We develop an iterative (greedy) deep learning (DL) algorithm which is able to transform an arbitrary probability distribution function (PDF) into the target PDF. The model is based on iterative Optimal Transport of a series of 1D slices, matching on each slice the marginal PDF to the target. The axes of the orthogonal slices are chosen to maximize the PDF difference using Wasserstein distance at each iteration, which enables the algorithm to scale well to high dimensions. As special cases of this algorithm, we introduce two sliced iterative Normalizing Flow (SINF) models, which map from the data to the latent space (GIS) and vice versa (SIG). We show that SIG is able to generate high quality samples of image datasets, which match the GAN benchmarks, while GIS obtains competitive results on density estimation tasks compared to the density trained NFs, and is more stable, faster, and achieves higher p(x) when trained on small training sets. SINF approach deviates significantly from the current DL paradigm, as it is greedy and does not use concepts such as mini-batching, stochastic gradient descent and gradient back-propagation through deep layers.

Johannes Kirschner · Andreas Krause

We consider Bayesian optimization in settings where observations can be adversarially biased, for example by an uncontrolled hidden confounder. Our first contribution is a reduction of the confounded setting to the dueling bandit model. Then we propose a novel approach for dueling bandits based on information-directed sampling (IDS). Thereby, we obtain the first efficient kernelized algorithm for dueling bandits that comes with cumulative regret guarantees. Our analysis further generalizes a previously proposed semi-parametric linear bandit model to non-linear reward functions, and uncovers interesting links to doubly-robust estimation.

Luke Marris · Paul Muller · Marc Lanctot · Karl Tuyls · Thore Graepel

Two-player, constant-sum games are well studied in the literature, but there has been limited progress outside of this setting. We propose Joint Policy-Space Response Oracles (JPSRO), an algorithm for training agents in n-player, general-sum extensive form games, which provably converges to an equilibrium. We further suggest correlated equilibria (CE) as promising meta-solvers, and propose a novel solution concept Maximum Gini Correlated Equilibrium (MGCE), a principled and computationally efficient family of solutions for solving the correlated equilibrium selection problem. We conduct several experiments using CE meta-solvers for JPSRO and demonstrate convergence on n-player, general-sum games.

Majid Abdolshah · Hung Le · Thommen Karimpanal George · Sunil Gupta · Santu Rana · Svetha Venkatesh

Transfer in reinforcement learning is usually achieved through generalisation across tasks. Whilst many studies have investigated transferring knowledge when the reward function changes, they have assumed that the dynamics of the environments remain consistent. Many real-world RL problems require transfer among environments with different dynamics. To address this problem, we propose an approach based on successor features in which we model successor feature functions with Gaussian Processes permitting the source successor features to be treated as noisy measurements of the target successor feature function. Our theoretical analysis proves the convergence of this approach as well as the bounded error on modelling successor feature functions with Gaussian Processes in environments with both different dynamics and rewards. We demonstrate our method on benchmark datasets and show that it outperforms current baselines.

Drew A. Hudson · Larry Zitnick

We introduce the GANsformer, a novel and efficient type of transformer, and explore it for the task of visual generative modeling. The network employs a bipartite structure that enables long-range interactions across the image, while maintaining computation of linear efficiency, that can readily scale to high-resolution synthesis. It iteratively propagates information from a set of latent variables to the evolving visual features and vice versa, to support the refinement of each in light of the other and encourage the emergence of compositional representations of objects and scenes. In contrast to the classic transformer architecture, it utilizes multiplicative integration that allows flexible region-based modulation, and can thus be seen as a generalization of the successful StyleGAN network. We demonstrate the model's strength and robustness through a careful evaluation over a range of datasets, from simulated multi-object environments to rich real-world indoor and outdoor scenes, showing it achieves state-of-the-art results in terms of image quality and diversity, while enjoying fast learning and better data-efficiency. Further qualitative and quantitative experiments offer us an insight into the model's inner workings, revealing improved interpretability and stronger disentanglement, and illustrating the benefits and efficacy of our approach. An implementation of the model is available at https://github.com/dorarad/gansformer.

Ran Xin · Usman Khan · Soummya Kar
This paper considers decentralized stochastic optimization over a network of $n$ nodes, where each node possesses a smooth non-convex local cost function and the goal of the networked nodes is to find an $\epsilon$-accurate first-order stationary point of the sum of the local costs. We focus on an online setting, where each node accesses its local cost only by means of a stochastic first-order oracle that returns a noisy version of the exact gradient. In this context, we propose a novel single-loop decentralized hybrid variance-reduced stochastic gradient method, called GT-HSGD, that outperforms the existing approaches in terms of both the oracle complexity and practical implementation. The GT-HSGD algorithm implements specialized local hybrid stochastic gradient estimators that are fused over the network to track the global gradient. Remarkably, GT-HSGD achieves a network topology-independent oracle complexity of $O(n^{-1}\epsilon^{-3})$ when the required error tolerance $\epsilon$ is small enough, leading to a linear speedup with respect to the centralized optimal online variance-reduced approaches that operate on a single node. Numerical experiments are provided to illustrate our main technical results.
Maggie Makar · Lauren R West · David C Hooper · Eric Horvitz · Erica Shenoy · John Guttag

One of the ways that machine learning algorithms can help control the spread of an infectious disease is by building models that predict who is likely to become infected making them good candidates for preemptive interventions. In this work we ask: can we build reliable infection prediction models when the observed data is collected under limited, and biased testing that prioritizes testing symptomatic individuals? Our analysis suggests that when the infection is highly transmissible, incomplete testing might be sufficient to achieve good out-of-sample prediction error. Guided by this insight, we develop an algorithm that predicts infections, and show that it outperforms baselines on simulated data. We apply our model to data from a large hospital to predict Clostridioides difficile infections; a communicable disease that is characterized by both symptomatically infected and asymptomatic (i.e., untested) carriers. Using a proxy instead of the unobserved untested-infected state, we show that our model outperforms benchmarks in predicting infections.

Matteo Hessel · Ivo Danihelka · Fabio Viola · Arthur Guez · Simon Schmitt · Laurent Sifre · Theophane Weber · David Silver · Hado van Hasselt

We propose a novel policy update that combines regularized policy optimization with model learning as an auxiliary loss. The update (henceforth Muesli) matches MuZero's state-of-the-art performance on Atari. Notably, Muesli does so without using deep search: it acts directly with a policy network and has computation speed comparable to model-free baselines. The Atari results are complemented by extensive ablations, and by additional results on continuous control and 9x9 Go.

Sagi Levanon · Nir Rosenfeld

Strategic classification regards the problem of learning in settings where users can strategically modify their features to improve outcomes. This setting applies broadly, and has received much recent attention. But despite its practical significance, work in this space has so far been predominantly theoretical. In this paper we present a learning framework for strategic classification that is practical. Our approach directly minimizes the ``strategic'' empirical risk, which we achieve by differentiating through the strategic response of users. This provides flexibility that allows us to extend beyond the original problem formulation and towards more realistic learning scenarios. A series of experiments demonstrates the effectiveness of our approach on various learning settings.

Gilad Yehudai · Ethan Fetaya · eli meirom · Gal Chechik · Haggai Maron

Graph neural networks (GNNs) can process graphs of different sizes, but their ability to generalize across sizes, specifically from small to large graphs, is still not well understood. In this paper, we identify an important type of data where generalization from small to large graphs is challenging: graph distributions for which the local structure depends on the graph size. This effect occurs in multiple important graph learning domains, including social and biological networks. We first prove that when there is a difference between the local structures, GNNs are not guaranteed to generalize across sizes: there are "bad" global minima that do well on small graphs but fail on large graphs. We then study the size-generalization problem empirically and demonstrate that when there is a discrepancy in local structure, GNNs tend to converge to non-generalizing solutions. Finally, we suggest two approaches for improving size generalization, motivated by our findings. Notably, we propose a novel Self-Supervised Learning (SSL) task aimed at learning meaningful representations of local structures that appear in large graphs. Our SSL task improves classification accuracy on several popular datasets.

Yujing Wang · Yaming Yang · Jiangang Bai · Mingliang Zhang · Jing Bai · JING YU · Ce Zhang · Gao Huang · Yunhai Tong

Transformer is a ubiquitous model for natural language processing and has attracted wide attentions in computer vision. The attention maps are indispensable for a transformer model to encode the dependencies among input tokens. However, they are learned independently in each layer and sometimes fail to capture precise patterns. In this paper, we propose a novel and generic mechanism based on evolving attention to improve the performance of transformers. On one hand, the attention maps in different layers share common knowledge, thus the ones in preceding layers can instruct the attention in succeeding layers through residual connections. On the other hand, low-level and high-level attentions vary in the level of abstraction, so we adopt convolutional layers to model the evolutionary process of attention maps. The proposed evolving attention mechanism achieves significant performance improvement over various state-of-the-art models for multiple tasks, including image classification, natural language understanding and machine translation.

Amélie Héliou · Matthieu Martin · Panayotis Mertikopoulos · Thibaud J Rahier

We propose a hierarchical version of dual averaging for zeroth-order online non-convex optimization – i.e., learning processes where, at each stage, the optimizer is facing an unknown non-convex loss function and only receives the incurred loss as feedback. The proposed class of policies relies on the construction of an online model that aggregates loss information as it arrives, and it consists of two principal components: (a) a regularizer adapted to the Fisher information metric (as opposed to the metric norm of the ambient space); and (b) a principled exploration of the problem’s state space based on an adapted hierarchical schedule. This construction enables sharper control of the model’s bias and variance, and allows us to derive tight bounds for both the learner’s static and dynamic regret – i.e., the regret incurred against the best dynamic policy in hindsight over the horizon of play.

Kenta Niwa · Guoqiang Zhang · W. Bastiaan Kleijn · Noboru Harada · Hiroshi Sawada · Akinori Fujino

A novel asynchronous decentralized optimization method that follows Stochastic Variance Reduction (SVR) is proposed. Average consensus algorithms, such as Decentralized Stochastic Gradient Descent (DSGD), facilitate distributed training of machine learning models. However, the gradient will drift within the local nodes due to statistical heterogeneity of the subsets of data residing on the nodes and long communication intervals. To overcome the drift problem, (i) Gradient Tracking-SVR (GT-SVR) integrates SVR into DSGD and (ii) Edge-Consensus Learning (ECL) solves a model constrained minimization problem using a primal-dual formalism. In this paper, we reformulate the update procedure of ECL such that it implicitly includes the gradient modification of SVR by optimally selecting a constraint-strength control parameter. Through convergence analysis and experiments, we confirmed that the proposed ECL with Implicit SVR (ECL-ISVR) is stable and approximately reaches the reference performance obtained with computation on a single-node using full data set.

Boyuan Chen · Pieter Abbeel · Deepak Pathak

Learning sensorimotor control policies from high-dimensional images crucially relies on the quality of the underlying visual representations. Prior works show that structured latent space such as visual keypoints often outperforms unstructured representations for robotic control. However, most of these representations, whether structured or unstructured are learned in a 2D space even though the control tasks are usually performed in a 3D environment. In this work, we propose a framework to learn such a 3D geometric structure directly from images in an end-to-end unsupervised manner. The input images are embedded into latent 3D keypoints via a differentiable encoder which is trained to optimize both a multi-view consistency loss and downstream task objective. These discovered 3D keypoints tend to meaningfully capture robot joints as well as object movements in a consistent manner across both time and 3D space. The proposed approach outperforms prior state-of-art methods across a variety of reinforcement learning benchmarks. Code and videos at https://buoyancy99.github.io/unsup-3d-keypoints/.

Nishanth Anand · Doina Precup

Temporal-Difference (TD) learning is a general and very useful tool for estimating the value function of a given policy, which in turn is required to find good policies. Generally speaking, TD learning updates states whenever they are visited. When the agent lands in a state, its value can be used to compute the TD-error, which is then propagated to other states. However, it may be interesting, when computing updates, to take into account other information than whether a state is visited or not. For example, some states might be more important than others (such as states which are frequently seen in a successful trajectory). Or, some states might have unreliable value estimates (for example, due to partial observability or lack of data), making their values less desirable as targets. We propose an approach to re-weighting states used in TD updates, both when they are the input and when they provide the target for the update. We prove that our approach converges with linear function approximation and illustrate its desirable empirical behaviour compared to other TD-style methods.

Yuda Song · Wen Sun

Model-based Reinforcement Learning (RL) is a popular learning paradigm due to its potential sample efficiency compared to model-free RL. However, existing empirical model-based RL approaches lack the ability to explore. This work studies a computationally and statistically efficient model-based algorithm for both Kernelized Nonlinear Regulators (KNR) and linear Markov Decision Processes (MDPs). For both models, our algorithm guarantees polynomial sample complexity and only uses access to a planning oracle. Experimentally, we first demonstrate the flexibility and the efficacy of our algorithm on a set of exploration challenging control tasks where existing empirical model-based RL approaches completely fail. We then show that our approach retains excellent performance even in common dense reward control benchmarks that do not require heavy exploration.

Meyer Scetbon · Marco Cuturi · Gabriel Peyré

Several recent applications of optimal transport (OT) theory to machine learning have relied on regularization, notably entropy and the Sinkhorn algorithm. Because matrix-vector products are pervasive in the Sinkhorn algorithm, several works have proposed to \textit{approximate} kernel matrices appearing in its iterations using low-rank factors. Another route lies instead in imposing low-nonnegative rank constraints on the feasible set of couplings considered in OT problems, with no approximations on cost nor kernel matrices. This route was first explored by~\citet{forrow2018statistical}, who proposed an algorithm tailored for the squared Euclidean ground cost, using a proxy objective that can be solved through the machinery of regularized 2-Wasserstein barycenters. Building on this, we introduce in this work a generic approach that aims at solving, in full generality, the OT problem under low-nonnegative rank constraints with arbitrary costs. Our algorithm relies on an explicit factorization of low-rank couplings as a product of \textit{sub-coupling} factors linked by a common marginal; similar to an NMF approach, we alternatively updates these factors. We prove the non-asymptotic stationary convergence of this algorithm and illustrate its efficiency on benchmark experiments.

Andrew Jaegle · Yury Sulsky · Arun Ahuja · Jake Bruce · Rob Fergus · Greg Wayne

Imitation learning enables agents to reuse and adapt the hard-won expertise of others, offering a solution to several key challenges in learning behavior. Although it is easy to observe behavior in the real-world, the underlying actions may not be accessible. We present a new method for imitation solely from observations that achieves comparable performance to experts on challenging continuous control tasks while also exhibiting robustness in the presence of observations unrelated to the task. Our method, which we call FORM (for "Future Observation Reward Model") is derived from an inverse RL objective and imitates using a model of expert behavior learned by generative modelling of the expert's observations, without needing ground truth actions. We show that FORM performs comparably to a strong baseline IRL method (GAIL) on the DeepMind Control Suite benchmark, while outperforming GAIL in the presence of task-irrelevant features.

Henry Kenlay · Dorina Thanou · Xiaowen Dong

Graph-structured data arise in a variety of real-world context ranging from sensor and transportation to biological and social networks. As a ubiquitous tool to process graph-structured data, spectral graph filters have been used to solve common tasks such as denoising and anomaly detection, as well as design deep learning architectures such as graph neural networks. Despite being an important tool, there is a lack of theoretical understanding of the stability properties of spectral graph filters, which are important for designing robust machine learning models. In this paper, we study filter stability and provide a novel and interpretable upper bound on the change of filter output, where the bound is expressed in terms of the endpoint degrees of the deleted and newly added edges, as well as the spatial proximity of those edges. This upper bound allows us to reason, in terms of structural properties of the graph, when a spectral graph filter will be stable. We further perform extensive experiments to verify intuition that can be gained from the bound.

Chenjun Xiao · Yifan Wu · Jincheng Mei · Bo Dai · Tor Lattimore · Lihong Li · Csaba Szepesvari · Dale Schuurmans

Batch policy optimization considers leveraging existing data for policy construction before interacting with an environment. Although interest in this problem has grown significantly in recent years, its theoretical foundations remain under-developed. To advance the understanding of this problem, we provide three results that characterize the limits and possibilities of batch policy optimization in the finite-armed stochastic bandit setting. First, we introduce a class of confidence-adjusted index algorithms that unifies optimistic and pessimistic principles in a common framework, which enables a general analysis. For this family, we show that any confidence-adjusted index algorithm is minimax optimal, whether it be optimistic, pessimistic or neutral. Our analysis reveals that instance-dependent optimality, commonly used to establish optimality of on-line stochastic bandit algorithms, cannot be achieved by any algorithm in the batch setting. In particular, for any algorithm that performs optimally in some environment, there exists another environment where the same algorithm suffers arbitrarily larger regret. Therefore, to establish a framework for distinguishing algorithms, we introduce a new weighted-minimax criterion that considers the inherent difficulty of optimal value prediction. We demonstrate how this criterion can be used to justify commonly used pessimistic principles for batch policy optimization.

Kilian Fatras · Thibault Séjourné · Rémi Flamary · Nicolas Courty

Optimal transport distances have found many applications in machine learning for their capacity to compare non-parametric probability distributions. Yet their algorithmic complexity generally prevents their direct use on large scale datasets. Among the possible strategies to alleviate this issue, practitioners can rely on computing estimates of these distances over subsets of data, i.e. minibatches. While computationally appealing, we highlight in this paper some limits of this strategy, arguing it can lead to undesirable smoothing effects. As an alternative, we suggest that the same minibatch strategy coupled with unbalanced optimal transport can yield more robust behaviors. We discuss the associated theoretical properties, such as unbiased estimators, existence of gradients and concentration bounds. Our experimental study shows that in challenging problems associated to domain adaptation, the use of unbalanced optimal transport leads to significantly better results, competing with or surpassing recent baselines.

Shuo Chen · Gang Niu · Chen Gong · Jun Li · Jian Yang · Masashi Sugiyama

\emph{Contrastive learning}~(CL) pretrains models in a pairwise manner, where given a data point, other data points are all regarded as dissimilar, including some that are \emph{semantically} similar. The issue has been addressed by properly weighting similar and dissimilar pairs as in \emph{positive-unlabeled learning}, so that the objective of CL is \emph{unbiased} and CL is \emph{consistent}. However, in this paper, we argue that this great solution is still not enough: its weighted objective \emph{hides} the issue where the semantically similar pairs are still pushed away; as CL is pretraining, this phenomenon is not our desideratum and might affect downstream tasks. To this end, we propose \emph{large-margin contrastive learning}~(LMCL) with \emph{distance polarization regularizer}, motivated by the distribution characteristic of pairwise distances in \emph{metric learning}. In LMCL, we can distinguish between \emph{intra-cluster} and \emph{inter-cluster} pairs, and then only push away inter-cluster pairs, which \emph{solves} the above issue explicitly. Theoretically, we prove a tighter error bound for LMCL; empirically, the superiority of LMCL is demonstrated across multiple domains, \emph{i.e.}, image classification, sentence representation, and reinforcement learning.

Xiang Fu · Ge Yang · Pulkit Agrawal · Tommi Jaakkola

Current model-based reinforcement learning methods struggle when operating from complex visual scenes due to their inability to prioritize task-relevant features. To mitigate this problem, we propose learning Task Informed Abstractions (TIA) that explicitly separates reward-correlated visual features from distractors. For learning TIA, we introduce the formalism of Task Informed MDP (TiMDP) that is realized by training two models that learn visual features via cooperative reconstruction, but one model is adversarially dissociated from the reward signal. Empirical evaluation shows that TIA leads to significant performance gains over state-of-the-art methods on many visual control tasks where natural and unconstrained visual distractions pose a formidable challenge. Project page: https://xiangfu.co/tia

Sagar Verma · Jean-Christophe Pesquet

Sparsifying deep neural networks is of paramount interest in many areas, especially when those networks have to be implemented on low-memory devices. In this article, we propose a new formulation of the problem of generating sparse weights for a pre-trained neural network. By leveraging the properties of standard nonlinear activation functions, we show that the problem is equivalent to an approximate subdifferential inclusion problem. The accuracy of the approximation controls the sparsity. We show that the proposed approach is valid for a broad class of activation functions (ReLU, sigmoid, softmax). We propose an iterative optimization algorithm to induce sparsity whose convergence is guaranteed. Because of the algorithm flexibility, the sparsity can be ensured from partial training data in a minibatch manner. To demonstrate the effectiveness of our method, we perform experiments on various networks in different applicative contexts: image classification, speech recognition, natural language processing, and time-series forecasting.

Amir Daneshmand · Gesualdo Scutari · Pavel Dvurechenskii · Alexander Gasnikov
We propose a distributed cubic regularization of the Newton method for solving (constrained) empirical risk minimization problems over a network of agents, modeled as undirected graph. The algorithm employs an inexact, preconditioned Newton step at each agent's side: the gradient of the centralized loss is iteratively estimated via a gradient-tracking consensus mechanism and the Hessian is subsampled over the local data sets. No Hessian matrices are exchanged over the network. We derive global complexity bounds for convex and strongly convex losses. Our analysis reveals an interesting interplay between sample and iteration/communication complexity: statistically accurate solutions are achievable in roughly the same number of iterations of the centralized cubic Newton, with a communication cost per iteration of the order of $\widetilde{\mathcal{O}}\big(1/\sqrt{1-\rho}\big)$, where $\rho$ characterizes the connectivity of the network. This represents a significant improvement with respect to existing, statistically oblivious, distributed Newton-based methods over networks.
Yang Shu · Zhi Kou · Zhangjie Cao · Jianmin Wang · Mingsheng Long

With the development of deep networks on various large-scale datasets, a large zoo of pretrained models are available. When transferring from a model zoo, applying classic single-model-based transfer learning methods to each source model suffers from high computational cost and cannot fully utilize the rich knowledge in the zoo. We propose \emph{Zoo-Tuning} to address these challenges, which learns to adaptively transfer the parameters of pretrained models to the target task. With the learnable channel alignment layer and adaptive aggregation layer, Zoo-Tuning \emph{adaptively aggregates channel aligned pretrained parameters to derive the target model}, which simultaneously promotes knowledge transfer and adapts source models to downstream tasks. The adaptive aggregation substantially reduces the computation cost at both training and inference. We further propose lite Zoo-Tuning with the temporal ensemble of batch average gating values to reduce the storage cost at the inference time. We evaluate our approach on a variety of tasks, including reinforcement learning, image classification, and facial landmark detection. Experiment results demonstrate that the proposed adaptive transfer learning approach can more effectively and efficiently transfer knowledge from a zoo of models.

T. Konstantin Rusch · Siddhartha Mishra

The design of recurrent neural networks (RNNs) to accurately process sequential inputs with long-time dependencies is very challenging on account of the exploding and vanishing gradient problem. To overcome this, we propose a novel RNN architecture which is based on a structure preserving discretization of a Hamiltonian system of second-order ordinary differential equations that models networks of oscillators. The resulting RNN is fast, invertible (in time), memory efficient and we derive rigorous bounds on the hidden state gradients to prove the mitigation of the exploding and vanishing gradient problem. A suite of experiments are presented to demonstrate that the proposed RNN provides state of the art performance on a variety of learning tasks with (very) long-time dependencies.

Wuxinlin Cheng · Chenhui Deng · Zhiqiang Zhao · Yaohui Cai · Zhiru Zhang · Zhuo Feng

A black-box spectral method is introduced for evaluating the adversarial robustness of a given machine learning (ML) model. Our approach, named SPADE, exploits bijective distance mapping between the input/output graphs constructed for approximating the manifolds corresponding to the input/output data. By leveraging the generalized Courant-Fischer theorem, we propose a SPADE score for evaluating the adversarial robustness of a given model, which is proved to be an upper bound of the best Lipschitz constant under the manifold setting. To reveal the most non-robust data samples highly vulnerable to adversarial attacks, we develop a spectral graph embedding procedure leveraging dominant generalized eigenvectors. This embedding step allows assigning each data point a robustness score that can be further harnessed for more effective adversarial training of ML models. Our experiments show promising empirical results for neural networks trained with the MNIST and CIFAR-10 data sets.

Younggyo Seo · Lili Chen · Jinwoo Shin · Honglak Lee · Pieter Abbeel · Kimin Lee

Recent exploration methods have proven to be a recipe for improving sample-efficiency in deep reinforcement learning (RL). However, efficient exploration in high-dimensional observation spaces still remains a challenge. This paper presents Random Encoders for Efficient Exploration (RE3), an exploration method that utilizes state entropy as an intrinsic reward. In order to estimate state entropy in environments with high-dimensional observations, we utilize a k-nearest neighbor entropy estimator in the low-dimensional representation space of a convolutional encoder. In particular, we find that the state entropy can be estimated in a stable and compute-efficient manner by utilizing a randomly initialized encoder, which is fixed throughout training. Our experiments show that RE3 significantly improves the sample-efficiency of both model-free and model-based RL methods on locomotion and navigation tasks from DeepMind Control Suite and MiniGrid benchmarks. We also show that RE3 allows learning diverse behaviors without extrinsic rewards, effectively improving sample-efficiency in downstream tasks.

Dmitrii Avdiukhin · Shiva Kasiviswanathan

Federated Learning is a distributed learning setting where the goal is to train a centralized model with training data distributed over a large number of heterogeneous clients, each with unreliable and relatively slow network connections. A common optimization approach used in federated learning is based on the idea of local SGD: each client runs some number of SGD steps locally and then the updated local models are averaged to form the updated global model on the coordinating server. In this paper, we investigate the performance of an asynchronous version of local SGD wherein the clients can communicate with the server at arbitrary time intervals. Our main result shows that for smooth strongly convex and smooth nonconvex functions we achieve convergence rates that match the synchronous version that requires all clients to communicate simultaneously.

Chi-Heng Lin · Mehdi Azabou · Eva Dyer

Optimal transport (OT) is a widely used technique for distribution alignment, with applications throughout the machine learning, graphics, and vision communities. Without any additional structural assumptions on transport, however, OT can be fragile to outliers or noise, especially in high dimensions. Here, we introduce Latent Optimal Transport (LOT), a new approach for OT that simultaneously learns low-dimensional structure in data while leveraging this structure to solve the alignment task. The idea behind our approach is to learn two sets of ``anchors'' that constrain the flow of transport between a source and target distribution. In both theoretical and empirical studies, we show that LOT regularizes the rank of transport and makes it more robust to outliers and the sampling density. We show that by allowing the source and target to have different anchors, and using LOT to align the latent spaces between anchors, the resulting transport plan has better structural interpretability and highlights connections between both the individual data points and the local geometry of the datasets.

Ciwan Ceylan · Salla Franzén · Florian T. Pokorny

Banks are required to analyse large transaction datasets as a part of the fight against financial crime. Today, this analysis is either performed manually by domain experts or using expensive feature engineering. Gradient flow analysis allows for basic representation learning as node potentials can be inferred directly from network transaction data. However, the gradient model has a fundamental limitation: it cannot represent all types of of network flows. Furthermore, standard methods for learning the gradient flow are not appropriate for flow signals that span multiple orders of magnitude and contain outliers, i.e. transaction data. In this work, the gradient model is extended to a gated version and we prove that it, unlike the gradient model, is a universal approximator for flows on graphs. To tackle the mentioned challenges of transaction data, we propose a multi-scale and outlier robust loss function based on the Student-t log-likelihood. Ethereum transaction data is used for evaluation and the gradient models outperform MLP models using hand-engineered and node2vec features in terms of relative error. These results extend to 60 synthetic datasets, with experiments also showing that the gated gradient model learns qualitative information about the underlying synthetic generative flow distributions.

Mohammad Mehrabi · Adel Javanmard · Ryan A. Rossi · Anup Rao · Tung Mai

Adversarial training is among the most effective techniques to improve robustness of models against adversarial perturbations. However, the full effect of this approach on models is not well understood. For example, while adversarial training can reduce the adversarial risk (prediction error against an adversary), it sometimes increase standard risk (generalization error when there is no adversary). In this paper, we focus on \emph{distribution perturbing} adversary framework wherein the adversary can change the test distribution within a neighborhood of the training data distribution. The neighborhood is defined via Wasserstein distance between distributions and the radius of the neighborhood is a measure of adversary's manipulative power. We study the tradeoff between standard risk and adversarial risk and derive the Pareto-optimal tradeoff, achievable over specific classes of models, in the infinite data limit with features dimension kept fixed. We consider three learning settings: 1) Regression with the class of linear models; 2) Binary classification under the Gaussian mixtures data model, with the class of linear classifiers; 3) Regression with the class of random features model (which can be equivalently represented as two-layer neural network with random first-layer weights). We show that a tradeoff between standard and adversarial risk is manifested in all three …

Gedas Bertasius · Heng Wang · Lorenzo Torresani

We present a convolution-free approach to video classification built exclusively on self-attention over space and time. Our method, named TimeSformer,'' adapts the standard Transformer architecture to video by enabling spatiotemporal feature learning directly from a sequence of frame-level patches. Our experimental study compares different self-attention schemes and suggests thatdivided attention,'' where temporal attention and spatial attention are separately applied within each block, leads to the best video classification accuracy among the design choices considered. Despite the radically new design, TimeSformer achieves state-of-the-art results on several action recognition benchmarks, including the best reported accuracy on Kinetics-400 and Kinetics-600. Finally, compared to 3D convolutional networks, our model is faster to train, it can achieve dramatically higher test efficiency (at a small drop in accuracy), and it can also be applied to much longer video clips (over one minute long). Code and models are available at: https://github.com/facebookresearch/TimeSformer.

Huck Yang · Yun-Yun Tsai · Pin-Yu Chen

Learning to classify time series with limited data is a practical yet challenging problem. Current methods are primarily based on hand-designed feature extraction rules or domain-specific data augmentation. Motivated by the advances in deep speech processing models and the fact that voice data are univariate temporal signals, in this paper we propose Voice2Serie (V2S), a novel end-to-end approach that reprograms acoustic models for time series classification, through input transformation learning and output label mapping. Leveraging the representation learning power of a large-scale pre-trained speech processing model, on 31 different time series tasks we show that V2S outperforms or is on part with state-of-the-art methods on 22 tasks, and improves their average accuracy by 1.72%. We further provide theoretical justification of V2S by proving its population risk is upper bounded by the source risk and a Wasserstein distance accounting for feature alignment via reprogramming. Our results offer new and effective means to time series classification.

Yi-Ling Qiao · Junbang Liang · Vladlen Koltun · Ming Lin

We present a method for efficient differentiable simulation of articulated bodies. This enables integration of articulated body dynamics into deep learning frameworks, and gradient-based optimization of neural networks that operate on articulated bodies. We derive the gradients of the contact solver using spatial algebra and the adjoint method. Our approach is an order of magnitude faster than autodiff tools. By only saving the initial states throughout the simulation process, our method reduces memory requirements by two orders of magnitude. We demonstrate the utility of efficient differentiable dynamics for articulated bodies in a variety of applications. We show that reinforcement learning with articulated systems can be accelerated using gradients provided by our method. In applications to control and inverse problems, gradient-based optimization enabled by our work accelerates convergence by more than an order of magnitude.

Shumao Zhang · Pengchuan Zhang · Thomas Hou

We propose a Multiscale Invertible Generative Network (MsIGN) and associated training algorithm that leverages multiscale structure to solve high-dimensional Bayesian inference. To address the curse of dimensionality, MsIGN exploits the low-dimensional nature of the posterior, and generates samples from coarse to fine scale (low to high dimension) by iteratively upsampling and refining samples. MsIGN is trained in a multi-stage manner to minimize the Jeffreys divergence, which avoids mode dropping in high-dimensional cases. On two high-dimensional Bayesian inverse problems, we show superior performance of MsIGN over previous approaches in posterior approximation and multiple mode capture. On the natural image synthesis task, MsIGN achieves superior performance in bits-per-dimension over baseline models and yields great interpret-ability of its neurons in intermediate layers.

Alexander Immer · Matthias Bauer · Vincent Fortuin · Gunnar Ratsch · Khan Emtiyaz

Marginal-likelihood based model-selection, even though promising, is rarely used in deep learning due to estimation difficulties. Instead, most approaches rely on validation data, which may not be readily available. In this work, we present a scalable marginal-likelihood estimation method to select both hyperparameters and network architectures, based on the training data alone. Some hyperparameters can be estimated online during training, simplifying the procedure. Our marginal-likelihood estimate is based on Laplace’s method and Gauss-Newton approximations to the Hessian, and it outperforms cross-validation and manual tuning on standard regression and image classification datasets, especially in terms of calibration and out-of-distribution detection. Our work shows that marginal likelihoods can improve generalization and be useful when validation data is unavailable (e.g., in nonstationary settings).

Minhui Huang · Shiqian Ma · Lifeng Lai
Collecting and aggregating information from several probability measures or histograms is a fundamental task in machine learning. One of the popular solution methods for this task is to compute the barycenter of the probability measures under the Wasserstein metric. However, approximating the Wasserstein barycenter is numerically challenging because of the curse of dimensionality. This paper proposes the projection robust Wasserstein barycenter (PRWB) that has the potential to mitigate the curse of dimensionality, and a relaxed PRWB (RPRWB) model that is computationally more tractable. By combining the iterative Bregman projection algorithm and Riemannian optimization, we propose two algorithms for computing the RPRWB, which is a max-min problem over the Stiefel manifold. The complexity of arithmetic operations of the proposed algorithms for obtaining an $\epsilon$-stationary solution is analyzed. We incorporate the RPRWB into a discrete distribution clustering algorithm, and the numerical results on real text datasets confirm that our RPRWB model helps improve the clustering performance significantly.
Zhang Zihan · Yuan Zhou · Xiangyang Ji
In this paper we consider the problem of learning an $\epsilon$-optimal policy for a discounted Markov Decision Process (MDP). Given an MDP with $S$ states, $A$ actions, the discount factor $\gamma \in (0,1)$, and an approximation threshold $\epsilon > 0$, we provide a model-free algorithm to learn an $\epsilon$-optimal policy with sample complexity $\tilde{O}(\frac{SA\ln(1/p)}{\epsilon^2(1-\gamma)^{5.5}})$ \footnote{In this work, the notation $\tilde{O}(\cdot)$ hides poly-logarithmic factors of $S,A,1/(1-\gamma)$, and $1/\epsilon$.} and success probability $(1-p)$. For small enough $\epsilon$, we show an improved algorithm with sample complexity $\tilde{O}(\frac{SA\ln(1/p)}{\epsilon^2(1-\gamma)^{3}})$. While the first bound improves upon all known model-free algorithms and model-based ones with tight dependence on $S$, our second algorithm beats all known sample complexity bounds and matches the information theoretic lower bound up to logarithmic factors.
Aadirupa Saha · Tomer Koren · Yishay Mansour
We address the problem of convex optimization with preference (dueling) feedback. Like the traditional optimization objective, the goal is to find the optimal point with the least possible query complexity, however, without the luxury of even a zeroth order feedback. Instead, the learner can only observe a single noisy bit which is win-loss feedback for a pair of queried points based on their function values. % The problem is certainly of great practical relevance as in many real-world scenarios, such as recommender systems or learning from customer preferences, where the system feedback is often restricted to just one binary-bit preference information. % We consider the problem of online convex optimization (OCO) solely by actively querying $\{0,1\}$ noisy-comparison feedback of decision point pairs, with the objective of finding a near-optimal point (function minimizer) with the least possible number of queries. %a very general class of monotonic, non-decreasing transfer functions, and analyze the problem for any $d$-dimensional smooth convex function. % For the non-stationary OCO setup, where the underlying convex function may change over time, we prove an impossibility result towards achieving the above objective. We next focus only on the stationary OCO problem, and our main contribution lies in designing a …
Ximei Wang · Jinghan Gao · Mingsheng Long · Jianmin Wang
Deep learning has made revolutionary advances to diverse applications in the presence of large-scale labeled datasets. However, it is prohibitively time-costly and labor-expensive to collect sufficient labeled data in most realistic scenarios. To mitigate the requirement for labeled data, semi-supervised learning (SSL) focuses on simultaneously exploring both labeled and unlabeled data, while transfer learning (TL) popularizes a favorable practice of fine-tuning a pre-trained model to the target data. A dilemma is thus encountered: Without a decent pre-trained model to provide an implicit regularization, SSL through self-training from scratch will be easily misled by inaccurate pseudo-labels, especially in large-sized label space; Without exploring the intrinsic structure of unlabeled data, TL through fine-tuning from limited labeled data is at risk of under-transfer caused by model shift. To escape from this dilemma, we present Self-Tuning to enable data-efficient deep learning by unifying the exploration of labeled and unlabeled data and the transfer of a pre-trained model, as well as a Pseudo Group Contrast (PGC) mechanism to mitigate the reliance on pseudo-labels and boost the tolerance to false labels. Self-Tuning outperforms its SSL and TL counterparts on five tasks by sharp margins, e.g. it doubles the accuracy of fine-tuning on Cars with $15\%$ labels.
James Lucas · Juhan Bae · Michael Zhang · Stanislav Fort · Richard Zemel · Roger Grosse

Linear interpolation between initial neural network parameters and converged parameters after training with stochastic gradient descent (SGD) typically leads to a monotonic decrease in the training objective. This Monotonic Linear Interpolation (MLI) property, first observed by Goodfellow et al. 2014, persists in spite of the non-convex objectives and highly non-linear training dynamics of neural networks. Extending this work, we evaluate several hypotheses for this property that, to our knowledge, have not yet been explored. Using tools from differential geometry, we draw connections between the interpolated paths in function space and the monotonicity of the network --- providing sufficient conditions for the MLI property under mean squared error. While the MLI property holds under various settings (e.g., network architectures and learning problems), we show in practice that networks violating the MLI property can be produced systematically, by encouraging the weights to move far from initialization. The MLI property raises important questions about the loss landscape geometry of neural networks and highlights the need to further study their global properties.

Roei Sarussi · Alon Brutzkus · Amir Globerson

Can a neural network minimizing cross-entropy learn linearly separable data? Despite progress in the theory of deep learning, this question remains unsolved. Here we prove that SGD globally optimizes this learning problem for a two-layer network with Leaky ReLU activations. The learned network can in principle be very complex. However, empirical evidence suggests that it often turns out to be approximately linear. We provide theoretical support for this phenomenon by proving that if network weights converge to two weight clusters, this will imply an approximately linear decision boundary. Finally, we show a condition on the optimization that leads to weight clustering. We provide empirical results that validate our theoretical analysis.

Jan-Hendrik Lange · Paul Swoboda

We present a message passing method for 0–1 integer linear programs. Our algorithm is based on a decomposition of the original problem into subproblems that are represented as binary deci- sion diagrams. The resulting Lagrangean dual is solved iteratively by a series of efficient block coordinate ascent steps. Our method has linear iteration complexity in the size of the decomposi- tion and can be effectively parallelized. The char- acteristics of our approach are desirable towards solving ever larger problems arising in structured prediction. We present experimental results on combinatorial problems from MAP inference for Markov Random Fields, quadratic assignment, discrete tomography and cell tracking for develop- mental biology and show promising performance.

Xin Qian · Diego Klabjan

Neural network pruning techniques reduce the number of parameters without compromising predicting ability of a network. Many algorithms have been developed for pruning both over-parameterized fully-connected networks (FCN) and convolutional neural networks (CNN), but analytical studies of capabilities and compression ratios of such pruned sub-networks are lacking. We theoretically study the performance of two pruning techniques (random and magnitude-based) on FCN and CNN. Given a target network, we provide a universal approach to bound the gap between a pruned and the target network in a probabilistic sense, which is the first study of this nature. The results establish that there exist pruned networks with expressive power within any specified bound from the target network and with a significant compression ratio.

Youzhi Luo · Keqiang Yan · Shuiwang Ji

We consider the problem of molecular graph generation using deep models. While graphs are discrete, most existing methods use continuous latent variables, resulting in inaccurate modeling of discrete graph structures. In this work, we propose GraphDF, a novel discrete latent variable model for molecular graph generation based on normalizing flow methods. GraphDF uses invertible modulo shift transforms to map discrete latent variables to graph nodes and edges. We show that the use of discrete latent variables reduces computational costs and eliminates the negative effect of dequantization. Comprehensive experimental results show that GraphDF outperforms prior methods on random generation, property optimization, and constrained optimization tasks.

Tolga Ergen · Mert Pilanci
Understanding the fundamental mechanism behind the success of deep neural networks is one of the key challenges in the modern machine learning literature. Despite numerous attempts, a solid theoretical analysis is yet to be developed. In this paper, we develop a novel unified framework to reveal a hidden regularization mechanism through the lens of convex optimization. We first show that the training of multiple three-layer ReLU sub-networks with weight decay regularization can be equivalently cast as a convex optimization problem in a higher dimensional space, where sparsity is enforced via a group $\ell_1$-norm regularization. Consequently, ReLU networks can be interpreted as high dimensional feature selection methods. More importantly, we then prove that the equivalent convex problem can be globally optimized by a standard convex optimization solver with a polynomial-time complexity with respect to the number of samples and data dimension when the width of the network is fixed. Finally, we numerically validate our theoretical results via experiments involving both synthetic and real datasets.
Marin Vlastelica · Michal Rolinek · Georg Martius

Although model-based and model-free approaches to learning the control of systems have achieved impressive results on standard benchmarks, generalization to task variations is still lacking. Recent results suggest that generalization for standard architectures improves only after obtaining exhaustive amounts of data. We give evidence that generalization capabilities are in many cases bottlenecked by the inability to generalize on the combinatorial aspects of the problem. We show that, for a certain subclass of the MDP framework, this can be alleviated by a neuro-algorithmic policy architecture that embeds a time-dependent shortest path solver in a deep neural network. Trained end-to-end via blackbox-differentiation, this method leads to considerable improvement in generalization capabilities in the low-data regime.

Aurick Zhou · Sergey Levine

While deep neural networks provide good performance for a range of challenging tasks, calibration and uncertainty estimation remain major challenges, especially under distribution shift. In this paper, we propose the amortized conditional normalized maximum likelihood (ACNML) method as a scalable general-purpose approach for uncertainty estimation, calibration, and out-of-distribution robustness with deep networks. Our algorithm builds on the conditional normalized maximum likelihood (CNML) coding scheme, which has minimax optimal properties according to the minimum description length principle, but is computationally intractable to evaluate exactly for all but the simplest of model classes. We propose to use approximate Bayesian inference technqiues to produce a tractable approximation to the CNML distribution. Our approach can be combined with any approximate inference algorithm that provides tractable posterior densities over model parameters. We demonstrate that ACNML compares favorably to a number of prior techniques for uncertainty estimation in terms of calibration when faced with distribution shift.

Jingjing Xu · Liang Zhao · Junyang Lin · Rundong Gao · Xu SUN · Hongxia Yang

Many existing neural architecture search (NAS) solutions rely on downstream training for architecture evaluation, which takes enormous computations. Considering that these computations bring a large carbon footprint, this paper aims to explore a green (namely environmental-friendly) NAS solution that evaluates architectures without training. Intuitively, gradients, induced by the architecture itself, directly decide the convergence and generalization results. It motivates us to propose the gradient kernel hypothesis: Gradients can be used as a coarse-grained proxy of downstream training to evaluate random-initialized networks. To support the hypothesis, we conduct a theoretical analysis and find a practical gradient kernel that has good correlations with training loss and validation performance. According to this hypothesis, we propose a new kernel based architecture search approach KNAS. Experiments show that KNAS achieves competitive results with orders of magnitude faster than ``train-then-test'' paradigms on image classification tasks. Furthermore, the extremely low search cost enables its wide applications. The searched network also outperforms strong baseline RoBERTA-large on two text classification tasks.

Alejandro Carderera · Jelena Diakonikolas · Cheuk Yin Lin · Sebastian Pokutta

Projection-free conditional gradient (CG) methods are the algorithms of choice for constrained optimization setups in which projections are often computationally prohibitive but linear optimization over the constraint set remains computationally feasible. Unlike in projection-based methods, globally accelerated convergence rates are in general unattainable for CG. However, a very recent work on Locally accelerated CG (LaCG) has demonstrated that local acceleration for CG is possible for many settings of interest. The main downside of LaCG is that it requires knowledge of the smoothness and strong convexity parameters of the objective function. We remove this limitation by introducing a novel, Parameter-Free Locally accelerated CG (PF-LaCG) algorithm, for which we provide rigorous convergence guarantees. Our theoretical results are complemented by numerical experiments, which demonstrate local acceleration and showcase the practical improvements of PF-LaCG over non-accelerated algorithms, both in terms of iteration count and wall-clock time.

Xuebin Zheng · Bingxin Zhou · Junbin Gao · Yuguang Wang · Pietro Lió · Ming Li · Guido Montufar

This paper presents a new approach for assembling graph neural networks based on framelet transforms. The latter provides a multi-scale representation for graph-structured data. We decompose an input graph into low-pass and high-pass frequencies coefficients for network training, which then defines a framelet-based graph convolution. The framelet decomposition naturally induces a graph pooling strategy by aggregating the graph feature into low-pass and high-pass spectra, which considers both the feature values and geometry of the graph data and conserves the total information. The graph neural networks with the proposed framelet convolution and pooling achieve state-of-the-art performance in many node and graph prediction tasks. Moreover, we propose shrinkage as a new activation for the framelet convolution, which thresholds high-frequency information at different scales. Compared to ReLU, shrinkage activation improves model performance on denoising and signal compression: noises in both node and structure can be significantly reduced by accurately cutting off the high-pass coefficients from framelet decomposition, and the signal can be compressed to less than half its original size with well-preserved prediction performance.

Sebastian Lee · Sebastian Goldt · Andrew Saxe

Continual learning—the ability to learn many tasks in sequence—is critical for artificial learning systems. Yet standard training methods for deep networks often suffer from catastrophic forgetting, where learning new tasks erases knowledge of the earlier tasks. While catastrophic forgetting labels the problem, the theoretical reasons for interference between tasks remain unclear. Here, we attempt to narrow this gap between theory and practice by studying continual learning in the teacher-student setup. We extend previous analytical work on two-layer networks in the teacher-student setup to multiple teachers. Using each teacher to represent a different task, we investigate how the relationship between teachers affects the amount of forgetting and transfer exhibited by the student when the task switches. In line with recent work, we find that when tasks depend on similar features, intermediate task similarity leads to greatest forgetting. However, feature similarity is only one way in which tasks may be related. The teacher-student approach allows us to disentangle task similarity at the level of \emph{readouts} (hidden-to-output weights) as well as \emph{features} (input-to-hidden weights). We find a complex interplay between both types of similarity, initial transfer/forgetting rates, maximum transfer/forgetting, and the long-time (post-switch) amount of transfer/forgetting. Together, these results help illuminate the diverse …

Mengmeng Li · Tobias Sutter · Daniel Kuhn
We study a stochastic program where the probability distribution of the uncertain problem parameters is unknown and only indirectly observed via finitely many correlated samples generated by an unknown Markov chain with $d$ states. We propose a data-driven distributionally robust optimization model to estimate the problem's objective function and optimal solution. By leveraging results from large deviations theory, we derive statistical guarantees on the quality of these estimators. The underlying worst-case expectation problem is nonconvex and involves $\mathcal O(d^2)$ decision variables. Thus, it cannot be solved efficiently for large $d$. By exploiting the structure of this problem, we devise a customized Frank-Wolfe algorithm with convex direction-finding subproblems of size $\mathcal O(d)$. We prove that this algorithm finds a stationary point efficiently under mild conditions. The efficiency of the method is predicated on a dimensionality reduction enabled by a dual reformulation. Numerical experiments indicate that our approach has better computational and statistical properties than the state-of-the-art methods.
Jakob D. Havtorn · Jes Frellsen · Søren Hauberg · Lars Maaløe

Deep generative models have been demonstrated as state-of-the-art density estimators. Yet, recent work has found that they often assign a higher likelihood to data from outside the training distribution. This seemingly paradoxical behavior has caused concerns over the quality of the attained density estimates. In the context of hierarchical variational autoencoders, we provide evidence to explain this behavior by out-of-distribution data having in-distribution low-level features. We argue that this is both expected and desirable behavior. With this insight in hand, we develop a fast, scalable and fully unsupervised likelihood-ratio score for OOD detection that requires data to be in-distribution across all feature-levels. We benchmark the method on a vast set of data and model combinations and achieve state-of-the-art results on out-of-distribution detection.

Laurence Aitchison · Adam Yang · Sebastian Ober

We define deep kernel processes in which positive definite Gram matrices are progressively transformed by nonlinear kernel functions and by sampling from (inverse) Wishart distributions. Remarkably, we find that deep Gaussian processes (DGPs), Bayesian neural networks (BNNs), infinite BNNs, and infinite BNNs with bottlenecks can all be written as deep kernel processes. For DGPs the equivalence arises because the Gram matrix formed by the inner product of features is Wishart distributed, and as we show, standard isotropic kernels can be written entirely in terms of this Gram matrix --- we do not need knowledge of the underlying features. We define a tractable deep kernel process, the deep inverse Wishart process, and give a doubly-stochastic inducing-point variational inference scheme that operates on the Gram matrices, not on the features, as in DGPs. We show that the deep inverse Wishart process gives superior performance to DGPs and infinite BNNs on fully-connected baselines.

Amir-massoud Farahmand · Mohammad Ghavamzadeh
The convergence rate of Value Iteration (VI), a fundamental procedure in dynamic programming and reinforcement learning, for solving MDPs can be slow when the discount factor is close to one. We propose modifications to VI in order to potentially accelerate its convergence behaviour. The key insight is the realization that the evolution of the value function approximations $(V_k)_{k \geq 0}$ in the VI procedure can be seen as a dynamical system. This opens up the possibility of using techniques from \emph{control theory} to modify, and potentially accelerate, this dynamics. We present such modifications based on simple controllers, such as PD (Proportional-Derivative), PI (Proportional-Integral), and PID. We present the error dynamics of these variants of VI, and provably (for certain classes of MDPs) and empirically (for more general classes) show that the convergence rate can be significantly improved. We also propose a gain adaptation mechanism in order to automatically select the controller gains, and empirically show the effectiveness of this procedure.
Damien Scieur · Youngsung Kim

This paper considers classification problems with hierarchically organized classes. We force the classifier (hyperplane) of each class to belong to a sphere manifold, whose center is the classifier of its super-class. Then, individual sphere manifolds are connected based on their hierarchical relations. Our technique replaces the last layer of a neural network by combining a spherical fully-connected layer with a hierarchical layer. This regularization is shown to improve the performance of widely used deep neural network architectures (ResNet and DenseNet) on publicly available datasets (CIFAR100, CUB200, Stanford dogs, Stanford cars, and Tiny-ImageNet).

Aaron Zweig · Joan Bruna

Symmetric functions, which take as input an unordered, fixed-size set, are known to be universally representable by neural networks that enforce permutation invariance. These architectures only give guarantees for fixed input sizes, yet in many practical applications, including point clouds and particle physics, a relevant notion of generalization should include varying the input size. In this work we treat symmetric functions (of any size) as functions over probability measures, and study the learning and representation of neural networks defined on measures. By focusing on shallow architectures, we establish approximation and generalization bounds under different choices of regularization (such as RKHS and variation norms), that capture a hierarchy of functional spaces with increasing degree of non-linear learning. The resulting models can be learned efficiently and enjoy generalization guarantees that extend across input sizes, as we verify empirically.

Eli Meirom · Haggai Maron · Shie Mannor · Gal Chechik

We consider the problem of controlling a partially-observed dynamic process on a graph by a limited number of interventions. This problem naturally arises in contexts such as scheduling virus tests to curb an epidemic; targeted marketing in order to promote a product; and manually inspecting posts to detect fake news spreading on social networks.

We formulate this setup as a sequential decision problem over a temporal graph process. In face of an exponential state space, combinatorial action space and partial observability, we design a novel tractable scheme to control dynamical processes on temporal graphs. We successfully apply our approach to two popular problems that fall into our framework: prioritizing which nodes should be tested in order to curb the spread of an epidemic, and influence maximization on a graph.

Zhenyu Zhang · Xuxi Chen · Tianlong Chen · Zhangyang Wang

The lottery ticket hypothesis (LTH) reveals the existence of winning tickets (sparse but critical subnetworks) for dense networks, that can be trained in isolation from random initialization to match the latter's accuracies. However, finding winning tickets requires burdensome computations in the train-prune-retrain process, especially on large-scale datasets (e.g., ImageNet), restricting their practical benefits. This paper explores a new perspective on finding lottery tickets more efficiently, by doing so only with a specially selected subset of data, called Pruning-Aware Critical set (PrAC set), rather than using the full training set. The concept of PrAC set was inspired by the recent observation, that deep networks have samples that are either hard to memorize during training, or easy to forget during pruning. A PrAC set is thus hypothesized to capture those most challenging and informative examples for the dense model. We observe that a high-quality winning ticket can be found with training and pruning the dense network on the very compact PrAC set, which can substantially save training iterations for the ticket finding process. Extensive experiments validate our proposal across diverse datasets and network architectures. Specifically, on CIFAR-10, CIFAR-100, and Tiny ImageNet, we locate effective PrAC sets at 35.32%~78.19% of their training set …

Jaehong Yoon · Wonyong Jeong · GiWoong Lee · Eunho Yang · Sung Ju Hwang

There has been a surge of interest in continual learning and federated learning, both of which are important in deep neural networks in real-world scenarios. Yet little research has been done regarding the scenario where each client learns on a sequence of tasks from a private local data stream. This problem of federated continual learning poses new challenges to continual learning, such as utilizing knowledge from other clients, while preventing interference from irrelevant knowledge. To resolve these issues, we propose a novel federated continual learning framework, Federated Weighted Inter-client Transfer (FedWeIT), which decomposes the network weights into global federated parameters and sparse task-specific parameters, and each client receives selective knowledge from other clients by taking a weighted combination of their task-specific parameters. FedWeIT minimizes interference between incompatible tasks, and also allows positive knowledge transfer across clients during learning. We validate our FedWeIT against existing federated learning and continual learning methods under varying degrees of task similarity across clients, and our model significantly outperforms them with a large reduction in the communication cost.

Xiaohui Chen · Xu Han · Jiajing Hu · Francisco R Ruiz · Liping Liu

A graph generative model defines a distribution over graphs. Typically, the model consists of a sequential process that creates and adds nodes and edges. Such sequential process defines an ordering of the nodes in the graph. The computation of the model's likelihood requires to marginalize the node orderings; this makes maximum likelihood estimation (MLE) challenging due to the (factorial) number of possible permutations. In this work, we provide an expression for the likelihood of a graph generative model and show that its calculation is closely related to the problem of graph automorphism. In addition, we derive a variational inference (VI) algorithm for fitting a graph generative model that is based on the maximization of a variational bound of the log-likelihood. This allows the model to be trained with node orderings from the approximate posterior instead of ad-hoc orderings. Our experiments show that our log-likelihood bound is significantly tighter than the bound of previous schemes. The models fitted with the VI algorithm are able to generate high-quality graphs that match the structures of target graphs not seen during training.

Robbie Vreugdenhil · Viet Anh Nguyen · Armin Eftekhari · Peyman Mohajerin Esfahani

We propose a novel approximation hierarchy for cardinality-constrained, convex quadratic programs that exploits the rank-dominating eigenvectors of the quadratic matrix. Each level of approximation admits a min-max characterization whose objective function can be optimized over the binary variables analytically, while preserving convexity in the continuous variables. Exploiting this property, we propose two scalable optimization algorithms, coined as the best response" and thedual program", that can efficiently screen the potential indices of the nonzero elements of the original program. We show that the proposed methods are competitive with the existing screening methods in the current sparse regression literature, and it is particularly fast on instances with high number of measurements in experiments with both synthetic and real datasets.

Naman Agarwal · Surbhi Goel · Cyril Zhang

In practical applications of iterative first-order optimization, the learning rate schedule remains notoriously difficult to understand and expensive to tune. We demonstrate the presence of these subtleties even in the innocuous case when the objective is a convex quadratic. We reinterpret an iterative algorithm from the numerical analysis literature as what we call the Chebyshev learning rate schedule for accelerating vanilla gradient descent, and show that the problem of mitigating instability leads to a fractal ordering of step sizes. We provide some experiments to challenge conventional beliefs about stable learning rates in deep learning: the fractal schedule enables training to converge with locally unstable updates which make negative progress on the objective.

Sebastian Ober · Laurence Aitchison

We consider the optimal approximate posterior over the top-layer weights in a Bayesian neural network for regression, and show that it exhibits strong dependencies on the lower-layer weights. We adapt this result to develop a correlated approximate posterior over the weights at all layers in a Bayesian neural network. We extend this approach to deep Gaussian processes, unifying inference in the two model classes. Our approximate posterior uses learned "global'' inducing points, which are defined only at the input layer and propagated through the network to obtain inducing inputs at subsequent layers. By contrast, standard, "local'', inducing point methods from the deep Gaussian process literature optimise a separate set of inducing inputs at every layer, and thus do not model correlations across layers. Our method gives state-of-the-art performance for a variational Bayesian method, without data augmentation or tempering, on CIFAR-10 of 86.7%, which is comparable to SGMCMC without tempering but with data augmentation (88% in Wenzel et al. 2020).

Alberto Maria Metelli · Giorgia Ramponi · Alessandro Concetti · Marcello Restelli

The reward function is widely accepted as a succinct, robust, and transferable representation of a task. Typical approaches, at the basis of Inverse Reinforcement Learning (IRL), leverage on expert demonstrations to recover a reward function. In this paper, we study the theoretical properties of the class of reward functions that are compatible with the expert’s behavior. We analyze how the limited knowledge of the expert’s policy and of the environment affects the reward reconstruction phase. Then, we examine how the error propagates to the learned policy’s performance when transferring the reward function to a different environment. We employ these findings to devise a provably efficient active sampling approach, aware of the need for transferring the reward function, that can be paired with a large variety of IRL algorithms. Finally, we provide numerical simulations on benchmark environments.

Jiawei Huang · Ruomin Huang · wenjie liu · Nikolaos Freris · Hu Ding

A wide range of optimization problems arising in machine learning can be solved by gradient descent algorithms, and a central question in this area is how to efficiently compress a large-scale dataset so as to reduce the computational complexity. Coreset is a popular data compression technique that has been extensively studied before. However, most of existing coreset methods are problem-dependent and cannot be used as a general tool for a broader range of applications. A key obstacle is that they often rely on the pseudo-dimension and total sensitivity bound that can be very high or hard to obtain. In this paper, based on the locality'' property of gradient descent algorithms, we propose a new framework, termedsequential coreset'', which effectively avoids these obstacles. Moreover, our method is particularly suitable for sparse optimization whence the coreset size can be further reduced to be only poly-logarithmically dependent on the dimension. In practice, the experimental results suggest that our method can save a large amount of running time compared with the baseline algorithms.

Erik Daxberger · Eric Nalisnick · James Allingham · Javier Antorán · Jose Miguel Hernandez-Lobato

The Bayesian paradigm has the potential to solve core issues of deep neural networks such as poor calibration and data inefficiency. Alas, scaling Bayesian inference to large weight spaces often requires restrictive approximations. In this work, we show that it suffices to perform inference over a small subset of model weights in order to obtain accurate predictive posteriors. The other weights are kept as point estimates. This subnetwork inference framework enables us to use expressive, otherwise intractable, posterior approximations over such subsets. In particular, we implement subnetwork linearized Laplace as a simple, scalable Bayesian deep learning method: We first obtain a MAP estimate of all weights and then infer a full-covariance Gaussian posterior over a subnetwork using the linearized Laplace approximation. We propose a subnetwork selection strategy that aims to maximally preserve the model’s predictive uncertainty. Empirically, our approach compares favorably to ensembles and less expressive posterior approximations over full networks.

T. Anderson Keller · Jorn Peters · Priyank Jaini · Emiel Hoogeboom · Patrick Forré · Max Welling
Efficient gradient computation of the Jacobian determinant term is a core problem in many machine learning settings, and especially so in the normalizing flow framework. Most proposed flow models therefore either restrict to a function class with easy evaluation of the Jacobian determinant, or an efficient estimator thereof. However, these restrictions limit the performance of such density models, frequently requiring significant depth to reach desired performance levels. In this work, we propose \emph{Self Normalizing Flows}, a flexible framework for training normalizing flows by replacing expensive terms in the gradient by learned approximate inverses at each layer. This reduces the computational complexity of each layer's exact update from $\mathcal{O}(D^3)$ to $\mathcal{O}(D^2)$, allowing for the training of flow architectures which were otherwise computationally infeasible, while also providing efficient sampling. We show experimentally that such models are remarkably stable and optimize to similar data likelihood values as their exact gradient counterparts, while training more quickly and surpassing the performance of functionally constrained counterparts.
Yi-Fu Wu · Jaesik Yoon · Sungjin Ahn

Transformers have been successful for many natural language processing tasks. However, applying transformers to the video domain for tasks such as long-term video generation and scene understanding has remained elusive due to the high computational complexity and the lack of natural tokenization. In this paper, we propose the ObjectCentric Video Transformer (OCVT) which utilizes an object-centric approach for decomposing scenes into tokens suitable for use in a generative video transformer. By factoring the video into objects, our fully unsupervised model is able to learn complex spatio-temporal dynamics of multiple interacting objects in a scene and generate future frames of the video. Our model is also significantly more memory-efficient than pixel-based models and thus able to train on videos of length up to 70 frames with a single 48GB GPU. We compare our model with previous RNN-based approaches as well as other possible video transformer baselines. We demonstrate OCVT performs well when compared to baselines in generating future frames. OCVT also develops useful representations for video reasoning, achieving start-of-the-art performance on the CATER task.

Wesley A Suttle · Kaiqing Zhang · Zhuoran Yang · Ji Liu · David N Kraemer

Ratio maximization has applications in areas as diverse as finance, reward shaping for reinforcement learning (RL), and the development of safe artificial intelligence, yet there has been very little exploration of RL algorithms for ratio maximization. This paper addresses this deficiency by introducing two new, model-free RL algorithms for solving cost-aware Markov decision processes, where the goal is to maximize the ratio of long-run average reward to long-run average cost. The first algorithm is a two-timescale scheme based on relative value iteration (RVI) Q-learning and the second is an actor-critic scheme. The paper proves almost sure convergence of the former to the globally optimal solution in the tabular case and almost sure convergence of the latter under linear function approximation for the critic. Unlike previous methods, the two algorithms provably converge for general reward and cost functions under suitable conditions. The paper also provides empirical results demonstrating promising performance and lending strong support to the theoretical results.

Cristian Bodnar · Fabrizio Frasca · Yuguang Wang · Nina Otter · Guido Montufar · Pietro Lió · Michael Bronstein

The pairwise interaction paradigm of graph machine learning has predominantly governed the modelling of relational systems. However, graphs alone cannot capture the multi-level interactions present in many complex systems and the expressive power of such schemes was proven to be limited. To overcome these limitations, we propose Message Passing Simplicial Networks (MPSNs), a class of models that perform message passing on simplicial complexes (SCs). To theoretically analyse the expressivity of our model we introduce a Simplicial Weisfeiler-Lehman (SWL) colouring procedure for distinguishing non-isomorphic SCs. We relate the power of SWL to the problem of distinguishing non-isomorphic graphs and show that SWL and MPSNs are strictly more powerful than the WL test and not less powerful than the 3-WL test. We deepen the analysis by comparing our model with traditional graph neural networks (GNNs) with ReLU activations in terms of the number of linear regions of the functions they can represent. We empirically support our theoretical claims by showing that MPSNs can distinguish challenging strongly regular graphs for which GNNs fail and, when equipped with orientation equivariant layers, they can improve classification accuracy in oriented SCs compared to a GNN baseline.

Stéphane d'Ascoli · Hugo Touvron · Matthew Leavitt · Ari Morcos · Giulio Biroli · Levent Sagun

Convolutional architectures have proven extremely successful for vision tasks. Their hard inductive biases enable sample-efficient learning, but come at the cost of a potentially lower performance ceiling. Vision Transformers (ViTs) rely on more flexible self-attention layers, and have recently outperformed CNNs for image classification. However, they require costly pre-training on large external datasets or distillation from pre-trained convolutional networks. In this paper, we ask the following question: is it possible to combine the strengths of these two architectures while avoiding their respective limitations? To this end, we introduce gated positional self-attention (GPSA), a form of positional self-attention which can be equipped with a ``soft" convolutional inductive bias. We initialise the GPSA layers to mimic the locality of convolutional layers, then give each attention head the freedom to escape locality by adjusting a gating parameter regulating the attention paid to position versus content information. The resulting convolutional-like ViT architecture, ConViT, outperforms the DeiT on ImageNet, while offering a much improved sample efficiency. We further investigate the role of locality in learning by first quantifying how it is encouraged in vanilla self-attention layers, then analysing how it is escaped in GPSA layers. We conclude by presenting various ablations to better understand the …

Gail Weiss · Yoav Goldberg · Eran Yahav

What is the computational model behind a Transformer? Where recurrent neural networks have direct parallels in finite state machines, allowing clear discussion and thought around architecture variants or trained models, Transformers have no such familiar parallel. In this paper we aim to change that, proposing a computational model for the transformer-encoder in the form of a programming language. We map the basic components of a transformer-encoder---attention and feed-forward computation---into simple primitives, around which we form a programming language: the Restricted Access Sequence Processing Language (RASP). We show how RASP can be used to program solutions to tasks that could conceivably be learned by a Transformer, and how a Transformer can be trained to mimic a RASP solution. In particular, we provide RASP programs for histograms, sorting, and Dyck-languages. We further use our model to relate their difficulty in terms of the number of required layers and attention heads: analyzing a RASP program implies a maximum number of heads and layers necessary to encode a task in a transformer. Finally, we see how insights gained from our abstraction might be used to explain phenomena seen in recent works.

Vladimir Kolmogorov · Thomas Pock
We study a class of convex-concave saddle-point problems of the form $\min_x\max_y \langle Kx,y\rangle+f_{\cal P}(x)-h^*(y)$ where $K$ is a linear operator, $f_{\cal P}$ is the sum of a convex function $f$ with a Lipschitz-continuous gradient and the indicator function of a bounded convex polytope ${\cal P}$, and $h^\ast$ is a convex (possibly nonsmooth) function. Such problem arises, for example, as a Lagrangian relaxation of various discrete optimization problems. Our main assumptions are the existence of an efficient {\em linear minimization oracle} ($lmo$) for $f_{\cal P}$ and an efficient {\em proximal map} ($prox$) for $h^*$ which motivate the solution via a blend of proximal primal-dual algorithms and Frank-Wolfe algorithms. In case $h^*$ is the indicator function of a linear constraint and function $f$ is quadratic, we show a $O(1/n^2)$ convergence rate on the dual objective, requiring $O(n \log n)$ calls of $lmo$. If the problem comes from the constrained optimization problem $\min_{x\in\mathbb R^d}\{f_{\cal P}(x)\:|\:Ax-b=0\}$ then we additionally get bound $O(1/n^2)$ both on the primal gap and on the infeasibility gap. In the most general case, we show a $O(1/n)$ convergence rate of the primal-dual gap again requiring $O(n\log n)$ calls of $lmo$. To the best of our knowledge, this improves on …
Bryn Elesedy · Sheheryar Zaidi

It is widely believed that engineering a model to be invariant/equivariant improves generalisation. Despite the growing popularity of this approach, a precise characterisation of the generalisation benefit is lacking. By considering the simplest case of linear models, this paper provides the first provably non-zero improvement in generalisation for invariant/equivariant models when the target distribution is invariant/equivariant with respect to a compact group. Moreover, our work reveals an interesting relationship between generalisation, the number of training examples and properties of the group action. Our results rest on an observation of the structure of function spaces under averaging operators which, along with its consequences for feature averaging, may be of independent interest.

Gregory Benton · Wesley Maddox · Sanae Lotfi · Andrew Wilson

With a better understanding of the loss surfaces for multilayer networks, we can build more robust and accurate training procedures. Recently it was discovered that independently trained SGD solutions can be connected along one-dimensional paths of near-constant training loss. In this paper, we in fact demonstrate the existence of mode-connecting simplicial complexes that form multi-dimensional manifolds of low loss, connecting many independently trained models. Building on this discovery, we show how to efficiently construct simplicial complexes for fast ensembling, outperforming independently trained deep ensembles in accuracy, calibration, and robustness to dataset shift. Notably, our approach is easy to apply and only requires a few training epochs to discover a low-loss simplex.

Johannes Klicpera · Marten Lienen · Stephan Günnemann

The current best practice for computing optimal transport (OT) is via entropy regularization and Sinkhorn iterations. This algorithm runs in quadratic time as it requires the full pairwise cost matrix, which is prohibitively expensive for large sets of objects. In this work we propose two effective log-linear time approximations of the cost matrix: First, a sparse approximation based on locality sensitive hashing (LSH) and, second, a Nyström approximation with LSH-based sparse corrections, which we call locally corrected Nyström (LCN). These approximations enable general log-linear time algorithms for entropy-regularized OT that perform well even for the complex, high-dimensional spaces common in deep learning. We analyse these approximations theoretically and evaluate them experimentally both directly and end-to-end as a component for real-world applications. Using our approximations for unsupervised word embedding alignment enables us to speed up a state-of-the-art method by a factor of 3 while also improving the accuracy by 3.1 percentage points without any additional model changes. For graph distance regression we propose the graph transport network (GTN), which combines graph neural networks (GNNs) with enhanced Sinkhorn. GTN outcompetes previous models by 48% and still scales log-linearly in the number of nodes.

Hossein Hosseini · Hyunsin Park · Sungrack Yun · Christos Louizos · Joseph B Soriaga · Max Welling

We consider the problem of training User Verification (UV) models in federated setup, where each user has access to the data of only one class and user embeddings cannot be shared with the server or other users. To address this problem, we propose Federated User Verification (FedUV), a framework in which users jointly learn a set of vectors and maximize the correlation of their instance embeddings with a secret linear combination of those vectors. We show that choosing the linear combinations from the codewords of an error-correcting code allows users to collaboratively train the model without revealing their embedding vectors. We present the experimental results for user verification with voice, face, and handwriting data and show that FedUV is on par with existing approaches, while not sharing the embeddings with other users or the server.

Zhengmian Hu · Heng Huang
We investigate the distributions of Conjugate Kernel (CK) and Neural Tangent Kernel (NTK) for ReLU networks with random initialization. We derive the precise distributions and moments of the diagonal elements of these kernels. For a feedforward network, these values converge in law to a log-normal distribution when the network depth $d$ and width $n$ simultaneously tend to infinity and the variance of log diagonal elements is proportional to ${d}/{n}$. For the residual network, in the limit that number of branches $m$ increases to infinity and the width $n$ remains fixed, the diagonal elements of Conjugate Kernel converge in law to a log-normal distribution where the variance of log value is proportional to ${1}/{n}$, and the diagonal elements of NTK converge in law to a log-normal distributed variable times the conjugate kernel of one feedforward network. Our new theoretical analysis results suggest that residual network remains trainable in the limit of infinite branches and fixed network width. The numerical experiments are conducted and all results validate the soundness of our theoretical analysis.
Daniel Brown · Jordan Schneider · Anca Dragan · Scott Niekum

As humans interact with autonomous agents to perform increasingly complicated, potentially risky tasks, it is important to be able to efficiently evaluate an agent's performance and correctness. In this paper we formalize and theoretically analyze the problem of efficient value alignment verification: how to efficiently test whether the behavior of another agent is aligned with a human's values? The goal is to construct a kind of "driver's test" that a human can give to any agent which will verify value alignment via a minimal number of queries. We study alignment verification problems with both idealized humans that have an explicit reward function as well as problems where they have implicit values. We analyze verification of exact value alignment for rational agents, propose and test heuristics for value alignment verification in gridworlds and a continuous autonomous driving domain, and prove that there exist sufficient conditions such that we can verify epsilon-alignment in any environment via a constant-query-complexity alignment test.

Mengfan Wang · Boyu Lyu · Guoqiang Yu

The variance-stabilizing transformation (VST) problem is to transform heteroscedastic data to homoscedastic data so that they are more tractable for subsequent analysis. However, most of the existing approaches focus on finding an analytical solution for a certain parametric distribution, which severely limits the applications, because simple distributions cannot faithfully describe the real data while more complicated distributions cannot be analytically solved. In this paper, we converted the VST problem into a convex optimization problem, which can always be efficiently solved, identified the specific structure of the convex problem, which further improved the efficiency of the proposed algorithm, and showed that any finite discrete distributions and the discretized version of any continuous distributions from real data can be variance-stabilized in an easy and nonparametric way. We demonstrated the new approach on bioimaging data and achieved superior performance compared to peer algorithms in terms of not only the variance homoscedasticity but also the impact on subsequent analysis such as denoising. Source codes are available at https://github.com/yu-lab-vt/ConvexVST.

Neale Ratzlaff · Jerry Bai · Fuxin Li · Wei Xu

Recently, particle-based variational inference (ParVI) methods have gained interest because they can avoid arbitrary parametric assumptions that are common in variational inference. However, many ParVI approaches do not allow arbitrary sampling from the posterior, and the few that do allow such sampling suffer from suboptimality. This work proposes a new method for learning to approximately sample from the posterior distribution. We construct a neural sampler that is trained with the functional gradient of the KL-divergence between the empirical sampling distribution and the target distribution, assuming the gradient resides within a reproducing kernel Hilbert space. Our generative ParVI (GPVI) approach maintains the asymptotic performance of ParVI methods while offering the flexibility of a generative sampler. Through carefully constructed experiments, we show that GPVI outperforms previous generative ParVI methods such as amortized SVGD, and is competitive with ParVI as well as gold-standard approaches like Hamiltonian Monte Carlo for fitting both exactly known and intractable target distributions.

Xuhui Fan · Bin Li · Yaqiong Li · Scott SIsson

The Dirichlet Belief Network~(DirBN) was recently proposed as a promising deep generative model to learn interpretable deep latent distributions for objects. However, its current representation capability is limited since its latent distributions across different layers is prone to form similar patterns and can thus hardly use multi-layer structure to form flexible distributions. In this work, we propose Poisson-randomised Dirichlet Belief Networks (Pois-DirBN), which allows large mutations for the latent distributions across layers to enlarge the representation capability. Based on our key idea of inserting Poisson random variables in the layer-wise connection, Pois-DirBN first introduces a component-wise propagation mechanism to enable latent distributions to have large variations across different layers. Then, we develop a layer-wise Gibbs sampling algorithm to infer the latent distributions, leading to a larger number of effective layers compared to DirBN. In addition, we integrate out latent distributions and form a multi-stochastic deep integer network, which provides an alternative view on Pois-DirBN. We apply Pois-DirBN to relational modelling and validate its effectiveness through improved link prediction performance and more interpretable latent distribution visualisations. The code can be downloaded at https://github.com/xuhuifan/Pois_DirBN.

Zeke Xie · Li Yuan · Zhanxing Zhu · Masashi Sugiyama

It is well-known that stochastic gradient noise (SGN) acts as implicit regularization for deep learning and is essentially important for both optimization and generalization of deep networks. Some works attempted to artificially simulate SGN by injecting random noise to improve deep learning. However, it turned out that the injected simple random noise cannot work as well as SGN, which is anisotropic and parameter-dependent. For simulating SGN at low computational costs and without changing the learning rate or batch size, we propose the Positive-Negative Momentum (PNM) approach that is a powerful alternative to conventional Momentum in classic optimizers. The introduced PNM method maintains two approximate independent momentum terms. Then, we can control the magnitude of SGN explicitly by adjusting the momentum difference. We theoretically prove the convergence guarantee and the generalization advantage of PNM over Stochastic Gradient Descent (SGD). By incorporating PNM into the two conventional optimizers, SGD with Momentum and Adam, our extensive experiments empirically verified the significant advantage of the PNM-based variants over the corresponding conventional Momentum-based optimizers. Code: \url{https://github.com/zeke-xie/Positive-Negative-Momentum}.

Edoardo Cetin · Oya Celiktutan

The performance of reinforcement learning depends upon designing an appropriate action space, where the effect of each action is measurable, yet, granular enough to permit flexible behavior. So far, this process involved non-trivial user choices in terms of the available actions and their execution frequency. We propose a novel framework for reinforcement learning that effectively lifts such constraints. Within our framework, agents learn effective behavior over a routine space: a new, higher-level action space, where each routine represents a set of 'equivalent' sequences of granular actions with arbitrary length. Our routine space is learned end-to-end to facilitate the accomplishment of underlying off-policy reinforcement learning objectives. We apply our framework to two state-of-the-art off-policy algorithms and show that the resulting agents obtain relevant performance improvements while requiring fewer interactions with the environment per episode, improving computational efficiency.

Johan Obando Ceron · Pablo Samuel Castro

Since the introduction of DQN, a vast majority of reinforcement learning research has focused on reinforcement learning with deep neural networks as function approximators. New methods are typically evaluated on a set of environments that have now become standard, such as Atari 2600 games. While these benchmarks help standardize evaluation, their computational cost has the unfortunate side effect of widening the gap between those with ample access to computational resources, and those without. In this work we argue that, despite the community’s emphasis on large-scale environments, the traditional small-scale environments can still yield valuable scientific insights and can help reduce the barriers to entry for underprivileged communities. To substantiate our claims, we empirically revisit the paper which introduced the Rainbow algorithm [Hessel et al., 2018] and present some new insights into the algorithms used by Rainbow.

Jack Kosaian · Amar Phanishayee · Matthai Philipose · Debadeepta Dey · Rashmi Vinayak

Datacenter vision systems widely use small, specialized convolutional neural networks (CNNs) trained on specific tasks for high-throughput inference. These settings employ accelerators with massive computational capacity, but which specialized CNNs underutilize due to having low arithmetic intensity. This results in suboptimal application-level throughput and poor returns on accelerator investment. Increasing batch size is the only known way to increase both application-level throughput and accelerator utilization for inference, but yields diminishing returns; specialized CNNs poorly utilize accelerators even with large batch size. We propose FoldedCNNs, a new approach to CNN design that increases inference throughput and utilization beyond large batch size. FoldedCNNs rethink the structure of inputs and layers of specialized CNNs to boost arithmetic intensity: in FoldedCNNs, f images with C channels each are concatenated into a single input with fC channels and jointly classified by a wider CNN. Increased arithmetic intensity in FoldedCNNs increases the throughput and GPU utilization of specialized CNN inference by up to 2.5x and 2.8x, with accuracy close to the original CNN in most cases.

Zhen Fang · Jie Lu · Anjin Liu · Feng Liu · Guangquan Zhang

Traditional supervised learning aims to train a classifier in the closed-set world, where training and test samples share the same label space. In this paper, we target a more challenging and realistic setting: open-set learning (OSL), where there exist test samples from the classes that are unseen during training. Although researchers have designed many methods from the algorithmic perspectives, there are few methods that provide generalization guarantees on their ability to achieve consistent performance on different training samples drawn from the same distribution. Motivated by the transfer learning and probably approximate correct (PAC) theory, we make a bold attempt to study OSL by proving its generalization error−given training samples with size n, the estimation error will get close to order Op(1/√n). This is the first study to provide a generalization bound for OSL, which we do by theoretically investigating the risk of the target classifier on unknown classes. According to our theory, a novel algorithm, called auxiliary open-set risk (AOSR) is proposed to address the OSL problem. Experiments verify the efficacy of AOSR. The code is available at github.com/AnjinLiu/OpensetLearningAOSR.

Anuj Mahajan · Mikayel Samvelyan · Lei Mao · Viktor Makoviychuk · Animesh Garg · Jean Kossaifi · Shimon Whiteson · Yuke Zhu · Anima Anandkumar

Reinforcement Learning in large action spaces is a challenging problem. This is especially true for cooperative multi-agent reinforcement learning (MARL), which often requires tractable learning while respecting various constraints like communication budget and information about other agents. In this work, we focus on the fundamental hurdle affecting both value-based and policy-gradient approaches: an exponential blowup of the action space with the number of agents. For value-based methods, it poses challenges in accurately representing the optimal value function for value-based methods, thus inducing suboptimality. For policy gradient methods, it renders the critic ineffective and exacerbates the problem of the lagging critic. We show that from a learning theory perspective, both problems can be addressed by accurately representing the associated action-value function with a low-complexity hypothesis class. This requires accurately modelling the agent interactions in a sample efficient way. To this end, we propose a novel tensorised formulation of the Bellman equation. This gives rise to our method Tesseract, which utilises the view of Q-function seen as a tensor where the modes correspond to action spaces of different agents. Algorithms derived from Tesseract decompose the Q-tensor across the agents and utilise low-rank tensor approximations to model the agent interactions relevant to the …

samuel cohen · Brandon Amos · Yaron Lipman

Modeling distributions on Riemannian manifolds is a crucial component in understanding non-Euclidean data that arises, e.g., in physics and geology. The budding approaches in this space are limited by representational and computational tradeoffs. We propose and study a class of flows that uses convex potentials from Riemannian optimal transport. These are universal and can model distributions on any compact Riemannian manifold without requiring domain knowledge of the manifold to be integrated into the architecture. We demonstrate that these flows can model standard distributions on spheres, and tori, on synthetic and geological data.

Wenshuo Li · Hanting Chen · Mingqiang Huang · Xinghao Chen · Chunjing Xu · Yunhe Wang

Adder neural network (AdderNet) is a new kind of deep model that replaces the original massive multiplications in convolutions by additions while preserving the high performance. Since the hardware complexity of additions is much lower than that of multiplications, the overall energy consumption is thus reduced significantly. To further optimize the hardware overhead of using AdderNet, this paper studies the winograd algorithm, which is a widely used fast algorithm for accelerating convolution and saving the computational costs. Unfortunately, the conventional Winograd algorithm cannot be directly applied to AdderNets since the distributive law in multiplication is not valid for the l1-norm. Therefore, we replace the element-wise multiplication in the Winograd equation by additions and then develop a new set of transform matrixes that can enhance the representation ability of output features to maintain the performance. Moreover, we propose the l2-to-l1 training strategy to mitigate the negative impacts caused by formal inconsistency. Experimental results on both FPGA and benchmarks show that the new method can further reduce the energy consumption without affecting the accuracy of the original AdderNet.

Derek Hoiem · Tanmay Gupta · Zhizhong Li · Michal Shlapentokh-Rothman

Learning curves model a classifier's test error as a function of the number of training samples. Prior works show that learning curves can be used to select model parameters and extrapolate performance. We investigate how to use learning curves to evaluate design choices, such as pretraining, architecture, and data augmentation. We propose a method to robustly estimate learning curves, abstract their parameters into error and data-reliance, and evaluate the effectiveness of different parameterizations. Our experiments exemplify use of learning curves for analysis and yield several interesting observations.

Thomas Frerix · Dmitrii Kochkov · Jamie Smith · Daniel Cremers · Michael Brenner · Stephan Hoyer

Variational data assimilation optimizes for an initial state of a dynamical system such that its evolution fits observational data. The physical model can subsequently be evolved into the future to make predictions. This principle is a cornerstone of large scale forecasting applications such as numerical weather prediction. As such, it is implemented in current operational systems of weather forecasting agencies across the globe. However, finding a good initial state poses a difficult optimization problem in part due to the non-invertible relationship between physical states and their corresponding observations. We learn a mapping from observational data to physical states and show how it can be used to improve optimizability. We employ this mapping in two ways: to better initialize the non-convex optimization problem, and to reformulate the objective function in better behaved physics space instead of observation space. Our experimental results for the Lorenz96 model and a two-dimensional turbulent fluid flow demonstrate that this procedure significantly improves forecast quality for chaotic systems.

Miguel Angel Zamora Mora · Momchil Peychev · Sehoon Ha · Martin Vechev · Stelian Coros

Current reinforcement learning (RL) methods use simulation models as simple black-box oracles. In this paper, with the goal of improving the performance exhibited by RL algorithms, we explore a systematic way of leveraging the additional information provided by an emerging class of differentiable simulators. Building on concepts established by Deterministic Policy Gradients (DPG) methods, the neural network policies learned with our approach represent deterministic actions. In a departure from standard methodologies, however, learning these policies does not hinge on approximations of the value function that must be learned concurrently in an actor-critic fashion. Instead, we exploit differentiable simulators to directly compute the analytic gradient of a policy's value function with respect to the actions it outputs. This, in turn, allows us to efficiently perform locally optimal policy improvement iterations. Compared against other state-of-the-art RL methods, we show that with minimal hyper-parameter tuning our approach consistently leads to better asymptotic behavior across a set of payload manipulation tasks that demand a high degree of accuracy and precision.

Johannes Treutlein · Michael Dennis · Caspar Oesterheld · Jakob Foerster

In many coordination problems, independently reasoning humans are able to discover mutually compatible policies. In contrast, independently trained self-play policies are often mutually incompatible. Zero-shot coordination (ZSC) has recently been proposed as a new frontier in multi-agent reinforcement learning to address this fundamental issue. Prior work approaches the ZSC problem by assuming players can agree on a shared learning algorithm but not on labels for actions and observations, and proposes other-play as an optimal solution. However, until now, this “label-free” problem has only been informally defined. We formalize this setting as the label-free coordination (LFC) problem by defining the label-free coordination game. We show that other-play is not an optimal solution to the LFC problem as it fails to consistently break ties between incompatible maximizers of the other-play objective. We introduce an extension of the algorithm, other-play with tie-breaking, and prove that it is optimal in the LFC problem and an equilibrium in the LFC game. Since arbitrary tie-breaking is precisely what the ZSC setting aims to prevent, we conclude that the LFC problem does not reflect the aims of ZSC. To address this, we introduce an alternative informal operationalization of ZSC as a starting point for future work.

Víctor Garcia Satorras · Emiel Hoogeboom · Max Welling

This paper introduces a new model to learn graph neural networks equivariant to rotations, translations, reflections and permutations called E(n)-Equivariant Graph Neural Networks (EGNNs). In contrast with existing methods, our work does not require computationally expensive higher-order representations in intermediate layers while it still achieves competitive or better performance. In addition, whereas existing methods are limited to equivariance on 3 dimensional spaces, our model is easily scaled to higher-dimensional spaces. We demonstrate the effectiveness of our method on dynamical systems modelling, representation learning in graph autoencoders and predicting molecular properties.

Yunsheng Bai · Derek Xu · Yizhou Sun · Wei Wang

Detecting the Maximum Common Subgraph (MCS) between two input graphs is fundamental for applications in drug synthesis, malware detection, cloud computing, etc. However, MCS computation is NP-hard, and state-of-the-art MCS solvers rely on heuristic search algorithms which in practice cannot find good solution for large graph pairs given a limited computation budget. We propose GLSearch, a Graph Neural Network (GNN) based learning to search model. Our model is built upon the branch and bound algorithm, which selects one pair of nodes from the two input graphs to expand at a time. We propose a novel GNN-based Deep Q-Network (DQN) to select the node pair, making the search process much faster. Experiments on synthetic and real-world graph pairs demonstrate that our model learns a search strategy that is able to detect significantly larger common subgraphs than existing MCS solvers given the same computation budget. GLSearch can be potentially extended to solve many other combinatorial problems with constraints on graphs.

Annie Xie · James Harrison · Chelsea Finn

As humans, our goals and our environment are persistently changing throughout our lifetime based on our experiences, actions, and internal and external drives. In contrast, typical reinforcement learning problem set-ups consider decision processes that are stationary across episodes. Can we develop reinforcement learning algorithms that can cope with the persistent change in the former, more realistic problem settings? While on-policy algorithms such as policy gradients in principle can be extended to non-stationary settings, the same cannot be said for more efficient off-policy algorithms that replay past experiences when learning. In this work, we formalize this problem setting, and draw upon ideas from the online learning and probabilistic inference literature to derive an off-policy RL algorithm that can reason about and tackle such lifelong non-stationarity. Our method leverages latent variable models to learn a representation of the environment from current and past experiences, and performs off-policy RL with this representation. We further introduce several simulation environments that exhibit lifelong non-stationarity, and empirically find that our approach substantially outperforms approaches that do not reason about environment shift.

Andrew Jaegle · Felix Axel Gimeno Gil · Andy Brock · Oriol Vinyals · Andrew Zisserman · Joao Carreira

Biological systems understand the world by simultaneously processing high-dimensional inputs from modalities as diverse as vision, audition, touch, proprioception, etc. The perception models used in deep learning on the other hand are designed for individual modalities, often relying on domain-specific assumptions such as the local grid structures exploited by virtually all existing vision models. These priors introduce helpful inductive biases, but also lock models to individual modalities. In this paper we introduce the Perceiver – a model that builds upon Transformers and hence makes few architectural assumptions about the relationship between its inputs, but that also scales to hundreds of thousands of inputs, like ConvNets. The model leverages an asymmetric attention mechanism to iteratively distill inputs into a tight latent bottleneck, allowing it to scale to handle very large inputs. We show that this architecture is competitive with or outperforms strong, specialized models on classification tasks across various modalities: images, point clouds, audio, video and video+audio. The Perceiver obtains performance comparable to ResNet-50 and ViT on ImageNet without 2D convolutions by directly attending to 50,000 pixels. It is also competitive in all modalities in AudioSet.

Sangwoong Yoon · Yung-Kyun Noh · Frank Chongwoo Park

Likelihood is a standard estimate for outlier detection. The specific role of the normalization constraint is to ensure that the out-of-distribution (OOD) regime has a small likelihood when samples are learned using maximum likelihood. Because autoencoders do not possess such a process of normalization, they often fail to recognize outliers even when they are obviously OOD. We propose the Normalized Autoencoder (NAE), a normalized probabilistic model constructed from an autoencoder. The probability density of NAE is defined using the reconstruction error of an autoencoder, which is differently defined in the conventional energy-based model. In our model, normalization is enforced by suppressing the reconstruction of negative samples, significantly improving the outlier detection performance. Our experimental results confirm the efficacy of NAE, both in detecting outliers and in generating in-distribution samples.

Michael Hutchinson · Charline Le Lan · Sheheryar Zaidi · Emilien Dupont · Yee-Whye Teh · Hyunjik Kim

Group equivariant neural networks are used as building blocks of group invariant neural networks, which have been shown to improve generalisation performance and data efficiency through principled parameter sharing. Such works have mostly focused on group equivariant convolutions, building on the result that group equivariant linear maps are necessarily convolutions. In this work, we extend the scope of the literature to self-attention, that is emerging as a prominent building block of deep learning models. We propose the LieTransformer, an architecture composed of LieSelfAttention layers that are equivariant to arbitrary Lie groups and their discrete subgroups. We demonstrate the generality of our approach by showing experimental results that are competitive to baseline methods on a wide range of tasks: shape counting on point clouds, molecular property regression and modelling particle trajectories under Hamiltonian dynamics.

Robert Dadashi · Shideh Rezaeifar · Nino Vieillard · Léonard Hussenot · Olivier Pietquin · Matthieu Geist

Offline Reinforcement Learning methods seek to learn a policy from logged transitions of an environment, without any interaction. In the presence of function approximation, and under the assumption of limited coverage of the state-action space of the environment, it is necessary to enforce the policy to visit state-action pairs close to the support of logged transitions. In this work, we propose an iterative procedure to learn a pseudometric (closely related to bisimulation metrics) from logged transitions, and use it to define this notion of closeness. We show its convergence and extend it to the function approximation setting. We then use this pseudometric to define a new lookup based bonus in an actor-critic algorithm: PLOFF. This bonus encourages the actor to stay close, in terms of the defined pseudometric, to the support of logged transitions. Finally, we evaluate the method on hand manipulation and locomotion tasks.

Jenny Seidenschwarz · Ismail Elezi · Laura Leal-Taixé

The goal of metric learning is to learn a function that maps samples to a lower-dimensional space where similar samples lie closer than dissimilar ones. Particularly, deep metric learning utilizes neural networks to learn such a mapping. Most approaches rely on losses that only take the relations between pairs or triplets of samples into account, which either belong to the same class or two different classes. However, these methods do not explore the embedding space in its entirety. To this end, we propose an approach based on message passing networks that takes all the relations in a mini-batch into account. We refine embedding vectors by exchanging messages among all samples in a given batch allowing the training process to be aware of its overall structure. Since not all samples are equally important to predict a decision boundary, we use an attention mechanism during message passing to allow samples to weigh the importance of each neighbor accordingly. We achieve state-of-the-art results on clustering and image retrieval on the CUB-200-2011, Cars196, Stanford Online Products, and In-Shop Clothes datasets. To facilitate further research, we make available the code and the models at https://github.com/dvl-tum/intrabatchconnections.

Thomas Hubert · Julian Schrittwieser · Ioannis Antonoglou · Mohammadamin Barekatain · Simon Schmitt · David Silver

Many important real-world problems have action spaces that are high-dimensional, continuous or both, making full enumeration of all possible actions infeasible. Instead, only small subsets of actions can be sampled for the purpose of policy evaluation and improvement. In this paper, we propose a general framework to reason in a principled way about policy evaluation and improvement over such sampled action subsets. This sample-based policy iteration framework can in principle be applied to any reinforcement learning algorithm based upon policy iteration. Concretely, we propose Sampled MuZero, an extension of the MuZero algorithm that is able to learn in domains with arbitrarily complex action spaces by planning over sampled actions. We demonstrate this approach on the classical board game of Go and on two continuous control benchmark domains: DeepMind Control Suite and Real-World RL Suite.

Patrick Kidger · Tian Qi Chen · Terry Lyons
Neural differential equations may be trained by backpropagating gradients via the adjoint method, which is another differential equation typically solved using an adaptive-step-size numerical differential equation solver. A proposed step is accepted if its error, \emph{relative to some norm}, is sufficiently small; else it is rejected, the step is shrunk, and the process is repeated. Here, we demonstrate that the particular structure of the adjoint equations makes the usual choices of norm (such as $L^2$) unnecessarily stringent. By replacing it with a more appropriate (semi)norm, fewer steps are unnecessarily rejected and the backpropagation is made faster. This requires only minor code modifications. Experiments on a wide range of tasks---including time series, generative modeling, and physical control---demonstrate a median improvement of 40\% fewer function evaluations. On some problems we see as much as 62\% fewer function evaluations, so that the overall training time is roughly halved.
Shubham Tulsiani · Abhinav Gupta

We propose a generative model that can infer a distribution for the underlying spatial signal conditioned on sparse samples e.g. plausible images given a few observed pixels. In contrast to sequential autoregressive generative models, our model allows conditioning on arbitrary samples and can answer distributional queries for any location. We empirically validate our approach across three image datasets and show that we learn to generate diverse and meaningful samples, with the distribution variance reducing given more observed pixels. We also show that our approach is applicable beyond images and can allow generating other types of spatial outputs e.g. polynomials, 3D shapes, and videos.

Ilnura Usmanova · Maryam Kamgarpour · Andreas Krause · Kfir Levy

The Euclidean projection onto a convex set is an important problem that arises in numerous constrained optimization tasks. Unfortunately, in many cases, computing projections is computationally demanding. In this work, we focus on projection problems where the constraints are smooth and the number of constraints is significantly smaller than the dimension. The runtime of existing approaches to solving such problems is either cubic in the dimension or polynomial in the inverse of the target accuracy. Conversely, we propose a simple and efficient primal-dual approach, with a runtime that scales only linearly with the dimension, and only logarithmically in the inverse of the target accuracy. We empirically demonstrate its performance, and compare it with standard baselines.

Minae Kwon · Siddharth Karamcheti · Mariano-Florentino Cuellar · Dorsa Sadigh

Successful negotiators must learn how to balance optimizing for self-interest and cooperation. Yet current artificial negotiation agents often heavily depend on the quality of the static datasets they were trained on, limiting their capacity to fashion an adaptive response balancing self-interest and cooperation. For this reason, we find that these agents can achieve either high utility or cooperation, but not both. To address this, we introduce a targeted data acquisition framework where we guide the exploration of a reinforcement learning agent using annotations from an expert oracle. The guided exploration incentivizes the learning agent to go beyond its static dataset and develop new negotiation strategies. We show that this enables our agents to obtain higher-reward and more Pareto-optimal solutions when negotiating with both simulated and human partners compared to standard supervised learning and reinforcement learning methods. This trend additionally holds when comparing agents using our targeted data acquisition framework to variants of agents trained with a mix of supervised learning and reinforcement learning, or to agents using tailored reward functions that explicitly optimize for utility and Pareto-optimality.

Yi Tay · Dara Bahri · Don Metzler · Da-Cheng Juan · Zhe Zhao · Che Zheng
The dot product self-attention is known to be central and indispensable to state-of-the-art Transformer models. But is it really required? This paper investigates the true importance and contribution of the dot product-based self-attention mechanism on the performance of Transformer models. Via extensive experiments, we find that (1) random alignment matrices surprisingly perform quite competitively and (2) learning attention weights from token-token (query-key) interactions is useful but not that important after all. To this end, we propose \textsc{Synthesizer}, a model that learns synthetic attention weights without token-token interactions. In our experiments, we first show that simple Synthesizers achieve highly competitive performance when compared against vanilla Transformer models across a range of tasks, including machine translation, language modeling, text generation and GLUE/SuperGLUE benchmarks. When composed with dot product attention, we find that Synthesizers consistently outperform Transformers. Moreover, we conduct additional comparisons of Synthesizers against Dynamic Convolutions, showing that simple Random Synthesizer is not only $60\%$ faster but also improves perplexity by a relative $3.5\%$. Finally, we show that simple factorized Synthesizers can outperform Linformers on encoding only tasks.
Javier Dehesa · Andrew Vidler · Julian Padget · Christof Lutteroth

We introduce a new neural network architecture that we call "grid-functioned" neural networks. It utilises a grid structure of network parameterisations that can be specialised for different subdomains of the problem, while maintaining smooth, continuous behaviour. The grid gives the user flexibility to prevent gross features from overshadowing important minor ones. We present a full characterisation of its computational and spatial complexity, and demonstrate its potential, compared to a traditional architecture, over a set of synthetic regression problems. We further illustrate the benefits through a real-world 3D skeletal animation case study, where it offers the same visual quality as a state-of-the-art model, but with lower computational complexity and better control accuracy.

Sung Woo Park · Dong Wook Shu · Junseok Kwon

In this paper, we present a novel generative adversarial network (GAN) that can describe Markovian temporal dynamics. To generate stochastic sequential data, we introduce a novel stochastic differential equation-based conditional generator and spatial-temporal constrained discriminator networks. To stabilize the learning dynamics of the min-max type of the GAN objective function, we propose well-posed constraint terms for both networks. We also propose a novel conditional Markov Wasserstein distance to induce a pathwise Wasserstein distance. The experimental results demonstrate that our method outperforms state-of-the-art methods using several different types of data.

Maxwell M Aladago · Lorenzo Torresani

In contrast to traditional weight optimization in a continuous space, we demonstrate the existence of effective random networks whose weights are never updated. By selecting a weight among a fixed set of random values for each individual connection, our method uncovers combinations of random weights that match the performance of traditionally-trained networks of the same capacity. We refer to our networks as "slot machines" where each reel (connection) contains a fixed set of symbols (random values). Our backpropagation algorithm "spins" the reels to seek "winning" combinations, i.e., selections of random weight values that minimize the given loss. Quite surprisingly, we find that allocating just a few random values to each connection (e.g., 8 values per connection) yields highly competitive combinations despite being dramatically more constrained compared to traditionally learned weights. Moreover, finetuning these combinations often improves performance over the trained baselines. A randomly initialized VGG-19 with 8 values per connection contains a combination that achieves 91% test accuracy on CIFAR-10. Our method also achieves an impressive performance of 98.2% on MNIST for neural networks containing only random weights.

Oleh Rybkin · Chuning Zhu · Anusha Nagabandi · Kostas Daniilidis · Igor Mordatch · Sergey Levine

The ability to plan into the future while utilizing only raw high-dimensional observations, such as images, can provide autonomous agents with broad and general capabilities. However, realistic tasks require performing temporally extended reasoning, and cannot be solved with only myopic, short-sighted planning. Recent work in model-based reinforcement learning (RL) has shown impressive results on tasks that require only short-horizon reasoning. In this work, we study how the long-horizon planning abilities can be improved with an algorithm that optimizes over sequences of states, rather than actions, which allows better credit assignment. To achieve this, we draw on the idea of collocation and adapt it to the image-based setting by leveraging probabilistic latent variable models, resulting in an algorithm that optimizes trajectories over latent variables. Our latent collocation method (LatCo) provides a general and effective visual planning approach, and significantly outperforms prior model-based approaches on challenging visual control tasks with sparse rewards and long-term goals. See the videos on the supplementary website \url{https://sites.google.com/view/latco-mbrl/.}

Federico Errica · Davide Bacciu · Alessio Micheli

We introduce the Graph Mixture Density Networks, a new family of machine learning models that can fit multimodal output distributions conditioned on graphs of arbitrary topology. By combining ideas from mixture models and graph representation learning, we address a broader class of challenging conditional density estimation problems that rely on structured data. In this respect, we evaluate our method on a new benchmark application that leverages random graphs for stochastic epidemic simulations. We show a significant improvement in the likelihood of epidemic outcomes when taking into account both multimodality and structure. The empirical analysis is complemented by two real-world regression tasks showing the effectiveness of our approach in modeling the output prediction uncertainty. Graph Mixture Density Networks open appealing research opportunities in the study of structure-dependent phenomena that exhibit non-trivial conditional output distributions.

Karsten Roth · Timo Milbich · Bjorn Ommer · Joseph Paul Cohen · Marzyeh Ghassemi

Deep Metric Learning (DML) provides a crucial tool for visual similarity and zero-shot retrieval applications by learning generalizing embedding spaces, although recent work in DML has shown strong performance saturation across training objectives. However, generalization capacity is known to scale with the embedding space dimensionality. Unfortunately, high dimensional embeddings also create higher retrieval cost for downstream applications. To remedy this, we propose S2SD - Simultaneous Similarity-based Self-distillation. S2SD extends DML with knowledge distillation from auxiliary, high-dimensional embedding and feature spaces to leverage complementary context during training while retaining test-time cost and with negligible changes to the training time. Experiments and ablations across different objectives and standard benchmarks show S2SD offering highly significant improvements of up to 7% in Recall@1, while also setting a new state-of-the-art.

Shehryar Malik · Usman Anwar · Alireza Aghasi · Ali Ahmed

In real world settings, numerous constraints are present which are hard to specify mathematically. However, for the real world deployment of reinforcement learning (RL), it is critical that RL agents are aware of these constraints, so that they can act safely. In this work, we consider the problem of learning constraints from demonstrations of a constraint-abiding agent's behavior. We experimentally validate our approach and show that our framework can successfully learn the most likely constraints that the agent respects. We further show that these learned constraints are \textit{transferable} to new agents that may have different morphologies and/or reward functions. Previous works in this regard have either mainly been restricted to tabular (discrete) settings, specific types of constraints or assume the environment's transition dynamics. In contrast, our framework is able to learn arbitrary \textit{Markovian} constraints in high-dimensions in a completely model-free setting. The code is available at: \url{https://github.com/shehryar-malik/icrl}.

Seyed Kamyar Seyed Ghasemipour · Dale Schuurmans · Shixiang Gu

Off-policy reinforcement learning (RL) holds the promise of sample-efficient learning of decision-making policies by leveraging past experience. However, in the offline RL setting -- where a fixed collection of interactions are provided and no further interactions are allowed -- it has been shown that standard off-policy RL methods can significantly underperform. In this work, we closely investigate an important simplification of BCQ (Fujimoto et al., 2018) -- a prior approach for offline RL -- removing a heuristic design choice. Importantly, in contrast to their original theoretical considerations, we derive this simplified algorithm through the introduction of a novel backup operator, Expected-Max Q-Learning (EMaQ), which is more closely related to the resulting practical algorithm. Specifically, in addition to the distribution support, EMaQ explicitly considers the number of samples and the proposal distribution, allowing us to derive new sub-optimality bounds. In the offline RL setting -- the main focus of this work -- EMaQ matches and outperforms prior state-of-the-art in the D4RL benchmarks (Fu et al., 2020). In the online RL setting, we demonstrate that EMaQ is competitive with Soft Actor Critic (SAC). The key contributions of our empirical findings are demonstrating the importance of careful generative model design for estimating behavior …

Kyriakos Axiotis · Adam Karczmarz · Anish Mukherjee · Piotr Sankowski · Adrian Vladu

This paper bridges discrete and continuous optimization approaches for decomposable submodular function minimization, in both the standard and parametric settings. We provide improved running times for this problem by reducing it to a number of calls to a maximum flow oracle. When each function in the decomposition acts on O(1) elements of the ground set V and is polynomially bounded, our running time is up to polylogarithmic factors equal to that of solving maximum flow in a sparse graph with O(|V|) vertices and polynomial integral capacities. We achieve this by providing a simple iterative method which can optimize to high precision any convex function defined on the submodular base polytope, provided we can efficiently minimize it on the base polytope corresponding to the cut function of a certain graph that we construct. We solve this minimization problem by lifting the solutions of a parametric cut problem, which we obtain via a new efficient combinatorial reduction to maximum flow. This reduction is of independent interest and implies some previously unknown bounds for the parametric minimum s,t-cut problem in multiple settings.

Roshan Rao · Jason Liu · Robert Verkuil · Joshua Meier · John Canny · Pieter Abbeel · Tom Sercu · Alexander Rives

Unsupervised protein language models trained across millions of diverse sequences learn structure and function of proteins. Protein language models studied to date have been trained to perform inference from individual sequences. The longstanding approach in computational biology has been to make inferences from a family of evolutionarily related sequences by fitting a model to each family independently. In this work we combine the two paradigms. We introduce a protein language model which takes as input a set of sequences in the form of a multiple sequence alignment. The model interleaves row and column attention across the input sequences and is trained with a variant of the masked language modeling objective across many protein families. The performance of the model surpasses current state-of-the-art unsupervised structure learning methods by a wide margin, with far greater parameter efficiency than prior state-of-the-art protein language models.

Jaemin Cho · Jie Lei · Hao Tan · Mohit Bansal

Existing methods for vision-and-language learning typically require designing task-specific architectures and objectives for each task. For example, a multi-label answer classifier for visual question answering, a region scorer for referring expression comprehension, and a language decoder for image captioning, etc. To alleviate these hassles, in this work, we propose a unified framework that learns different tasks in a single architecture with the same language modeling objective, i.e., multimodal conditional text generation, where our models learn to generate labels in text based on the visual and textual inputs. On 7 popular vision-and-language benchmarks, including visual question answering, referring expression comprehension, visual commonsense reasoning, most of which have been previously modeled as discriminative tasks, our generative approach (with a single unified architecture) reaches comparable performance to recent task-specific state-of-the-art vision-and-language models. Moreover, our generative approach shows better generalization ability on questions that have rare answers. Also, we show that our framework allows multi-task learning in a single architecture with a single set of parameters, achieving similar performance to separately optimized single-task models. Our code is publicly available at: https://github.com/j-min/VL-T5

Sherjil Ozair · Yazhe Li · Ali Razavi · Ioannis Antonoglou · Aäron van den Oord · Oriol Vinyals

Recent developments in the field of model-based RL have proven successful in a range of environments, especially ones where planning is essential. However, such successes have been limited to deterministic fully-observed environments. We present a new approach that handles stochastic and partially-observable environments. Our key insight is to use discrete autoencoders to capture the multiple possible effects of an action in a stochastic environment. We use a stochastic variant of Monte Carlo tree search to plan over both the agent's actions and the discrete latent variables representing the environment's response. Our approach significantly outperforms an offline version of MuZero on a stochastic interpretation of chess where the opponent is considered part of the environment. We also show that our approach scales to DeepMind Lab, a first-person 3D environment with large visual observations and partial observability.

Narsimha Reddy Chilkuri · Chris Eliasmith

Recently, a new recurrent neural network (RNN) named the Legendre Memory Unit (LMU) was proposed and shown to achieve state-of-the-art performance on several benchmark datasets. Here we leverage the linear time-invariant (LTI) memory component of the LMU to construct a simplified variant that can be parallelized during training (and yet executed as an RNN during inference), resulting in up to 200 times faster training. We note that our efficient parallelizing scheme is general and is applicable to any deep network whose recurrent components are linear dynamical systems. We demonstrate the improved accuracy of our new architecture compared to the original LMU and a variety of published LSTM and transformer networks across seven benchmarks. For instance, our LMU sets a new state-of-the-art result on psMNIST, and uses half the parameters while outperforming DistilBERT and LSTM models on IMDB sentiment analysis.

Jonas Fischer · Anna Olah · Jilles Vreeken

We propose a novel method for exploring how neurons within neural networks interact. In particular, we consider activation values of a network for given data, and propose to mine noise-robust rules of the form X → Y , where X and Y are sets of neurons in different layers. We identify the best set of rules by the Minimum Description Length Principle as the rules that together are most descriptive of the activation data. To learn good rule sets in practice, we propose the unsupervised ExplaiNN algorithm. Extensive evaluation shows that the patterns it discovers give clear insight in how networks perceive the world: they identify shared, respectively class-specific traits, compositionality within the network, as well as locality in convolutional layers. Moreover, these patterns are not only easily interpretable, but also supercharge prototyping as they identify which groups of neurons to consider in unison.

Thomas Mesnard · Theophane Weber · Fabio Viola · Shantanu Thakoor · Alaa Saade · Anna Harutyunyan · Will Dabney · Thomas Stepleton · Nicolas Heess · Arthur Guez · Eric Moulines · Marcus Hutter · Lars Buesing · Remi Munos

Credit assignment in reinforcement learning is the problem of measuring an action’s influence on future rewards. In particular, this requires separating skill from luck, i.e. disentangling the effect of an action on rewards from that of external factors and subsequent actions. To achieve this, we adapt the notion of counterfactuals from causality theory to a model-free RL setup. The key idea is to condition value functions on future events, by learning to extract relevant information from a trajectory. We formulate a family of policy gradient algorithms that use these future-conditional value functions as baselines or critics, and show that they are provably low variance. To avoid the potential bias from conditioning on future information, we constrain the hindsight information to not contain information about the agent's actions. We demonstrate the efficacy and validity of our algorithm on a number of illustrative and challenging problems.

Liam Hodgkinson · Michael Mahoney

Although stochastic optimization is central to modern machine learning, the precise mechanisms underlying its success, and in particular, the precise role of the stochasticity, still remain unclear. Modeling stochastic optimization algorithms as discrete random recurrence relations, we show that multiplicative noise, as it commonly arises due to variance in local rates of convergence, results in heavy-tailed stationary behaviour in the parameters. Theoretical results are obtained characterizing this for a large class of (non-linear and even non-convex) models and optimizers (including momentum, Adam, and stochastic Newton), demonstrating that this phenomenon holds generally. We describe dependence on key factors, including step size, batch size, and data variability, all of which exhibit similar qualitative behavior to recent empirical results on state-of-the-art neural network models. Furthermore, we empirically illustrate how multiplicative noise and heavy-tailed structure improve capacity for basin hopping and exploration of non-convex loss surfaces, over commonly-considered stochastic dynamics with only additive noise and light-tailed structure.

Dennis Wei

Selective labels are a common feature of high-stakes decision-making applications, referring to the lack of observed outcomes under one of the possible decisions. This paper studies the learning of decision policies in the face of selective labels, in an online setting that balances learning costs against future utility. In the homogeneous case in which individuals' features are disregarded, the optimal decision policy is shown to be a threshold policy. The threshold becomes more stringent as more labels are collected; the rate at which this occurs is characterized. In the case of features drawn from a finite domain, the optimal policy consists of multiple homogeneous policies in parallel. For the general infinite-domain case, the homogeneous policy is extended by using a probabilistic classifier and bootstrapping to provide its inputs. In experiments on synthetic and real data, the proposed policies achieve consistently superior utility with no parameter tuning in the finite-domain case and lower parameter sensitivity in the general case.

Michael Sander · Pierre Ablin · Mathieu Blondel · Gabriel Peyré

The training of deep residual neural networks (ResNets) with backpropagation has a memory cost that increases linearly with respect to the depth of the network. A simple way to circumvent this issue is to use reversible architectures. In this paper, we propose to change the forward rule of a ResNet by adding a momentum term. The resulting networks, momentum residual neural networks (MomentumNets), are invertible. Unlike previous invertible architectures, they can be used as a drop-in replacement for any existing ResNet block. We show that MomentumNets can be interpreted in the infinitesimal step size regime as second-order ordinary differential equations (ODEs) and exactly characterize how adding momentum progressively increases the representation capabilities of MomentumNets: they can learn any linear mapping up to a multiplicative factor, while ResNets cannot. In a learning to optimize setting, where convergence to a fixed point is required, we show theoretically and empirically that our method succeeds while existing invertible architectures fail. We show on CIFAR and ImageNet that MomentumNets have the same accuracy as ResNets, while having a much smaller memory footprint, and show that pre-trained MomentumNets are promising for fine-tuning models.

Alon Oring · Zohar Yakhini · Yacov Hel-Or

One of the fascinating properties of deep learning is the ability of the network to reveal the underlying factors characterizing elements in datasets of different types. Autoencoders represent an effective approach for computing these factors. Autoencoders have been studied in the context of enabling interpolation between data points by decoding convex combinations of latent vectors. However, this interpolation often leads to artifacts or produces unrealistic results during reconstruction. We argue that these incongruities are due to the structure of the latent space and to the fact that such naively interpolated latent vectors deviate from the data manifold. In this paper, we propose a regularization technique that shapes the latent representation to follow a manifold that is consistent with the training images and that forces the manifold to be smooth and locally convex. This regularization not only enables faithful interpolation between data points, as we show herein but can also be used as a general regularization technique to avoid overfitting or to produce new samples for data augmentation.

Alexander Nichol · Prafulla Dhariwal

Denoising diffusion probabilistic models (DDPM) are a class of generative models which have recently been shown to produce excellent samples. We show that with a few simple modifications, DDPMs can also achieve competitive log-likelihoods while maintaining high sample quality. Additionally, we find that learning variances of the reverse diffusion process allows sampling with an order of magnitude fewer forward passes with a negligible difference in sample quality, which is important for the practical deployment of these models. We additionally use precision and recall to compare how well DDPMs and GANs cover the target distribution. Finally, we show that the sample quality and likelihood of these models scale smoothly with model capacity and training compute, making them easily scalable. We release our code and pre-trained models at https://github.com/openai/improved-diffusion.

Sudhanshu Chanpuriya · Cameron Musco · Konstantinos Sotiropoulos · Charalampos Tsourakakis
Low-dimensional node embeddings play a key role in analyzing graph datasets. However, little work studies exactly what information is encoded by popular embedding methods, and how this information correlates with performance in downstream learning tasks. We tackle this question by studying whether embeddings can be inverted to (approximately) recover the graph used to generate them. Focusing on a variant of the popular DeepWalk method \cite{PerozziAl-RfouSkiena:2014, QiuDongMa:2018}, we present algorithms for accurate embedding inversion -- i.e., from the low-dimensional embedding of a graph $G$, we can find a graph $\tilde G$ with a very similar embedding. We perform numerous experiments on real-world networks, observing that significant information about $G$, such as specific edges and bulk properties like triangle density, is often lost in $\tilde G$. However, community structure is often preserved or even enhanced. Our findings are a step towards a more rigorous understanding of exactly what information embeddings encode about the input graph, and why this information is useful for learning tasks.
Pashootan Vaezipoor · Andrew C Li · Rodrigo A Toro Icarte · Sheila McIlraith
We address the problem of teaching a deep reinforcement learning (RL) agent to follow instructions in multi-task environments. Instructions are expressed in a well-known formal language – linear temporal logic (LTL) – and can specify a diversity of complex, temporally extended behaviours, including conditionals and alternative realizations. Our proposed learning approach exploits the compositional syntax and the semantics of LTL, enabling our RL agent to learn task-conditioned policies that generalize to new instructions, not observed during training. To reduce the overhead of learning LTL semantics, we introduce an environment-agnostic LTL pretraining scheme which improves sample-efficiency in downstream environments. Experiments on discrete and continuous domains target combinatorial task sets of up to $\sim10^{39}$ unique tasks and demonstrate the strength of our approach in learning to solve (unseen) tasks, given LTL instructions.
Benedict Leimkuhler · Tiffany Vlaar · Timothée Pouchon · Amos Storkey

We employ constraints to control the parameter space of deep neural networks throughout training. The use of customised, appropriately designed constraints can reduce the vanishing/exploding gradients problem, improve smoothness of classification boundaries, control weight magnitudes and stabilize deep neural networks, and thus enhance the robustness of training algorithms and the generalization capabilities of neural networks. We provide a general approach to efficiently incorporate constraints into a stochastic gradient Langevin framework, allowing enhanced exploration of the loss landscape. We also present specific examples of constrained training methods motivated by orthogonality preservation for weight matrices and explicit weight normalizations. Discretization schemes are provided both for the overdamped formulation of Langevin dynamics and the underdamped form, in which momenta further improve sampling efficiency. These optimisation schemes can be used directly, without needing to adapt neural network architecture design choices or to modify the objective with regularization terms, and see performance improvements in classification tasks.

Khanh Nguyen · Dipendra Misra · Robert Schapire · Miroslav Dudik · Patrick Shafto

We present a novel interactive learning protocol that enables training request-fulfilling agents by verbally describing their activities. Unlike imitation learning (IL), our protocol allows the teaching agent to provide feedback in a language that is most appropriate for them. Compared with reward in reinforcement learning (RL), the description feedback is richer and allows for improved sample complexity. We develop a probabilistic framework and an algorithm that practically implements our protocol. Empirical results in two challenging request-fulfilling problems demonstrate the strengths of our approach: compared with RL baselines, it is more sample-efficient; compared with IL baselines, it achieves competitive success rates without requiring the teaching agent to be able to demonstrate the desired behavior using the learning agent’s actions. Apart from empirical evaluation, we also provide theoretical guarantees for our algorithm under certain assumptions about the teacher and the environment.

Baorui Ma · Zhizhong Han · Yushen Liu · Matthias Zwicker

Reconstructing continuous surfaces from 3D point clouds is a fundamental operation in 3D geometry processing. Several recent state-of-the-art methods address this problem using neural networks to learn signed distance functions (SDFs). In this paper, we introduce Neural-Pull, a new approach that is simple and leads to high quality SDFs. Specifically, we train a neural network to pull query 3D locations to their closest points on the surface using the predicted signed distance values and the gradient at the query locations, both of which are computed by the network itself. The pulling operation moves each query location with a stride given by the distance predicted by the network. Based on the sign of the distance, this may move the query location along or against the direction of the gradient of the SDF. This is a differentiable operation that allows us to update the signed distance value and the gradient simultaneously during training. Our outperforming results under widely used benchmarks demonstrate that we can learn SDFs more accurately and flexibly for surface reconstruction and single image reconstruction than the state-of-the-art methods. Our code and data are available at https://github.com/mabaorui/NeuralPull.

Rustem Islamov · Xun Qian · Peter Richtarik

We develop several new communication-efficient second-order methods for distributed optimization. Our first method, NEWTON-STAR, is a variant of Newton's method from which it inherits its fast local quadratic rate. However, unlike Newton's method, NEWTON-STAR enjoys the same per iteration communication cost as gradient descent. While this method is impractical as it relies on the use of certain unknown parameters characterizing the Hessian of the objective function at the optimum, it serves as the starting point which enables us to design practical variants thereof with strong theoretical guarantees. In particular, we design a stochastic sparsification strategy for learning the unknown parameters in an iterative fashion in a communication efficient manner. Applying this strategy to NEWTON-STAR leads to our next method, NEWTON-LEARN, for which we prove local linear and superlinear rates independent of the condition number. When applicable, this method can have dramatically superior convergence behavior when compared to state-of-the-art methods. Finally, we develop a globalization strategy using cubic regularization which leads to our next method, CUBIC-NEWTON-LEARN, for which we prove global sublinear and linear convergence rates, and a fast superlinear rate. Our results are supported with experimental results on real datasets, and show several orders of magnitude improvement on baseline and …

Shaojie Bai · Vladlen Koltun · Zico Kolter

Deep equilibrium networks (DEQs) are a new class of models that eschews traditional depth in favor of finding the fixed point of a single non-linear layer. These models have been shown to achieve performance competitive with the state-of-the-art deep networks while using significantly less memory. Yet they are also slower, brittle to architectural choices, and introduce potential instability to the model. In this paper, we propose a regularization scheme for DEQ models that explicitly regularizes the Jacobian of the fixed-point update equations to stabilize the learning of equilibrium models. We show that this regularization adds only minimal computational cost, significantly stabilizes the fixed-point convergence in both forward and backward passes, and scales well to high-dimensional, realistic domains (e.g., WikiText-103 language modeling and ImageNet classification). Using this method, we demonstrate, for the first time, an implicit-depth model that runs with approximately the same speed and level of performance as popular conventional deep networks such as ResNet-101, while still maintaining the constant memory footprint and architectural simplicity of DEQs. Code is available https://github.com/locuslab/deq.

Akira Nakagawa · Keizo Kato · Taiji Suzuki

Variational autoencoder (VAE) estimates the posterior parameters (mean and variance) of latent variables corresponding to each input data. While it is used for many tasks, the transparency of the model is still an underlying issue. This paper provides a quantitative understanding of VAE property through the differential geometric and information-theoretic interpretations of VAE. According to the Rate-distortion theory, the optimal transform coding is achieved by using an orthonormal transform with PCA basis where the transform space is isometric to the input. Considering the analogy of transform coding to VAE, we clarify theoretically and experimentally that VAE can be mapped to an implicit isometric embedding with a scale factor derived from the posterior parameter. As a result, we can estimate the data probabilities in the input space from the prior, loss metrics, and corresponding posterior parameters, and further, the quantitative importance of each latent variable can be evaluated like the eigenvalue of PCA.

Zhuohan Li · Siyuan Zhuang · Shiyuan Guo · Danyang Zhuo · Hao Zhang · Dawn Song · Ion Stoica

Model parallelism has become a necessity for training modern large-scale deep language models. In this work, we identify a new and orthogonal dimension from existing model parallel approaches: it is possible to perform pipeline parallelism within a single training sequence for Transformer-based language models thanks to its autoregressive property. This enables a more fine-grained pipeline compared with previous work. With this key idea, we design TeraPipe, a high-performance token-level pipeline parallel algorithm for synchronous model-parallel training of Transformer-based language models. We develop a novel dynamic programming-based algorithm to calculate the optimal pipelining execution scheme given a specific model and cluster configuration. We show that TeraPipe can speed up the training by 5.0x for the largest GPT-3 model with 175 billion parameters on an AWS cluster with 48 p3.16xlarge instances compared with state-of-the-art model-parallel methods. The code for reproduction can be found at https://github.com/zhuohan123/terapipe

Weijian Deng · Stephen Gould · Liang Zheng

Understanding classifier decision under novel environments is central to the community, and a common practice is evaluating it on labeled test sets. However, in real-world testing, image annotations are difficult and expensive to obtain, especially when the test environment is changing. A natural question then arises: given a trained classifier, can we evaluate its accuracy on varying unlabeled test sets? In this work, we train semantic classification and rotation prediction in a multi-task way. On a series of datasets, we report an interesting finding, i.e., the semantic classification accuracy exhibits a strong linear relationship with the accuracy of the rotation prediction task (Pearson's Correlation r > 0.88). This finding allows us to utilize linear regression to estimate classifier performance from the accuracy of rotation prediction which can be obtained on the test set through the freely generated rotation labels.

Wenxiao Wang · Minghao Chen · Shuai Zhao · Long Chen · Jinming Hu · Haifeng Liu · Deng Cai · Xiaofei He · Wei Liu

Most neural network pruning methods, such as filter-level and layer-level prunings, prune the network model along one dimension (depth, width, or resolution) solely to meet a computational budget. However, such a pruning policy often leads to excessive reduction of that dimension, thus inducing a huge accuracy loss. To alleviate this issue, we argue that pruning should be conducted along three dimensions comprehensively. For this purpose, our pruning framework formulates pruning as an optimization problem. Specifically, it first casts the relationships between a certain model's accuracy and depth/width/resolution into a polynomial regression and then maximizes the polynomial to acquire the optimal values for the three dimensions. Finally, the model is pruned along the three optimal dimensions accordingly. In this framework, since collecting too much data for training the regression is very time-costly, we propose two approaches to lower the cost: 1) specializing the polynomial to ensure an accurate regression even with less training data; 2) employing iterative pruning and fine-tuning to collect the data faster. Extensive experiments show that our proposed algorithm surpasses state-of-the-art pruning algorithms and even neural architecture search-based algorithms.

Eric Balkanski · Sharon Qian · Yaron Singer

The predominant measure for the performance of an algorithm is its worst-case approximation guarantee. While worst-case approximations give desirable robustness guarantees, they can differ significantly from the performance of an algorithm in practice. For the problem of monotone submodular maximization under a cardinality constraint, the greedy algorithm is known to obtain a 1-1/e approximation guarantee, which is optimal for a polynomial-time algorithm. However, very little is known about the approximation achieved by greedy and other submodular maximization algorithms on real instances.

We develop an algorithm that gives an instance-specific approximation for any solution of an instance of monotone submodular maximization under a cardinality constraint. This algorithm uses a novel dual approach to submodular maximization. In particular, it relies on the construction of a lower bound to the dual objective that can also be exactly minimized. We use this algorithm to show that on a wide variety of real-world datasets and objectives, greedy and other algorithms find solutions that approximate the optimal solution significantly better than the 1-1/e ~ 0.63 worst-case approximation guarantee, often exceeding 0.9.

Devendra Singh Chaplot · Deepak Pathak · Jitendra Malik

We consider the problem of spatial path planning. In contrast to the classical solutions which optimize a new plan from scratch and assume access to the full map with ground truth obstacle locations, we learn a planner from the data in a differentiable manner that allows us to leverage statistical regularities from past data. We propose Spatial Planning Transformers (SPT), which given an obstacle map learns to generate actions by planning over long-range spatial dependencies, unlike prior data-driven planners that propagate information locally via convolutional structure in an iterative manner. In the setting where the ground truth map is not known to the agent, we leverage pre-trained SPTs in an end-to-end framework that has the structure of mapper and planner built into it which allows seamless generalization to out-of-distribution maps and goals. SPTs outperform prior state-of-the-art differentiable planners across all the setups for both manipulation and navigation tasks, leading to an absolute improvement of 7-19\%.

Sanae Amani · Christos Thrampoulidis · Lin Yang
Safety in reinforcement learning has become increasingly important in recent years. Yet, existing solutions either fail to strictly avoid choosing unsafe actions, which may lead to catastrophic results in safety-critical systems, or fail to provide regret guarantees for settings where safety constraints need to be learned. In this paper, we address both problems by first modeling safety as an unknown linear cost function of states and actions, which must always fall below a certain threshold. We then present algorithms, termed SLUCB-QVI and RSLUCB-QVI, for episodic Markov decision processes (MDPs) with linear function approximation. We show that SLUCB-QVI and RSLUCB-QVI, while with \emph{no safety violation}, achieve a $\tilde{\mathcal{O}}\left(\kappa\sqrt{d^3H^3T}\right)$ regret, nearly matching that of state-of-the-art unsafe algorithms, where $H$ is the duration of each episode, $d$ is the dimension of the feature mapping, $\kappa$ is a constant characterizing the safety constraints, and $T$ is the total number of action plays. We further present numerical simulations that corroborate our theoretical findings.
Mohamad H Danesh · Anurag Koul · Alan Fern · Saeed Khorram

We introduce an approach for understanding control policies represented as recurrent neural networks. Recent work has approached this problem by transforming such recurrent policy networks into finite-state machines (FSM) and then analyzing the equivalent minimized FSM. While this led to interesting insights, the minimization process can obscure a deeper understanding of a machine's operation by merging states that are semantically distinct. To address this issue, we introduce an analysis approach that starts with an unminimized FSM and applies more-interpretable reductions that preserve the key decision points of the policy. We also contribute an attention tool to attain a deeper understanding of the role of observations in the decisions. Our case studies on 7 Atari games and 3 control benchmarks demonstrate that the approach can reveal insights that have not been previously noticed.

Xiaoyun Li · Ping Li
The method of random projection (RP) is the standard technique for dimensionality reduction, approximate near neighbor search, compressed sensing, etc., which provides a simple and effective scheme for approximating pairwise inner products and Euclidean distances in massive data. Closely related to RP, the method of random Fourier features (RFF) has also become popular for approximating the (nonlinear) Gaussian kernel. RFF applies a specific nonlinear transformation on the projected data from RP. In practice, using the Gaussian kernel often leads to better performance than the linear kernel (inner product). After random projections, quantization is an important step for efficient data storage, computation and transmission. Quantization for RP has been extensively studied in the literature. In this paper, we focus on developing quantization algorithms for RFF. The task is in a sense challenging due to the tuning parameter $\gamma$ in the Gaussian kernel. For example, the quantizer and the quantized data might be tied to each specific Gaussian kernel parameter $\gamma$. Our contribution begins with the analysis on the probability distributions of RFF, and an interesting discovery that the marginal distribution of RFF is free of the parameter $\gamma$. This significantly simplifies the design of the Lloyd-Max (LM) quantization scheme for RFF …
Kamal Ndousse · Douglas Eck · Sergey Levine · Natasha Jaques

Social learning is a key component of human and animal intelligence. By taking cues from the behavior of experts in their environment, social learners can acquire sophisticated behavior and rapidly adapt to new circumstances. This paper investigates whether independent reinforcement learning (RL) agents in a multi-agent environment can learn to use social learning to improve their performance. We find that in most circumstances, vanilla model-free RL agents do not use social learning. We analyze the reasons for this deficiency, and show that by imposing constraints on the training environment and introducing a model-based auxiliary loss we are able to obtain generalized social learning policies which enable agents to: i) discover complex skills that are not learned from single-agent training, and ii) adapt online to novel environments by taking cues from experts present in the new environment. In contrast, agents trained with model-free RL or imitation learning generalize poorly and do not succeed in the transfer tasks. By mixing multi-agent and solo training, we can obtain agents that use social learning to gain skills that they can deploy when alone, even out-performing agents trained alone from the start.

Jonathan Rosenfeld · Jonathan Frankle · Michael Carbin · Nir Shavit

We show that the error of iteratively magnitude-pruned networks empirically follows a scaling law with interpretable coefficients that depend on the architecture and task. We functionally approximate the error of the pruned networks, showing it is predictable in terms of an invariant tying width, depth, and pruning level, such that networks of vastly different pruned densities are interchangeable. We demonstrate the accuracy of this approximation over orders of magnitude in depth, width, dataset size, and density. We show that the functional form holds (generalizes) for large scale data (e.g., ImageNet) and architectures (e.g., ResNets). As neural networks become ever larger and costlier to train, our findings suggest a framework for reasoning conceptually and analytically about a standard method for unstructured pruning.

Tuan Q Dam · Carlo D'Eramo · Jan Peters · Joni Pajarinen

Monte-Carlo planning and Reinforcement Learning (RL) are essential to sequential decision making. The recent AlphaGo and AlphaZero algorithms have shown how to successfully combine these two paradigms to solve large-scale sequential decision problems. These methodologies exploit a variant of the well-known UCT algorithm to trade off the exploitation of good actions and the exploration of unvisited states, but their empirical success comes at the cost of poor sample-efficiency and high computation time. In this paper, we overcome these limitations by introducing the use of convex regularization in Monte-Carlo Tree Search (MCTS) to drive exploration efficiently and to improve policy updates. First, we introduce a unifying theory on the use of generic convex regularizers in MCTS, deriving the first regret analysis of regularized MCTS and showing that it guarantees an exponential convergence rate. Second, we exploit our theoretical framework to introduce novel regularized backup operators for MCTS, based on the relative entropy of the policy update and, more importantly, on the Tsallis entropy of the policy, for which we prove superior theoretical guarantees. We empirically verify the consequence of our theoretical results on a toy problem. Finally, we show how our framework can easily be incorporated in AlphaGo and we empirically …

Sungryull Sohn · Sungtae Lee · Jongwook Choi · Harm van Seijen · Mehdi Fatemi · Honglak Lee

We propose the k-Shortest-Path (k-SP) constraint: a novel constraint on the agent’s trajectory that improves the sample efficiency in sparse-reward MDPs. We show that any optimal policy necessarily satisfies the k-SP constraint. Notably, the k-SP constraint prevents the policy from exploring state-action pairs along the non-k-SP trajectories (e.g., going back and forth). However, in practice, excluding state-action pairs may hinder the convergence of RL algorithms. To overcome this, we propose a novel cost function that penalizes the policy violating SP constraint, instead of completely excluding it. Our numerical experiment in a tabular RL setting demonstrates that the SP-constraint can significantly reduce the trajectory space of policy. As a result, our constraint enables more sample efficient learning by suppressing redundant exploration and exploitation. Our experiments on MiniGrid, DeepMind Lab, Atari, and Fetch show that the proposed method significantly improves proximal policy optimization (PPO) and outperforms existing novelty-seeking exploration methods including count-based exploration even in continuous control tasks, indicating that it improves the sample efficiency by preventing the agent from taking redundant actions.

András György · Pooria Joulani
We consider the adversarial multi-armed bandit problem under delayed feedback. We analyze variants of the Exp3 algorithm that tune their step size using only information (about the losses and delays) available at the time of the decisions, and obtain regret guarantees that adapt to the observed (rather than the worst-case) sequences of delays and/or losses. First, through a remarkably simple proof technique, we show that with proper tuning of the step size, the algorithm achieves an optimal (up to logarithmic factors) regret of order $\sqrt{\log(K)(TK + D)}$ both in expectation and in high probability, where $K$ is the number of arms, $T$ is the time horizon, and $D$ is the cumulative delay. The high-probability version of the bound, which is the first high-probability delay-adaptive bound in the literature, crucially depends on the use of implicit exploration in estimating the losses. Then, following Zimmert and Seldin (2019), we extend these results so that the algorithm can ``skip'' rounds with large delays, resulting in regret bounds of order $\sqrt{TK\log(K)} + |R| + \sqrt{D_{\bar{R}}\log(K)}$, where $R$ is an arbitrary set of rounds (which are skipped) and $D_{\bar{R}}$ is the cumulative delay of the feedback for other rounds. Finally, we present another, data-adaptive (AdaGrad-style) …
Zongyu Guo · Zhizheng Zhang · Runsen Feng · Zhibo Chen

Quantization is one of the core components in lossy image compression. For neural image compression, end-to-end optimization requires differentiable approximations of quantization, which can generally be grouped into three categories: additive uniform noise, straight-through estimator and soft-to-hard annealing. Training with additive uniform noise approximates the quantization error variationally but suffers from the train-test mismatch. The other two methods do not encounter this mismatch but, as shown in this paper, hurt the rate-distortion performance since the latent representation ability is weakened. We thus propose a novel soft-then-hard quantization strategy for neural image compression that first learns an expressive latent space softly, then closes the train-test mismatch with hard quantization. In addition, beyond the fixed integer-quantization, we apply scaled additive uniform noise to adaptively control the quantization granularity by deriving a new variational upper bound on actual rate. Experiments demonstrate that our proposed methods are easy to adopt, stable to train, and highly effective especially on complex compression models.

Florian List
Although ubiquitous in the sciences, histogram data have not received much attention by the Deep Learning community. Whilst regression and classification tasks for scalar and vector data are routinely solved by neural networks, a principled approach for estimating histogram labels as a function of an input vector or image is lacking in the literature. We present a dedicated method for Deep Learning-based histogram regression, which incorporates cross-bin information and yields distributions over possible histograms, expressed by $\tau$-quantiles of the cumulative histogram in each bin. The crux of our approach is a new loss function obtained by applying the pinball loss to the cumulative histogram, which for 1D histograms reduces to the Earth Mover's distance (EMD) in the special case of the median ($\tau = 0.5$), and generalizes it to arbitrary quantiles. We validate our method with an illustrative toy example, a football-related task, and an astrophysical computer vision problem. We show that with our loss function, the accuracy of the predicted median histograms is very similar to the standard EMD case (and higher than for per-bin loss functions such as cross-entropy), while the predictions become much more informative at almost no additional computational cost.
Vikas Verma · Thang Luong · Kenji Kawaguchi · Hieu Pham · Quoc Le

Despite recent successes, most contrastive self-supervised learning methods are domain-specific, relying heavily on data augmentation techniques that require knowledge about a particular domain, such as image cropping and rotation. To overcome such limitation, we propose a domain-agnostic approach to contrastive learning, named DACL, that is applicable to problems where domain-specific data augmentations are not readily available. Key to our approach is the use of Mixup noise to create similar and dissimilar examples by mixing data samples differently either at the input or hidden-state levels. We theoretically analyze our method and show advantages over the Gaussian-noise based contrastive learning approach. To demonstrate the effectiveness of DACL, we conduct experiments across various domains such as tabular data, images, and graphs. Our results show that DACL not only outperforms other domain-agnostic noising methods, such as Gaussian-noise, but also combines well with domain-specific methods, such as SimCLR, to improve self-supervised visual representation learning.

Yilun Du · Shuang Li · Josh Tenenbaum · Igor Mordatch

Contrastive divergence is a popular method of training energy-based models, but is known to have difficulties with training stability. We propose an adaptation to improve contrastive divergence training by scrutinizing a gradient term that is difficult to calculate and is often left out for convenience. We show that this gradient term is numerically significant and in practice is important to avoid training instabilities, while being tractable to estimate. We further highlight how data augmentation and multi-scale processing can be used to improve model robustness and generation quality. Finally, we empirically evaluate stability of model architectures and show improved performance on a host of benchmarks and use cases, such as image generation, OOD detection, and compositional generation.

Yiming Zhang · Keith Ross

We develop theory and algorithms for average-reward on-policy Reinforcement Learning (RL). We first consider bounding the difference of the long-term average reward for two policies. We show that previous work based on the discounted return (Schulman et al. 2015, Achiam et al. 2017) results in a non-meaningful lower bound in the average reward setting. By addressing the average-reward criterion directly, we then derive a novel bound which depends on the average divergence between the policies and on Kemeny's constant. Based on this bound, we develop an iterative procedure which produces a sequence of monotonically improved policies for the average reward criterion. This iterative procedure can then be combined with classic Deep Reinforcement Learning (DRL) methods, resulting in practical DRL algorithms that target the long-run average reward criterion. In particular, we demonstrate that Average-Reward TRPO (ATRPO), which adapts the on-policy TRPO algorithm to the average-reward criterion, significantly outperforms TRPO in the most challenging MuJuCo environments.

Ming Min · Ruimeng Hu

Existing deep learning methods for solving mean-field games (MFGs) with common noise fix the sampling common noise paths and then solve the corresponding MFGs. This leads to a nested loop structure with millions of simulations of common noise paths in order to produce accurate solutions, which results in prohibitive computational cost and limits the applications to a large extent. In this paper, based on the rough path theory, we propose a novel single-loop algorithm, named signatured deep fictitious play (Sig-DFP), by which we can work with the unfixed common noise setup to avoid the nested loop structure and reduce the computational complexity significantly. The proposed algorithm can accurately capture the effect of common uncertainty changes on mean-field equilibria without further training of neural networks, as previously needed in the existing machine learning algorithms. The efficiency is supported by three applications, including linear-quadratic MFGs, mean-field portfolio game, and mean-field game of optimal consumption and investment. Overall, we provide a new point of view from the rough path theory to solve MFGs with common noise with significantly improved efficiency and an extensive range of applications. In addition, we report the first deep learning work to deal with extended MFGs (a mean-field interaction …

Ning Liu · Geng Yuan · Zhengping Che · Xuan Shen · Xiaolong Ma · Qing Jin · Jian Ren · Jian Tang · Sijia Liu · Yanzhi Wang

In deep model compression, the recent finding "Lottery Ticket Hypothesis" (LTH) pointed out that there could exist a winning ticket (i.e., a properly pruned sub-network together with original weight initialization) that can achieve competitive performance than the original dense network. However, it is not easy to observe such winning property in many scenarios, where for example, a relatively large learning rate is used even if it benefits training the original dense model. In this work, we investigate the underlying condition and rationale behind the winning property, and find that the underlying reason is largely attributed to the correlation between initialized weights and final-trained weights when the learning rate is not sufficiently large. Thus, the existence of winning property is correlated with an insufficient DNN pretraining, and is unlikely to occur for a well-trained DNN. To overcome this limitation, we propose the "pruning & fine-tuning" method that consistently outperforms lottery ticket sparse training under the same pruning algorithm and the same total training epochs. Extensive experiments over multiple deep models (VGG, ResNet, MobileNet-v2) on different datasets have been conducted to justify our proposals.

Ilya Kostrikov · Rob Fergus · Jonathan Tompson · Ofir Nachum

Many modern approaches to offline Reinforcement Learning (RL) utilize behavior regularization, typically augmenting a model-free actor critic algorithm with a penalty measuring divergence of the policy from the offline data. In this work, we propose an alternative approach to encouraging the learned policy to stay close to the data, namely parameterizing the critic as the log-behavior-policy, which generated the offline data, plus a state-action value offset term, which can be learned using a neural network. Behavior regularization then corresponds to an appropriate regularizer on the offset term. We propose using a gradient penalty regularizer for the offset term and demonstrate its equivalence to Fisher divergence regularization, suggesting connections to the score matching and generative energy-based model literature. We thus term our resulting algorithm Fisher-BRC (Behavior Regularized Critic). On standard offline RL benchmarks, Fisher-BRC achieves both improved performance and faster convergence over existing state-of-the-art methods.

Junbo Zhao · Mingfeng Ou · linji Xue · Yunkai Cui · Sai Wu · Gang Chen

Most, if not all, modern deep learning systems restrict themselves to a single dataset for neural network training and inference. In this article, we are interested in systematic ways to join datasets that are made of similar purposes. Unlike previous published works that ubiquitously conduct the dataset joining in the uninterpretable latent vectorial space, the core to our method is an augmentation procedure in the label space. The primary challenge to address the label space for dataset joining is the discrepancy between labels: non-overlapping label annotation sets, different labeling granularity or hierarchy and etc. Notably we propose a new technique leveraging artificially created knowledge graph, recurrent neural networks and policy gradient that successfully achieve the dataset joining in the label space. Empirical results on both image and text classification justify the validity of our approach.

Julien Perolat · Remi Munos · Jean-Baptiste Lespiau · Shayegan Omidshafiei · Mark Rowland · Pedro Ortega · Neil Burch · Thomas Anthony · David Balduzzi · Bart De Vylder · Georgios Piliouras · Marc Lanctot · Karl Tuyls

In this paper we investigate the Follow the Regularized Leader dynamics in sequential imperfect information games (IIG). We generalize existing results of Poincaré recurrence from normal-form games to zero-sum two-player imperfect information games and other sequential game settings. We then investigate how adapting the reward (by adding a regularization term) of the game can give strong convergence guarantees in monotone games. We continue by showing how this reward adaptation technique can be leveraged to build algorithms that converge exactly to the Nash equilibrium. Finally, we show how these insights can be directly used to build state-of-the-art model-free algorithms for zero-sum two-player Imperfect Information Games (IIG).

Da Xu · Chuanwei Ruan · Evren Korpeoglu · Sushant Kumar · Kannan Achan

The recent work by Rendle et al. (2020), based on empirical observations, argues that matrix-factorization collaborative filtering (MCF) compares favorably to neural collaborative filtering (NCF), and conjectures the dot product's superiority over the feed-forward neural network as similarity function. In this paper, we address the comparison rigorously by answering the following questions: 1. what is the limiting expressivity of each model; 2. under the practical gradient descent, to which solution does each optimization path converge; 3. how would the models generalize under the inductive and transductive learning setting. Our results highlight the similar expressivity for the overparameterized NCF and MCF as kernelized predictors, and reveal the relation between their optimization paths. We further show their different generalization behaviors, where MCF and NCF experience specific tradeoff and comparison in the transductive and inductive collaborative filtering setting. Lastly, by showing a novel generalization result, we reveal the critical role of correcting exposure bias for model evaluation in the inductive setting. Our results explain some of the previously observed conflicts, and we provide synthetic and real-data experiments to shed further insights to this topic.

Yassine Yaakoubi · Francois Soumis · Simon Lacoste-Julien

Motivated by the needs from an airline crew scheduling application, we introduce structured convolutional kernel networks (Struct-CKN), which combine CKNs from Mairal et al. (2014) in a structured prediction framework that supports constraints on the outputs. CKNs are a particular kind of convolutional neural networks that approximate a kernel feature map on training data, thus combining properties of deep learning with the non-parametric flexibility of kernel methods. Extending CKNs to structured outputs allows us to obtain useful initial solutions on a flight-connection dataset that can be further refined by an airline crew scheduling solver. More specifically, we use a flight-based network modeled as a general conditional random field capable of incorporating local constraints in the learning process. Our experiments demonstrate that this approach yields significant improvements for the large-scale crew pairing problem (50,000 flights per month) over standard approaches, reducing the solution cost by 17% (a gain of millions of dollars) and the cost of global constraints by 97%.

Shagun Sodhani · Amy Zhang · Joelle Pineau

https://drive.google.com/file/d/1lRV72XaKoxZjgQrLXBJhsM82x54_1Vc4/view?usp=sharing

Felix Petersen · Christian Borgelt · Hilde Kuehne · Oliver Deussen

Sorting and ranking supervision is a method for training neural networks end-to-end based on ordering constraints. That is, the ground truth order of sets of samples is known, while their absolute values remain unsupervised. For that, we propose differentiable sorting networks by relaxing their pairwise conditional swap operations. To address the problems of vanishing gradients and extensive blurring that arise with larger numbers of layers, we propose mapping activations to regions with moderate gradients. We consider odd-even as well as bitonic sorting networks, which outperform existing relaxations of the sorting operation. We show that bitonic sorting networks can achieve stable training on large input sets of up to 1024 elements.

Cédric Vincent-Cuaz · Titouan Vayer · Rémi Flamary · Marco Corneli · Nicolas Courty

Dictionary learning is a key tool for representation learning, that explains the data as linear combination of few basic elements. Yet, this analysis is not amenable in the context of graph learning, as graphs usually belong to different metric spaces. We fill this gap by proposing a new online Graph Dictionary Learning approach, which uses the Gromov Wasserstein divergence for the data fitting term. In our work, graphs are encoded through their nodes' pairwise relations and modeled as convex combination of graph atoms, i.e. dictionary elements, estimated thanks to an online stochastic algorithm, which operates on a dataset of unregistered graphs with potentially different number of nodes. Our approach naturally extends to labeled graphs, and is completed by a novel upper bound that can be used as a fast approximation of Gromov Wasserstein in the embedding space. We provide numerical evidences showing the interest of our approach for unsupervised embedding of graph datasets and for online graph subspace estimation and tracking.

Fabien Collas · Ekhine IRUROZKI
In this paper, we study mixtures of two Mallows models for top-$k$ rankings with equal location parameters but with different scale parameters (a mixture of concentric Mallows models). These models arise when we have a heterogeneous population of voters formed by two populations, one of which is a subpopulation of expert voters. We show the identifiability of both components and the learnability of their respective parameters. These results are based upon, first, bounding the sample complexity for the Borda algorithm with top-$k$ rankings. Second, we characterize the distances between rankings, showing that an off-the-shelf clustering algorithm separates the rankings by components with high probability -provided the scales are well-separated.As a by-product, we include an efficient sampling algorithm for Mallows top-$k$ rankings. Finally, since the rank aggregation will suffer from a large amount of noise introduced by the non-expert voters, we adapt the Borda algorithm to be able to recover the ground truth consensus ranking which is especially consistent with the expert rankings.
Yuhuai Wu · Markus Rabe · Wenda Li · Jimmy Ba · Roger Grosse · Christian Szegedy

While designing inductive bias in neural architectures has been widely studied, we hypothesize that transformer networks are flexible enough to learn inductive bias from suitable generic tasks. Here, we replace architecture engineering by encoding inductive bias in the form of datasets. Inspired by Peirce's view that deduction, induction, and abduction are the primitives of reasoning, we design three synthetic tasks that are intended to require the model to have these three abilities. We specifically design these tasks to be synthetic and devoid of mathematical knowledge to ensure that only the fundamental reasoning biases can be learned from these tasks. This defines a new pre-training methodology called "LIME" (Learning Inductive bias for Mathematical rEasoning). Models trained with LIME significantly outperform vanilla transformers on four very different large mathematical reasoning benchmarks. Unlike dominating the computation cost as traditional pre-training approaches, LIME requires only a small fraction of the computation cost of the typical downstream task. The code for generating LIME tasks is available at https://github.com/tonywu95/LIME.

Yevgen Chebotar · Karol Hausman · Yao Lu · Ted Xiao · Dmitry Kalashnikov · Jacob Varley · Alexander Irpan · Benjamin Eysenbach · Ryan C Julian · Chelsea Finn · Sergey Levine

We consider the problem of learning useful robotic skills from previously collected offline data without access to manually specified rewards or additional online exploration, a setting that is becoming increasingly important for scaling robot learning by reusing past robotic data. In particular, we propose the objective of learning a functional understanding of the environment by learning to reach any goal state in a given dataset. We employ goal-conditioned Q-learning with hindsight relabeling and develop several techniques that enable training in a particularly challenging offline setting. We find that our method can operate on high-dimensional camera images and learn a variety of skills on real robots that generalize to previously unseen scenes and objects. We also show that our method can learn to reach long-horizon goals across multiple episodes through goal chaining, and learn rich representations that can help with downstream tasks through pre-training or auxiliary objectives.

Gefei Wang · Yuling Jiao · Qian Xu · Yang Wang · Can Yang

We propose to learn a generative model via entropy interpolation with a Schrödinger Bridge. The generative learning task can be formulated as interpolating between a reference distribution and a target distribution based on the Kullback-Leibler divergence. At the population level, this entropy interpolation is characterized via an SDE on [0,1] with a time-varying drift term. At the sample level, we derive our Schrödinger Bridge algorithm by plugging the drift term estimated by a deep score estimator and a deep density ratio estimator into the Euler-Maruyama method. Under some mild smoothness assumptions of the target distribution, we prove the consistency of both the score estimator and the density ratio estimator, and then establish the consistency of the proposed Schrödinger Bridge approach. Our theoretical results guarantee that the distribution learned by our approach converges to the target distribution. Experimental results on multimodal synthetic data and benchmark data support our theoretical findings and indicate that the generative model via Schrödinger Bridge is comparable with state-of-the-art GANs, suggesting a new formulation of generative learning. We demonstrate its usefulness in image interpolation and image inpainting.

Kristof T Schütt · Oliver Unke · Michael Gastegger

Message passing neural networks have become a method of choice for learning on graphs, in particular the prediction of chemical properties and the acceleration of molecular dynamics studies. While they readily scale to large training data sets, previous approaches have proven to be less data efficient than kernel methods. We identify limitations of invariant representations as a major reason and extend the message passing formulation to rotationally equivariant representations. On this basis, we propose the polarizable atom interaction neural network (PaiNN) and improve on common molecule benchmarks over previous networks, while reducing model size and inference time. We leverage the equivariant atomwise representations obtained by PaiNN for the prediction of tensorial properties. Finally, we apply this to the simulation of molecular spectra, achieving speedups of 4-5 orders of magnitude compared to the electronic structure reference.

Elad Sarafian · Shai Keynan · Sarit Kraus
The Reinforcement Learning (RL) building blocks, i.e. $Q$-functions and policy networks, usually take elements from the cartesian product of two domains as input. In particular, the input of the $Q$-function is both the state and the action, and in multi-task problems (Meta-RL) the policy can take a state and a context. Standard architectures tend to ignore these variables' underlying interpretations and simply concatenate their features into a single vector. In this work, we argue that this choice may lead to poor gradient estimation in actor-critic algorithms and high variance learning steps in Meta-RL algorithms. To consider the interaction between the input variables, we suggest using a Hypernetwork architecture where a primary network determines the weights of a conditional dynamic network. We show that this approach improves the gradient approximation and reduces the learning step variance, which both accelerates learning and improves the final performance. We demonstrate a consistent improvement across different locomotion tasks and different algorithms both in RL (TD3 and SAC) and in Meta-RL (MAML and PEARL).
Ilan Price · Jared Tanner

That neural networks may be pruned to high sparsities and retain high accuracy is well established. Recent research efforts focus on pruning immediately after initialization so as to allow the computational savings afforded by sparsity to extend to the training process. In this work, we introduce a new `DCT plus Sparse' layer architecture, which maintains information propagation and trainability even with as little as 0.01% trainable parameters remaining. We show that standard training of networks built with these layers, and pruned at initialization, achieves state-of-the-art accuracy for extreme sparsities on a variety of benchmark network architectures and datasets. Moreover, these results are achieved using only simple heuristics to determine the locations of the trainable parameters in the network, and thus without having to initially store or compute with the full, unpruned network, as is required by competing prune-at-initialization algorithms. Switching from standard sparse layers to DCT plus Sparse layers does not increase the storage footprint of a network and incurs only a small additional computational overhead.

Andrei Lupu · Brandon Cui · Hengyuan Hu · Jakob Foerster

We study the problem of zero-shot coordination (ZSC), where agents must independently produce strategies for a collaborative game that are compatible with novel partners not seen during training. Our first contribution is to consider the need for diversity in generating such agents. Because self-play (SP) agents control their own trajectory distribution during training, each policy typically only performs well on this exact distribution. As a result, they achieve low scores in ZSC, since playing with another agent is likely to put them in situations they have not encountered during training. To address this issue, we train a common best response (BR) to a population of agents, which we regulate to be diverse. To this end, we introduce \textit{Trajectory Diversity} (TrajeDi) -- a differentiable objective for generating diverse reinforcement learning policies. We derive TrajeDi as a generalization of the Jensen-Shannon divergence between policies and motivate it experimentally in two simple settings. We then focus on the collaborative card game Hanabi, demonstrating the scalability of our method and improving upon the cross-play scores of both independently trained SP agents and BRs to unregularized populations.

Denis Lukovnikov · Asja Fischer

In this work, we focus on the ability of graph neural networks (GNNs) to learn long-range patterns in graphs with edge features. Learning patterns that involve longer paths in the graph, requires using deeper GNNs. However, GNNs suffer from a drop in performance with increasing network depth. To improve the performance of deeper GNNs, previous works have investigated normalization techniques and various types of skip connections. While they are designed to improve depth-wise backpropagation between the representations of the same node in successive layers, they do not improve breadth-wise backpropagation between representations of neighbouring nodes. To analyse the consequences, we design synthetic datasets serving as a testbed for the ability of GNNs to learn long-range patterns. Our analysis shows that several commonly used GNN variants with only depth-wise skip connections indeed have problems learning long-range patterns. They are clearly outperformed by an attention-based GNN architecture that we propose for improving both depth- and breadth-wise backpropagation. We also verify that the presented architecture is competitive on real-world data.

Dongchan Min · Dong Bok Lee · Eunho Yang · Sung Ju Hwang

With rapid progress in neural text-to-speech (TTS) models, personalized speech generation is now in high demand for many applications. For practical applicability, a TTS model should generate high-quality speech with only a few audio samples from the given speaker, that are also short in length. However, existing methods either require to fine-tune the model or achieve low adaptation quality without fine-tuning. In this work, we propose StyleSpeech, a new TTS model which not only synthesizes high-quality speech but also effectively adapts to new speakers. Specifically, we propose Style-Adaptive Layer Normalization (SALN) which aligns gain and bias of the text input according to the style extracted from a reference speech audio. With SALN, our model effectively synthesizes speech in the style of the target speaker even from a single speech audio. Furthermore, to enhance StyleSpeech's adaptation to speech from new speakers, we extend it to Meta-StyleSpeech by introducing two discriminators trained with style prototypes, and performing episodic training. The experimental results show that our models generate high-quality speech which accurately follows the speaker's voice with single short-duration (1-3 sec) speech audio, significantly outperforming baselines.

James Kostas · Yash Chandak · Scott Jordan · Georgios Theocharous · Philip Thomas

We present several classes of reinforcement learning algorithms that safely generalize to Markov decision processes (MDPs) not seen during training. Specifically, we study the setting in which some set of MDPs is accessible for training. The goal is to generalize safely to MDPs that are sampled from the same distribution, but which may not be in the set accessible for training. For various definitions of safety, our algorithms give probabilistic guarantees that agents can safely generalize to MDPs that are sampled from the same distribution but are not necessarily in the training set. These algorithms are a type of Seldonian algorithm (Thomas et al., 2019), which is a class of machine learning algorithms that return models with probabilistic safety guarantees for user-specified definitions of safety.

Yang Li · Junier Oliva

Modeling dependencies among features is fundamental for many machine learning tasks. Although there are often multiple related instances that may be leveraged to inform conditional dependencies, typical approaches only model conditional dependencies over individual instances. In this work, we propose a novel framework, partially observed exchangeable modeling (POEx) that takes in a set of related partially observed instances and infers the conditional distribution for the unobserved dimensions over multiple elements. Our approach jointly models the intra-instance (among features in a point) and inter-instance (among multiple points in a set) dependencies in data. POEx is a general framework that encompasses many existing tasks such as point cloud expansion and few-shot generation, as well as new tasks like few-shot imputation. Despite its generality, extensive empirical evaluations show that our model achieves state-of-the-art performance across a range of applications.

Don Kurian Dennis · Tian Li · Virginia Smith
In this work, we explore the unique challenges---and opportunities---of unsupervised federated learning (FL). We develop and analyze a one-shot federated clustering scheme, kfed, based on the widely-used Lloyd's method for $k$-means clustering. In contrast to many supervised problems, we show that the issue of statistical heterogeneity in federated networks can in fact benefit our analysis. We analyse kfed under a center separation assumption and compare it to the best known requirements of its centralized counterpart. Our analysis shows that in heterogeneous regimes where the number of clusters per device $(k')$ is smaller than the total number of clusters over the network $k$, $(k'\le \sqrt{k})$, we can use heterogeneity to our advantage---significantly weakening the cluster separation requirements for kfed. From a practical viewpoint, kfed also has many desirable properties: it requires only round of communication, can run asynchronously, and can handle partial participation or node/network failures. We motivate our analysis with experiments on common FL benchmarks, and highlight the practical utility of one-shot clustering through use-cases in personalized FL and device sampling.
Jongmin Lee · Wonseok Jeon · Byung-Jun Lee · Joelle Pineau · Kee-Eung Kim

We consider the offline reinforcement learning (RL) setting where the agent aims to optimize the policy solely from the data without further environment interactions. In offline RL, the distributional shift becomes the primary source of difficulty, which arises from the deviation of the target policy being optimized from the behavior policy used for data collection. This typically causes overestimation of action values, which poses severe problems for model-free algorithms that use bootstrapping. To mitigate the problem, prior offline RL algorithms often used sophisticated techniques that encourage underestimation of action values, which introduces an additional set of hyperparameters that need to be tuned properly. In this paper, we present an offline RL algorithm that prevents overestimation in a more principled way. Our algorithm, OptiDICE, directly estimates the stationary distribution corrections of the optimal policy and does not rely on policy-gradients, unlike previous offline RL algorithms. Using an extensive set of benchmark datasets for offline RL, we show that OptiDICE performs competitively with the state-of-the-art methods.

Linfeng Liu · Michael Hughes · Soha Hassoun · Liping Liu

Recent works apply Graph Neural Networks (GNNs) to graph matching tasks and show promising results. Considering that model outputs are complex matchings, we devise several techniques to improve the learning of GNNs and obtain a new model, Stochastic Iterative Graph MAtching (SIGMA). Our model predicts a distribution of matchings, instead of a single matching, for a graph pair so the model can explore several probable matchings. We further introduce a novel multi-step matching procedure, which learns how to refine a graph pair's matching results incrementally. The model also includes dummy nodes so that the model does not have to find matchings for nodes without correspondence. We fit this model to data via scalable stochastic optimization. We conduct extensive experiments across synthetic graph datasets as well as biochemistry and computer vision applications. Across all tasks, our results show that SIGMA can produce significantly improved graph matching results compared to state-of-the-art models. Ablation studies verify that each of our components (stochastic training, iterative matching, and dummy nodes) offers noticeable improvement.

Hang ZHANG · Yeyun Gong · Yelong Shen · Weisheng Li · Jiancheng Lv · Nan Duan · Weizhu Chen

In this paper, we introduce a two-level attention schema, Poolingformer, for long document modeling. Its first level uses a smaller sliding window pattern to aggregate information from neighbors. Its second level employs a larger window to increase receptive fields with pooling attention to reduce both computational cost and memory consumption. We first evaluate Poolingformer on two long sequence QA tasks: the monolingual NQ and the multilingual TyDi QA. Experimental results show that Poolingformer sits atop three official leaderboards measured by F1, outperforming previous state-of-the-art models by 1.9 points (79.8 vs. 77.9) on NQ long answer, 1.9 points (79.5 vs. 77.6) on TyDi QA passage answer, and 1.6 points (67.6 vs. 66.0) on TyDi QA minimal answer. We further evaluate Poolingformer on a long sequence summarization task. Experimental results on the arXiv benchmark continue to demonstrate its superior performance.

Burak Bartan · Mert Pilanci

Neural networks (NNs) have been extremely successful across many tasks in machine learning. Quantization of NN weights has become an important topic due to its impact on their energy efficiency, inference time and deployment on hardware. Although post-training quantization is well-studied, training optimal quantized NNs involves combinatorial non-convex optimization problems which appear intractable. In this work, we introduce a convex optimization strategy to train quantized NNs with polynomial activations. Our method leverages hidden convexity in two-layer neural networks from the recent literature, semidefinite lifting, and Grothendieck's identity. Surprisingly, we show that certain quantized NN problems can be solved to global optimality provably in polynomial time in all relevant parameters via tight semidefinite relaxations. We present numerical examples to illustrate the effectiveness of our method.

Xiaolong Yang · Xiaohong Jia · Dihong Gong · Dong-Ming Yan · Zhifeng Li · Wei Liu

Face recognition is an important yet challenging problem in computer vision. A major challenge in practical face recognition applications lies in significant variations between profile and frontal faces. Traditional techniques address this challenge either by synthesizing frontal faces or by pose invariant learning. In this paper, we propose a novel method with Lie algebra theory to explore how face rotation in the 3D space affects the deep feature generation process of convolutional neural networks (CNNs). We prove that face rotation in the image space is equivalent to an additive residual component in the feature space of CNNs, which is determined solely by the rotation. Based on this theoretical finding, we further design a Lie Algebraic Residual Network (LARNet) for tackling pose robust face recognition. Our LARNet consists of a residual subnet for decoding rotation information from input face images, and a gating subnet to learn rotation magnitude for controlling the strength of the residual component contributing to the feature learning process. Comprehensive experimental evaluations on both frontal-profile face datasets and general face recognition datasets convincingly demonstrate that our method consistently outperforms the state-of-the-art ones.

Mikel Landajuela Larma · Brenden Petersen · Sookyung Kim · Claudio Santiago · Ruben Glatt · Nathan Mundhenk · Jacob Pettit · Daniel Faissol

Deep reinforcement learning (DRL) has proven successful for many difficult control problems by learning policies represented by neural networks. However, the complexity of neural network-based policies—involving thousands of composed non-linear operators—can render them problematic to understand, trust, and deploy. In contrast, simple policies comprising short symbolic expressions can facilitate human understanding, while also being transparent and exhibiting predictable behavior. To this end, we propose deep symbolic policy, a novel approach to directly search the space of symbolic policies. We use an autoregressive recurrent neural network to generate control policies represented by tractable mathematical expressions, employing a risk-seeking policy gradient to maximize performance of the generated policies. To scale to environments with multi-dimensional action spaces, we propose an "anchoring" algorithm that distills pre-trained neural network-based policies into fully symbolic policies, one action dimension at a time. We also introduce two novel methods to improve exploration in DRL-based combinatorial optimization, building on ideas of entropy regularization and distribution initialization. Despite their dramatically reduced complexity, we demonstrate that discovered symbolic policies outperform seven state-of-the-art DRL algorithms in terms of average rank and average normalized episodic reward across eight benchmark environments.

Mitchell Wortsman · Maxwell Horton · Carlos Guestrin · Ali Farhadi · Mohammad Rastegari

Recent observations have advanced our understanding of the neural network optimization landscape, revealing the existence of (1) paths of high accuracy containing diverse solutions and (2) wider minima offering improved performance. Previous methods observing diverse paths require multiple training runs. In contrast we aim to leverage both property (1) and (2) with a single method and in a single training run. With a similar computational cost as training one model, we learn lines, curves, and simplexes of high-accuracy neural networks. These neural network subspaces contain diverse solutions that can be ensembled, approaching the ensemble performance of independently trained networks without the training cost. Moreover, using the subspace midpoint boosts accuracy, calibration, and robustness to label noise, outperforming Stochastic Weight Averaging.

Yasaman Esfandiari · Sin Yong Tan · Zhanhong Jiang · Aditya Balu · Ethan Herron · Chinmay Hegde · Soumik Sarkar

Decentralized learning enables a group of collaborative agents to learn models using a distributed dataset without the need for a central parameter server. Recently, decentralized learning algorithms have demonstrated state-of-the-art results on benchmark data sets, comparable with centralized algorithms. However, the key assumption to achieve competitive performance is that the data is independently and identically distributed (IID) among the agents which, in real-life applications, is often not applicable. Inspired by ideas from continual learning, we propose Cross-Gradient Aggregation (CGA), a novel decentralized learning algorithm where (i) each agent aggregates cross-gradient information, i.e., derivatives of its model with respect to its neighbors' datasets, and (ii) updates its model using a projected gradient based on quadratic programming (QP). We theoretically analyze the convergence characteristics of CGA and demonstrate its efficiency on non-IID data distributions sampled from the MNIST and CIFAR-10 datasets. Our empirical comparisons show superior learning performance of CGA over existing state-of-the-art decentralized learning algorithms, as well as maintaining the improved performance under information compression to reduce peer-to-peer communication overhead. The code is available here on GitHub.

Tianhao Zhang · 岳珩 李 · Chen Wang · Guangming Xie · Zongqing Lu

Value decomposition recently injects vigorous vitality into multi-agent actor-critic methods. However, existing decomposed actor-critic methods cannot guarantee the convergence of global optimum. In this paper, we present a novel multi-agent actor-critic method, FOP, which can factorize the optimal joint policy induced by maximum-entropy multi-agent reinforcement learning (MARL) into individual policies. Theoretically, we prove that factorized individual policies of FOP converge to the global optimum. Empirically, in the well-known matrix game and differential game, we verify that FOP can converge to the global optimum for both discrete and continuous action spaces. We also evaluate FOP on a set of StarCraft II micromanagement tasks, and demonstrate that FOP substantially outperforms state-of-the-art decomposed value-based and actor-critic methods.

Lily Zhang · Mark Goldstein · Rajesh Ranganath

Deep generative models (DGMs) seem a natural fit for detecting out-of-distribution (OOD) inputs, but such models have been shown to assign higher probabilities or densities to OOD images than images from the training distribution. In this work, we explain why this behavior should be attributed to model misestimation. We first prove that no method can guarantee performance beyond random chance without assumptions on which out-distributions are relevant. We then interrogate the typical set hypothesis, the claim that relevant out-distributions can lie in high likelihood regions of the data distribution, and that OOD detection should be defined based on the data distribution's typical set. We highlight the consequences implied by assuming support overlap between in- and out-distributions, as well as the arbitrariness of the typical set for OOD detection. Our results suggest that estimation error is a more plausible explanation than the misalignment between likelihood-based OOD detection and out-distributions of interest, and we illustrate how even minimal estimation error can lead to OOD detection failures, yielding implications for future work in deep generative modeling and OOD detection.

Susan Amin · Maziar Gomrokchi · Hossein Aboutalebi · Harsh Satija · Doina Precup

A major challenge in reinforcement learning is the design of exploration strategies, especially for environments with sparse reward structures and continuous state and action spaces. Intuitively, if the reinforcement signal is very scarce, the agent should rely on some form of short-term memory in order to cover its environment efficiently. We propose a new exploration method, based on two intuitions: (1) the choice of the next exploratory action should depend not only on the (Markovian) state of the environment, but also on the agent's trajectory so far, and (2) the agent should utilize a measure of spread in the state space to avoid getting stuck in a small region. Our method leverages concepts often used in statistical physics to provide explanations for the behavior of simplified (polymer) chains in order to generate persistent (locally self-avoiding) trajectories in state space. We discuss the theoretical properties of locally self-avoiding walks and their ability to provide a kind of short-term memory through a decaying temporal correlation within the trajectory. We provide empirical evaluations of our approach in a simulated 2D navigation task, as well as higher-dimensional MuJoCo continuous control locomotion tasks with sparse rewards.

Miao Zhang · Steven Su · Shirui Pan · Xiaojun Chang · Ehsan Abbasnejad · Reza Haffari

Differentiable ARchiTecture Search(DARTS) has recently become the mainstream in the neural architecture search (NAS) due to its efficiency and simplicity. With a gradient-based bi-level optimization, DARTS alternately optimizes the inner model weights and the outer architecture parameter in a weight-sharing supernet. A key challenge to the scalability and quality of the learned architectures is the need for differentiating through the inner-loop optimisation. While much has been discussed about several potentially fatal factors in DARTS, the architecture gradient, a.k.a. hypergradient, has received less attention. In this paper, we tackle the hypergradient computation in DARTS based on the implicit function theorem, making it only depends on the obtained solution to the inner-loop optimization and agnostic to the optimization path. To further reduce the computational requirements, we formulate a stochastic hypergradient approximation for differentiable NAS, and theoretically show that the architecture optimization with the proposed method is expected to converge to a stationary point. Comprehensive experiments on two NAS benchmark search spaces and the common NAS search space verify the effectiveness of our proposed method. It leads to architectures outperforming, with large margins, those learned by the baseline methods.

Itay Hubara · Yury Nahshan · Yair Hanani · Ron Banner · Daniel Soudry

Lately, post-training quantization methods have gained considerable attention, as they are simple to use, and require only a small unlabeled calibration set. This small dataset cannot be used to fine-tune the model without significant over-fitting. Instead, these methods only use the calibration set to set the activations' dynamic ranges. However, such methods always resulted in significant accuracy degradation, when used below 8-bits (except on small datasets). Here we aim to break the 8-bit barrier. To this end, we minimize the quantization errors of each layer or block separately by optimizing its parameters over the calibration set. We empirically demonstrate that this approach is: (1) much less susceptible to over-fitting than the standard fine-tuning approaches, and can be used even on a very small calibration set; and (2) more powerful than previous methods, which only set the activations' dynamic ranges. We suggest two flavors for our method, parallel and sequential aim for a fixed and flexible bit-width allocation. For the latter, we demonstrate how to optimally allocate the bit-widths for each layer, while constraining accuracy degradation or model compression by proposing a novel integer programming formulation. Finally, we suggest model global statistics tuning, to correct biases introduced during quantization. Together, these …

Vu Nguyen · Tam Le · Makoto Yamada · Michael A Osborne

Neural architecture search (NAS) automates the design of deep neural networks. One of the main challenges in searching complex and non-continuous architectures is to compare the similarity of networks that the conventional Euclidean metric may fail to capture. Optimal transport (OT) is resilient to such complex structure by considering the minimal cost for transporting a network into another. However, the OT is generally not negative definite which may limit its ability to build the positive-definite kernels required in many kernel-dependent frameworks. Building upon tree-Wasserstein (TW), which is a negative definite variant of OT, we develop a novel discrepancy for neural architectures, and demonstrate it within a Gaussian process surrogate model for the sequential NAS settings. Furthermore, we derive a novel parallel NAS, using quality k-determinantal point process on the GP posterior, to select diverse and high-performing architectures from a discrete set of candidates. Empirically, we demonstrate that our TW-based approaches outperform other baselines in both sequential and parallel NAS.

Mert Gurbuzbalaban · Umut Simsekli · Lingjiong Zhu
In recent years, various notions of capacity and complexity have been proposed for characterizing the generalization properties of stochastic gradient descent (SGD) in deep learning. Some of the popular notions that correlate well with the performance on unseen data are (i) the `flatness' of the local minimum found by SGD, which is related to the eigenvalues of the Hessian, (ii) the ratio of the stepsize $\eta$ to the batch-size $b$, which essentially controls the magnitude of the stochastic gradient noise, and (iii) the `tail-index', which measures the heaviness of the tails of the network weights at convergence. In this paper, we argue that these three seemingly unrelated perspectives for generalization are deeply linked to each other. We claim that depending on the structure of the Hessian of the loss at the minimum, and the choices of the algorithm parameters $\eta$ and $b$, the SGD iterates will converge to a \emph{heavy-tailed} stationary distribution. We rigorously prove this claim in the setting of quadratic optimization: we show that even in a simple linear regression problem with independent and identically distributed data whose distribution has finite moments of all order, the iterates can be heavy-tailed with infinite variance. We further characterize the behavior …
Ehsan Kazemi · shervin minaee · Moran Feldman · Amin Karbasi
In this paper, we propose scalable methods for maximizing a regularized submodular function $f \triangleq g-\ell$ expressed as the difference between a monotone submodular function $g$ and a modular function $\ell$. Submodularity is inherently related to the notions of diversity, coverage, and representativeness. In particular, finding the mode (i.e., the most likely configuration) of many popular probabilistic models of diversity, such as determinantal point processes and strongly log-concave distributions, involves maximization of (regularized) submodular functions. Since a regularized function $f$ can potentially take on negative values, the classic theory of submodular maximization, which heavily relies on the non-negativity assumption of submodular functions, is not applicable. To circumvent this challenge, we develop the first one-pass streaming algorithm for maximizing a regularized submodular function subject to a $k$-cardinality constraint. Furthermore, we develop the first distributed algorithm that returns a solution $S$ in $O(1/ \epsilon)$ rounds of MapReduce computation. We highlight that our result, even for the unregularized case where the modular term $\ell$ is zero, improves the memory and communication complexity of the state-of-the-art by a factor of $O(1/ \epsilon)$ while arguably provides a simpler distributed algorithm and a unifying analysis. We empirically study the performance of our scalable methods on a …
Wei-Fang Sun · Cheng-Kuang Lee · Chun-Yi Lee

In fully cooperative multi-agent reinforcement learning (MARL) settings, the environments are highly stochastic due to the partial observability of each agent and the continuously changing policies of the other agents. To address the above issues, we integrate distributional RL and value function factorization methods by proposing a Distributional Value Function Factorization (DFAC) framework to generalize expected value function factorization methods to their distributional variants. DFAC extends the individual utility functions from deterministic variables to random variables, and models the quantile function of the total return as a quantile mixture. To validate DFAC, we demonstrate DFAC's ability to factorize a simple two-step matrix game with stochastic rewards and perform experiments on all Super Hard tasks of StarCraft Multi-Agent Challenge, showing that DFAC is able to outperform expected value function factorization baselines.

Mingxing Tan · Quoc Le

This paper introduces EfficientNetV2, a new family of convolutional networks that have faster training speed and better parameter efficiency than previous models. To develop these models, we use a combination of training-aware neural architecture search and scaling, to jointly optimize training speed and parameter efficiency. The models were searched from the search space enriched with new ops such as Fused-MBConv. Our experiments show that EfficientNetV2 models train much faster than state-of-the-art models while being up to 6.8x smaller. Our training can be further sped up by progressively increasing the image size during training, but it often causes a drop in accuracy. To compensate for this accuracy drop, we propose an improved method of progressive learning, which adaptively adjusts regularization (e.g. data augmentation) along with image size. With progressive learning, our EfficientNetV2 significantly outperforms previous models on ImageNet and CIFAR/Cars/Flowers datasets. By pretraining on the same ImageNet21k, our EfficientNetV2 achieves 87.3% top-1 accuracy on ImageNet ILSVRC2012, outperforming the recent ViT by 2.0% accuracy while training 5x-11x faster using the same computing resources.

Yue Wu · Shuangfei Zhai · Nitish Srivastava · Joshua M Susskind · Jian Zhang · Ruslan Salakhutdinov · Hanlin Goh

Offline Reinforcement Learning promises to learn effective policies from previously-collected, static datasets without the need for exploration. However, existing Q-learning and actor-critic based off-policy RL algorithms fail when bootstrapping from out-of-distribution (OOD) actions or states. We hypothesize that a key missing ingredient from the existing methods is a proper treatment of uncertainty in the offline setting. We propose Uncertainty Weighted Actor-Critic (UWAC), an algorithm that detects OOD state-action pairs and down-weights their contribution in the training objectives accordingly. Implementation-wise, we adopt a practical and effective dropout-based uncertainty estimation method that introduces very little overhead over existing RL algorithms. Empirically, we observe that UWAC substantially improves model stability during training. In addition, UWAC out-performs existing offline RL methods on a variety of competitive tasks, and achieves significant performance gains over the state-of-the-art baseline on datasets with sparse demonstrations collected from human experts.

Minqi Jiang · Edward Grefenstette · Tim Rocktäschel

Environments with procedurally generated content serve as important benchmarks for testing systematic generalization in deep reinforcement learning. In this setting, each level is an algorithmically created environment instance with a unique configuration of its factors of variation. Training on a prespecified subset of levels allows for testing generalization to unseen levels. What can be learned from a level depends on the current policy, yet prior work defaults to uniform sampling of training levels independently of the policy. We introduce Prioritized Level Replay (PLR), a general framework for selectively sampling the next training level by prioritizing those with higher estimated learning potential when revisited in the future. We show TD-errors effectively estimate a level's future learning potential and, when used to guide the sampling procedure, induce an emergent curriculum of increasingly difficult levels. By adapting the sampling of training levels, PLR significantly improves sample-efficiency and generalization on Procgen Benchmark—matching the previous state-of-the-art in test return—and readily combines with other methods. Combined with the previous leading method, PLR raises the state-of-the-art to over 76% improvement in test return relative to standard RL baselines.

Panagiotis Eustratiadis · Henry Gouk · Da Li · Timothy Hospedales

Stochastic Neural Networks (SNNs) that inject noise into their hidden layers have recently been shown to achieve strong robustness against adversarial attacks. However, existing SNNs are usually heuristically motivated, and often rely on adversarial training, which is computationally costly. We propose a new SNN that achieves state-of-the-art performance without relying on adversarial training, and enjoys solid theoretical justification. Specifically, while existing SNNs inject learned or hand-tuned isotropic noise, our SNN learns an anisotropic noise distribution to optimize a learning-theoretic bound on adversarial robustness. We evaluate our method on a number of popular benchmarks, show that it can be applied to different architectures, and that it provides robustness to a variety of white-box and black-box attacks, while being simple and fast to train compared to existing alternatives.

Graziano Mita · Maurizio Filippone · Pietro Michiardi

A large part of the literature on learning disentangled representations focuses on variational autoencoders (VAEs). Recent developments demonstrate that disentanglement cannot be obtained in a fully unsupervised setting without inductive biases on models and data. However, Khemakhem et al., AISTATS, 2020 suggest that employing a particular form of factorized prior, conditionally dependent on auxiliary variables complementing input observations, can be one such bias, resulting in an identifiable model with guarantees on disentanglement. Working along this line, we propose a novel VAE-based generative model with theoretical guarantees on identifiability. We obtain our conditional prior over the latents by learning an optimal representation, which imposes an additional strength on their regularization. We also extend our method to semi-supervised settings. Experimental results indicate superior performance with respect to state-of-the-art approaches, according to several established metrics proposed in the literature on disentanglement.

Honglin Yuan · Manzil Zaheer · Sashank Jakkam Reddi

Federated Learning (FL) is a distributed learning paradigm that scales on-device learning collaboratively and privately. Standard FL algorithms such as FᴇᴅAᴠɢ are primarily geared towards smooth unconstrained settings. In this paper, we study the Federated Composite Optimization (FCO) problem, in which the loss function contains a non-smooth regularizer. Such problems arise naturally in FL applications that involve sparsity, low-rank, monotonicity, or more general constraints. We first show that straightforward extensions of primal algorithms such as FedAvg are not well-suited for FCO since they suffer from the "curse of primal averaging," resulting in poor convergence. As a solution, we propose a new primal-dual algorithm, Federated Dual Averaging (FedDualAvg), which by employing a novel server dual averaging procedure circumvents the curse of primal averaging. Our theoretical analysis and empirical experiments demonstrate that FedDualAvg outperforms the other baselines.

Chuan Wen · Jierui Lin · Jianing Qian · Yang Gao · Dinesh Jayaraman

Imitation learning trains control policies by mimicking pre-recorded expert demonstrations. In partially observable settings, imitation policies must rely on observation histories, but many seemingly paradoxical results show better performance for policies that only access the most recent observation. Recent solutions ranging from causal graph learning to deep information bottlenecks have shown promising results, but failed to scale to realistic settings such as visual imitation. We propose a solution that outperforms these prior approaches by upweighting demonstration keyframes corresponding to expert action changepoints. This simple approach easily scales to complex visual imitation settings. Our experimental results demonstrate consistent performance improvements over all baselines on image-based Gym MuJoCo continuous control tasks. Finally, on the CARLA photorealistic vision-based urban driving simulator, we resolve a long-standing issue in behavioral cloning for driving by demonstrating effective imitation from observation histories. Supplementary materials and code at: \url{https://tinyurl.com/imitation-keyframes}.

Amnon Catav · Boyang Fu · Yazeed Zoabi · Ahuva Weiss Meilik · Noam Shomron · Jason Ernst · Sriram Sankararaman · Ran Gilad-Bachrach

In recent years, methods were proposed for assigning feature importance scores to measure the contribution of individual features. While in some cases the goal is to understand a specific model, in many cases the goal is to understand the contribution of certain properties (features) to a real-world phenomenon. Thus, a distinction has been made between feature importance scores that explain a model and scores that explain the data. When explaining the data, machine learning models are used as proxies in settings where conducting many real-world experiments is expensive or prohibited. While existing feature importance scores show great success in explaining models, we demonstrate their limitations when explaining the data, especially in the presence of correlations between features. Therefore, we develop a set of axioms to capture properties expected from a feature importance score when explaining data and prove that there exists only one score that satisfies all of them, the Marginal Contribution Feature Importance (MCI). We analyze the theoretical properties of this score function and demonstrate its merits empirically.

Xue Yang · Junchi Yan · Qi Ming · Wentao Wang · xiaopeng zhang · Qi Tian

Boundary discontinuity and its inconsistency to the final detection metric have been the bottleneck for rotating detection regression loss design. In this paper, we propose a novel regression loss based on Gaussian Wasserstein distance as a fundamental approach to solve the problem. Specifically, the rotated bounding box is converted to a 2-D Gaussian distribution, which enables to approximate the indifferentiable rotational IoU induced loss by the Gaussian Wasserstein distance (GWD) which can be learned efficiently by gradient back-propagation. GWD can still be informative for learning even there is no overlapping between two rotating bounding boxes which is often the case for small object detection. Thanks to its three unique properties, GWD can also elegantly solve the boundary discontinuity and square-like problem regardless how the bounding box is defined. Experiments on five datasets using different detectors show the effectiveness of our approach, and codes are available at https://github.com/yangxue0827/RotationDetection.

Yiwei Liu · Jiamou Liu · Kaibin Wan · Zhan Qin · Zijian Zhang · Bakhadyr Khoussainov · Liehuang Zhu

Norm emergence is a process where agents in a multi-agent system establish self-enforcing conformity through repeated interactions. When such interactions are confined to a social topology, several self-reinforcing substructures (SRS) may emerge within the population. This prevents a formation of a global norm. We propose incremental social instruments (ISI) to dissolve these SRSs by creating ties between agents. Establishing ties requires some effort and cost. Hence, it is worth to design methods that build a small number of ties yet dissolve the SRSs. By using the notion of information entropy, we propose an indicator called the BA-ratio that measures the current SRSs. We find that by building ties with minimal BA-ratio, our ISI is effective in facilitating the global norm emergence. We explain this through our experiments and theoretical results. Furthermore, we propose the small-degree principle in minimising the BA-ratio that helps us to design efficient ISI algorithms for finding the optimal ties. Experiments on both synthetic and real-world network topologies demonstrate that our adaptive ISI is efficient at dissolving SRS.

Tomoki Watanabe · Paolo Favaro

We propose a novel GAN training scheme that can handle any level of labeling in a unified manner. Our scheme introduces a form of artificial labeling that can incorporate manually defined labels, when available, and induce an alignment between them. To define the artificial labels, we exploit the assumption that neural network generators can be trained more easily to map nearby latent vectors to data with semantic similarities, than across separate categories. We use generated data samples and their corresponding artificial conditioning labels to train a classifier. The classifier is then used to self-label real data. To boost the accuracy of the self-labeling, we also use the exponential moving average of the classifier. However, because the classifier might still make mistakes, especially at the beginning of the training, we also refine the labels through self-attention, by using the labeling of real data samples only when the classifier outputs a high classification probability score. We evaluate our approach on CIFAR-10, STL-10 and SVHN, and show that both self-labeling and self-attention consistently improve the quality of generated data. More surprisingly, we find that the proposed scheme can even outperform class-conditional GANs.

Jim Fan · Guanzhi Wang · De-An Huang · Zhiding Yu · Li Fei-Fei · Yuke Zhu · Anima Anandkumar

Generalization has been a long-standing challenge for reinforcement learning (RL). Visual RL, in particular, can be easily distracted by irrelevant factors in high-dimensional observation space. In this work, we consider robust policy learning which targets zero-shot generalization to unseen visual environments with large distributional shift. We propose SECANT, a novel self-expert cloning technique that leverages image augmentation in two stages to decouple robust representation learning from policy optimization. Specifically, an expert policy is first trained by RL from scratch with weak augmentations. A student network then learns to mimic the expert policy by supervised learning with strong augmentations, making its representation more robust against visual variations compared to the expert. Extensive experiments demonstrate that SECANT significantly advances the state of the art in zero-shot generalization across 4 challenging domains. Our average reward improvements over prior SOTAs are: DeepMind Control (+26.5%), robotic manipulation (+337.8%), vision-based autonomous driving (+47.7%), and indoor object navigation (+15.8%). Code release and video are available at https://linxifan.github.io/secant-site/.

Sumedh Sontakke · Arash Mehrjou · Laurent Itti · Bernhard Schölkopf

Humans show an innate ability to learn the regularities of the world through interaction. By performing experiments in our environment, we are able to discern the causal factors of variation and infer how they affect the dynamics of our world. Analogously, here we attempt to equip reinforcement learning agents with the ability to perform experiments that facilitate a categorization of the rolled-out trajectories, and to subsequently infer the causal factors of the environment in a hierarchical manner. We introduce a novel intrinsic reward, called causal curiosity, and show that it allows our agents to learn optimal sequences of actions, and to discover causal factors in the dynamics. The learned behavior allows the agent to infer a binary quantized representation for the ground-truth causal factors in every environment. Additionally, we find that these experimental behaviors are semantically meaningful (e.g., to differentiate between heavy and light blocks, our agents learn to lift them), and are learnt in a self-supervised manner with approximately 2.5 times less data than conventional supervised planners. We show that these behaviors can be re-purposed and fine-tuned (e.g., from lifting to pushing or other downstream tasks). Finally, we show that the knowledge of causal factor representations aids zero-shot learning …

Sahil Sidheekh · Aroof Aimen · Narayanan Chatapuram Krishnan

Despite the accomplishments of Generative Adversarial Networks (GANs) in modeling data distributions, training them remains a challenging task. A contributing factor to this difficulty is the non-intuitive nature of the GAN loss curves, which necessitates a subjective evaluation of the generated output to infer training progress. Recently, motivated by game theory, Duality Gap has been proposed as a domain agnostic measure to monitor GAN training. However, it is restricted to the setting when the GAN converges to a Nash equilibrium. But GANs need not always converge to a Nash equilibrium to model the data distribution. In this work, we extend the notion of duality gap to proximal duality gap that is applicable to the general context of training GANs where Nash equilibria may not exist. We show theoretically that the proximal duality gap can monitor the convergence of GANs to a broader spectrum of equilibria that subsumes Nash equilibria. We also theoretically establish the relationship between the proximal duality gap and the divergence between the real and generated data distributions for different GAN formulations. Our results provide new insights into the nature of GAN convergence. Finally, we validate experimentally the usefulness of proximal duality gap for monitoring and influencing GAN …

Xiang Li · Shusen Wang · Kun Chen · Zhihua Zhang
We study distributed computing of the truncated singular value decomposition (SVD). We develop an algorithm that we call \texttt{LocalPower} for improving communication efficiency. Specifically, we uniformly partition the dataset among $m$ nodes and alternate between multiple (precisely $p$) local power iterations and one global aggregation. In the aggregation, we propose to weight each local eigenvector matrix with orthogonal Procrustes transformation (OPT). As a practical surrogate of OPT, sign-fixing, which uses a diagonal matrix with $\pm 1$ entries as weights, has better computation complexity and stability in experiments. We theoretically show that under certain assumptions \texttt{LocalPower} lowers the required number of communications by a factor of $p$ to reach a constant accuracy. We also show that the strategy of periodically decaying $p$ helps obtain high-precision solutions. We conduct experiments to demonstrate the effectiveness of \texttt{LocalPower}.
Qiaomin Xie · Zhuoran Yang · Zhaoran Wang · Andreea Minca

We study reinforcement learning in mean-field games. To achieve the Nash equilibrium, which consists of a policy and a mean-field state, existing algorithms require obtaining the optimal policy while fixing any mean-field state. In practice, however, the policy and the mean-field state evolve simultaneously, as each agent is learning while playing. To bridge such a gap, we propose a fictitious play algorithm, which alternatively updates the policy (learning) and the mean-field state (playing) by one step of policy optimization and gradient descent, respectively. Despite the nonstationarity induced by such an alternating scheme, we prove that the proposed algorithm converges to the Nash equilibrium with an explicit convergence rate. To the best of our knowledge, it is the first provably efficient algorithm that achieves learning while playing via alternating updates.

Yi Wan · Abhishek Naik · Richard Sutton

We introduce learning and planning algorithms for average-reward MDPs, including 1) the first general proven-convergent off-policy model-free control algorithm without reference states, 2) the first proven-convergent off-policy model-free prediction algorithm, and 3) the first off-policy learning algorithm that converges to the actual value function rather than to the value function plus an offset. All of our algorithms are based on using the temporal-difference error rather than the conventional error when updating the estimate of the average reward. Our proof techniques are a slight generalization of those by Abounadi, Bertsekas, and Borkar (2001). In experiments with an Access-Control Queuing Task, we show some of the difficulties that can arise when using methods that rely on reference states and argue that our new algorithms are significantly easier to use.

Michal Moshkovitz · Yao-Yuan Yang · Kamalika Chaudhuri

Recent research has recognized interpretability and robustness as essential properties of trustworthy classification. Curiously, a connection between robustness and interpretability was empirically observed, but the theoretical reasoning behind it remained elusive. In this paper, we rigorously investigate this connection. Specifically, we focus on interpretation using decision trees and robustness to l_{\infty}-perturbation. Previous works defined the notion of r-separation as a sufficient condition for robustness. We prove upper and lower bounds on the tree size in case the data is r-separated. We then show that a tighter bound on the size is possible when the data is linearly separated. We provide the first algorithm with provable guarantees both on robustness, interpretability, and accuracy in the context of decision trees. Experiments confirm that our algorithm yields classifiers that are both interpretable and robust and have high accuracy.

Trung Le · Tuan Nguyen · Nhat Ho · Hung Bui · Dinh Phung

Deep domain adaptation (DDA) approaches have recently been shown to perform better than their shallow rivals with better modeling capacity on complex domains (e.g., image, structural data, and sequential data). The underlying idea is to learn domain invariant representations on a latent space that can bridge the gap between source and target domains. Several theoretical studies have established insightful understanding and the benefit of learning domain invariant features; however, they are usually limited to the case where there is no label shift, hence hindering its applicability. In this paper, we propose and study a new challenging setting that allows us to use a Wasserstein distance (WS) to not only quantify the data shift but also to define the label shift directly. We further develop a theory to demonstrate that minimizing the WS of the data shift leads to closing the gap between the source and target data distributions on the latent space (e.g., an intermediate layer of a deep net), while still being able to quantify the label shift with respect to this latent space. Interestingly, our theory can consequently explain certain drawbacks of learning domain invariant features on the latent space. Finally, grounded on the results and guidance of …

Daniel Nam · Younghoon Kim · Chan Youn Park

In this paper, we devise a distributional framework on actor-critic as a solution to distributional instability, action type restriction, and conflation between samples and statistics. We propose a new method that minimizes the Cramér distance with the multi-step Bellman target distribution generated from a novel Sample-Replacement algorithm denoted SR(\lambda), which learns the correct value distribution under multiple Bellman operations. Parameterizing a value distribution with Gaussian Mixture Model further improves the efficiency and the performance of the method, which we name GMAC. We empirically show that GMAC captures the correct representation of value distributions and improves the performance of a conventional actor-critic method with low computational cost, in both discrete and continuous action spaces using Arcade Learning Environment (ALE) and PyBullet environment.

Guanhua Fang · Ping Li

Latent variable models have been playing a central role in statistics, econometrics, machine learning with applications to repeated observation study, panel data inference, user behavior analysis, etc. In many modern applications, the inference based on latent variable models involves one or several of the following features: the presence of complex latent structure, the observed and latent variables being continuous or discrete, constraints on parameters, and data size being large. Therefore, solving an estimation problem for general latent variable models is highly non-trivial. In this paper, we consider a gradient based method via using variance reduction technique to accelerate estimation procedure. Theoretically, we show the convergence results for the proposed method under general and mild model assumptions. The algorithm has better computational complexity compared with the classical gradient methods and maintains nice statistical properties. Various numerical results corroborate our theory.

Kaixin Wang · Kuangqi Zhou · Qixin Zhang · Jie Shao · Bryan Hooi · Jiashi Feng

The Laplacian representation recently gains increasing attention for reinforcement learning as it provides succinct and informative representation for states, by taking the eigenvectors of the Laplacian matrix of the state-transition graph as state embeddings. Such representation captures the geometry of the underlying state space and is beneficial to RL tasks such as option discovery and reward shaping. To approximate the Laplacian representation in large (or even continuous) state spaces, recent works propose to minimize a spectral graph drawing objective, which however has infinitely many global minimizers other than the eigenvectors. As a result, their learned Laplacian representation may differ from the ground truth. To solve this problem, we reformulate the graph drawing objective into a generalized form and derive a new learning objective, which is proved to have eigenvectors as its unique global minimizer. It enables learning high-quality Laplacian representations that faithfully approximate the ground truth. We validate this via comprehensive experiments on a set of gridworld and continuous control environments. Moreover, we show that our learned Laplacian representations lead to more exploratory options and better reward shaping.

Xueqing Wu · Lewen Wang · Yingce Xia · Weiqing Liu · Lijun Wu · Shufang Xie · Tao Qin · Tie-Yan Liu

Sequence learning has attracted much research attention from the machine learning community in recent years. In many applications, a sequence learning task is usually associated with multiple temporally correlated auxiliary tasks, which are different in terms of how much input information to use or which future step to predict. For example, (i) in simultaneous machine translation, one can conduct translation under different latency (i.e., how many input words to read/wait before translation); (ii) in stock trend forecasting, one can predict the price of a stock in different future days (e.g., tomorrow, the day after tomorrow). While it is clear that those temporally correlated tasks can help each other, there is a very limited exploration on how to better leverage multiple auxiliary tasks to boost the performance of the main task. In this work, we introduce a learnable scheduler to sequence learning, which can adaptively select auxiliary tasks for training depending on the model status and the current training data. The scheduler and the model for the main task are jointly trained through bi-level optimization. Experiments show that our method significantly improves the performance of simultaneous machine translation and stock trend forecasting.

Elliot Chane-Sane · Cordelia Schmid · Ivan Laptev

Goal-conditioned reinforcement learning endows an agent with a large variety of skills, but it often struggles to solve tasks that require more temporally extended reasoning. In this work, we propose to incorporate imagined subgoals into policy learning to facilitate learning of complex tasks. Imagined subgoals are predicted by a separate high-level policy, which is trained simultaneously with the policy and its critic. This high-level policy predicts intermediate states halfway to the goal using the value function as a reachability metric. We don’t require the policy to reach these subgoals explicitly. Instead, we use them to define a prior policy, and incorporate this prior into a KL-constrained policy iteration scheme to speed up and regularize learning. Imagined subgoals are used during policy learning, but not during test time, where we only apply the learned policy. We evaluate our approach on complex robotic navigation and manipulation tasks and show that it outperforms existing methods by a large margin.

Matthieu Zimmer · Claire Glanois · Umer Siddique · Paul Weng

We consider the problem of learning fair policies in (deep) cooperative multi-agent reinforcement learning (MARL). We formalize it in a principled way as the problem of optimizing a welfare function that explicitly encodes two important aspects of fairness: efficiency and equity. We provide a theoretical analysis of the convergence of policy gradient for this problem. As a solution method, we propose a novel neural network architecture, which is composed of two sub-networks specifically designed for taking into account these two aspects of fairness. In experiments, we demonstrate the importance of the two sub-networks for fair optimization. Our overall approach is general as it can accommodate any (sub)differentiable welfare function. Therefore, it is compatible with various notions of fairness that have been proposed in the literature (e.g., lexicographic maximin, generalized Gini social welfare function, proportional fairness). Our method is generic and can be implemented in various MARL settings: centralized training and decentralized execution, or fully decentralized. Finally, we experimentally validate our approach in various domains and show that it can perform much better than previous methods, both in terms of efficiency and equity.

Chaoyu Guan · Xin Wang · wenwu zhu

Self-attention mechanisms have been widely adopted in many machine learning areas, including Natural Language Processing (NLP) and Graph Representation Learning (GRL), etc. However, existing works heavily rely on hand-crafted design to obtain customized attention mechanisms. In this paper, we automate Key, Query and Value representation design, which is one of the most important steps to obtain effective self-attentions. We propose an automated self-attention representation model, AutoAttend, which can automatically search powerful attention representations for downstream tasks leveraging Neural Architecture Search (NAS). In particular, we design a tailored search space for attention representation automation, which is flexible to produce effective attention representation designs. Based on the design prior obtained from attention representations in previous works, we further regularize our search space to reduce the space complexity without the loss of expressivity. Moreover, we propose a novel context-aware parameter sharing mechanism considering special characteristics of each sub-architecture to provide more accurate architecture estimations when conducting parameter sharing in our tailored search space. Experiments show the superiority of our proposed AutoAttend model over previous state-of-the-arts on eight text classification tasks in NLP and four node classification tasks in GRL.

Minhui Huang · Shiqian Ma · Lifeng Lai
The Wasserstein distance has become increasingly important in machine learning and deep learning. Despite its popularity, the Wasserstein distance is hard to approximate because of the curse of dimensionality. A recently proposed approach to alleviate the curse of dimensionality is to project the sampled data from the high dimensional probability distribution onto a lower-dimensional subspace, and then compute the Wasserstein distance between the projected data. However, this approach requires to solve a max-min problem over the Stiefel manifold, which is very challenging in practice. In this paper, we propose a Riemannian block coordinate descent (RBCD) method to solve this problem, which is based on a novel reformulation of the regularized max-min problem over the Stiefel manifold. We show that the complexity of arithmetic operations for RBCD to obtain an $\epsilon$-stationary point is $O(\epsilon^{-3})$, which is significantly better than the complexity of existing methods. Numerical results on both synthetic and real datasets demonstrate that our method is more efficient than existing methods, especially when the number of sampled data is very large.
Rotem Zamir Aviv · Ido Hakimi · Assaf Schuster · Kfir Levy

We consider stochastic convex optimization problems, where several machines act asynchronously in parallel while sharing a common memory. We propose a robust training method for the constrained setting and derive non asymptotic convergence guarantees that do not depend on prior knowledge of update delays, objective smoothness, and gradient variance. Conversely, existing methods for this setting crucially rely on this prior knowledge, which render them unsuitable for essentially all shared-resources computational environments, such as clouds and data centers. Concretely, existing approaches are unable to accommodate changes in the delays which result from dynamic allocation of the machines, while our method implicitly adapts to such changes.

Flavio Chierichetti · Ravi Kumar · Andrew Tomkins
A Random Utility Model (RUM) is a distribution on permutations over a universe of items. For each subset of the universe, a RUM induces a natural distribution of the winner in the subset: choose a permutation according to the RUM distribution and pick the maximum item in the subset according to the chosen permutation. RUMs are widely used in the theory of discrete choice. In this paper we consider the question of the (lossy) compressibility of RUMs on a universe of size $n$, i.e., the minimum number of bits required to approximate the winning probabilities of each slate. Our main result is that RUMs can be approximated using $\tilde{O}(n^2)$ bits, an exponential improvement over the standard representation; furthermore, we show that this bound is optimal. En route, we sharpen the classical existential result of McFadden and Train (2000) by showing that the minimum size of a mixture of multinomial logits required to can approximate a general RUM is $\tilde{\Theta}(n)$.
Marin Biloš · Stephan Günnemann

Modeling sets is an important problem in machine learning since this type of data can be found in many domains. A promising approach defines a family of permutation invariant densities with continuous normalizing flows. This allows us to maximize the likelihood directly and sample new realizations with ease. In this work, we demonstrate how calculating the trace, a crucial step in this method, raises issues that occur both during training and inference, limiting its practicality. We propose an alternative way of defining permutation equivariant transformations that give closed form trace. This leads not only to improvements while training, but also to better final performance. We demonstrate the benefits of our approach on point processes and general set modeling.

Vivek Jayaram · John Thickstun

This paper introduces an alternative approach to sampling from autoregressive models. Autoregressive models are typically sampled sequentially, according to the transition dynamics defined by the model. Instead, we propose a sampling procedure that initializes a sequence with white noise and follows a Markov chain defined by Langevin dynamics on the global log-likelihood of the sequence. This approach parallelizes the sampling process and generalizes to conditional sampling. Using an autoregressive model as a Bayesian prior, we can steer the output of a generative model using a conditional likelihood or constraints. We apply these techniques to autoregressive models in the visual and audio domains, with competitive results for audio source separation, super-resolution, and inpainting.

Zaynah Javed · Daniel Brown · Satvik Sharma · Jerry Zhu · Ashwin Balakrishna · Marek Petrik · Anca Dragan · Ken Goldberg

The difficulty in specifying rewards for many real-world problems has led to an increased focus on learning rewards from human feedback, such as demonstrations. However, there are often many different reward functions that explain the human feedback, leaving agents with uncertainty over what the true reward function is. While most policy optimization approaches handle this uncertainty by optimizing for expected performance, many applications demand risk-averse behavior. We derive a novel policy gradient-style robust optimization approach, PG-BROIL, that optimizes a soft-robust objective that balances expected performance and risk. To the best of our knowledge, PG-BROIL is the first policy optimization algorithm robust to a distribution of reward hypotheses which can scale to continuous MDPs. Results suggest that PG-BROIL can produce a family of behaviors ranging from risk-neutral to risk-averse and outperforms state-of-the-art imitation learning algorithms when learning from ambiguous demonstrations by hedging against uncertainty, rather than seeking to uniquely identify the demonstrator's reward function.

Shuang Cui · Kai Han · Tianshuai Zhu · Jing Tang · Benwei Wu · He Huang
Submodular optimization has numerous applications such as crowdsourcing and viral marketing. In this paper, we study the problem of non-negative submodular function maximization subject to a $k$-system constraint, which generalizes many other important constraints in submodular optimization such as cardinality constraint, matroid constraint, and $k$-extendible system constraint. The existing approaches for this problem are all based on deterministic algorithmic frameworks, and the best approximation ratio achieved by these algorithms (for a general submodular function) is $k+2\sqrt{k+2}+3$. We propose a randomized algorithm with an improved approximation ratio of $(1+\sqrt{k})^2$, while achieving nearly-linear time complexity significantly lower than that of the state-of-the-art algorithm. We also show that our algorithm can be further generalized to address a stochastic case where the elements can be adaptively selected, and propose an approximation ratio of $(1+\sqrt{k+1})^2$ for the adaptive optimization case. The empirical performance of our algorithms is extensively evaluated in several applications related to data mining and social computing, and the experimental results demonstrate the superiorities of our algorithms in terms of both utility and efficiency.
Peiyuan Liao · Han Zhao · Keyulu Xu · Tommi Jaakkola · Geoff Gordon · Stefanie Jegelka · Ruslan Salakhutdinov

While the advent of Graph Neural Networks (GNNs) has greatly improved node and graph representation learning in many applications, the neighborhood aggregation scheme exposes additional vulnerabilities to adversaries seeking to extract node-level information about sensitive attributes. In this paper, we study the problem of protecting sensitive attributes by information obfuscation when learning with graph structured data. We propose a framework to locally filter out pre-determined sensitive attributes via adversarial training with the total variation and the Wasserstein distance. Our method creates a strong defense against inference attacks, while only suffering small loss in task performance. Theoretically, we analyze the effectiveness of our framework against a worst-case adversary, and characterize an inherent trade-off between maximizing predictive accuracy and minimizing information leakage. Experiments across multiple datasets from recommender systems, knowledge graphs and quantum chemistry demonstrate that the proposed approach provides a robust defense across various graph structures and tasks, while producing competitive GNN encoders for downstream tasks.

Zixin Zhong · Wang Chi Cheung · Vincent Tan

We consider a best arm identification (BAI) problem for stochastic bandits with adversarial corruptions in the fixed-budget setting of T steps. We design a novel randomized algorithm, Probabilistic Sequential Shrinking(u) (PSS(u)), which is agnostic to the amount of corruptions. When the amount of corruptions per step (CPS) is below a threshold, PSS(u) identifies the best arm or item with probability tending to 1 as T→∞. Otherwise, the optimality gap of the identified item degrades gracefully with the CPS.We argue that such a bifurcation is necessary. In PSS(u), the parameter u serves to balance between the optimality gap and success probability. The injection of randomization is shown to be essential to mitigate the impact of corruptions. To demonstrate this, we design two attack strategies that are applicable to any algorithm. We apply one of them to a deterministic analogue of PSS(u) known as Successive Halving (SH) by Karnin et al. (2013). The attack strategy results in a high failure probability for SH, but PSS(u) remains robust. In the absence of corruptions, PSS(2)'s performance guarantee matches SH's. We show that when the CPS is sufficiently large, no algorithm can achieve a BAI probability tending to 1 as T→∞. Numerical experiments corroborate our …

Johan Björck · Xiangyu Chen · Christopher De Sa · Carla Gomes · Kilian Weinberger

Low-precision training has become a popular approach to reduce compute requirements, memory footprint, and energy consumption in supervised learning. In contrast, this promising approach has not yet enjoyed similarly widespread adoption within the reinforcement learning (RL) community, partly because RL agents can be notoriously hard to train even in full precision. In this paper we consider continuous control with the state-of-the-art SAC agent and demonstrate that a na\"ive adaptation of low-precision methods from supervised learning fails. We propose a set of six modifications, all straightforward to implement, that leaves the underlying agent and its hyperparameters unchanged but improves the numerical stability dramatically. The resulting modified SAC agent has lower memory and compute requirements while matching full-precision rewards, demonstrating that low-precision training can substantially accelerate state-of-the-art RL without parameter tuning.

Xingchen Wan · Vu Nguyen · Huong Ha · Binxin Ru · Cong Lu · Michael A Osborne

High-dimensional black-box optimisation remains an important yet notoriously challenging problem. Despite the success of Bayesian optimisation methods on continuous domains, domains that are categorical, or that mix continuous and categorical variables, remain challenging. We propose a novel solution---we combine local optimisation with a tailored kernel design, effectively handling high-dimensional categorical and mixed search spaces, whilst retaining sample efficiency. We further derive convergence guarantee for the proposed approach. Finally, we demonstrate empirically that our method outperforms the current baselines on a variety of synthetic and real-world tasks in terms of performance, computational costs, or both.

Philip Ball · Cong Lu · Jack Parker-Holder · Stephen Roberts

Reinforcement learning from large-scale offline datasets provides us with the ability to learn policies without potentially unsafe or impractical exploration. Significant progress has been made in the past few years in dealing with the challenge of correcting for differing behavior between the data collection and learned policies. However, little attention has been paid to potentially changing dynamics when transferring a policy to the online setting, where performance can be up to 90% reduced for existing methods. In this paper we address this problem with Augmented World Models (AugWM). We augment a learned dynamics model with simple transformations that seek to capture potential changes in physical properties of the robot, leading to more robust policies. We not only train our policy in this new setting, but also provide it with the sampled augmentation as a context, allowing it to adapt to changes in the environment. At test time we learn the context in a self-supervised fashion by approximating the augmentation which corresponds to the new environment. We rigorously evaluate our approach on over 100 different changed dynamics settings, and show that this simple approach can significantly improve the zero-shot generalization of a recent state-of-the-art baseline, often achieving successful policies where the …

Georgios Amanatidis · Federico Fusco · Philip Lazos · Stefano Leonardi · Alberto Marchetti-Spaccamela · Rebecca Reiffenhäuser
The growing need to deal with massive instances motivates the design of algorithms balancing the quality of the solution with applicability. For the latter, an important measure is the \emph{adaptive complexity}, capturing the number of sequential rounds of parallel computation needed. In this work we obtain the first \emph{constant factor} approximation algorithm for non-monotone submodular maximization subject to a knapsack constraint with \emph{near-optimal} $O(\log n)$ adaptive complexity. Low adaptivity by itself, however, is not enough: one needs to account for the total number of function evaluations (or value queries) as well. Our algorithm asks $\tilde{O}(n^2)$ value queries, but can be modified to run with only $\tilde{O}(n)$ instead, while retaining a low adaptive complexity of $O(\log^2n)$. Besides the above improvement in adaptivity, this is also the first \emph{combinatorial} approach with sublinear adaptive complexity for the problem and yields algorithms comparable to the state-of-the-art even for the special cases of cardinality constraints or monotone objectives. Finally, we showcase our algorithms' applicability on real-world datasets.
Yi-Rui Yang · Wu-Jun Li

Distributed learning has become a hot research topic due to its wide application in cluster-based large-scale learning, federated learning, edge computing and so on. Most traditional distributed learning methods typically assume no failure or attack. However, many unexpected cases, such as communication failure and even malicious attack, may happen in real applications. Hence, Byzantine learning (BL), which refers to distributed learning with failure or attack, has recently attracted much attention. Most existing BL methods are synchronous, which are impractical in some applications due to heterogeneous or offline workers. In these cases, asynchronous BL (ABL) is usually preferred. In this paper, we propose a novel method, called buffered asynchronous stochastic gradient descent (BASGD), for ABL. To the best of our knowledge, BASGD is the first ABL method that can resist malicious attack without storing any instances on server. Compared with those methods which need to store instances on server, BASGD has a wider scope of application. BASGD is proved to be convergent, and be able to resist failure or attack. Empirical results show that BASGD significantly outperforms vanilla asynchronous stochastic gradient descent (ASGD) and other ABL baselines when there exists failure or attack on workers.

Anselm Paulus · Michal Rolinek · Vit Musil · Brandon Amos · Georg Martius

Bridging logical and algorithmic reasoning with modern machine learning techniques is a fundamental challenge with potentially transformative impact. On the algorithmic side, many NP-hard problems can be expressed as integer programs, in which the constraints play the role of their 'combinatorial specification'. In this work, we aim to integrate integer programming solvers into neural network architectures as layers capable of learning both the cost terms and the constraints. The resulting end-to-end trainable architectures jointly extract features from raw data and solve a suitable (learned) combinatorial problem with state-of-the-art integer programming solvers. We demonstrate the potential of such layers with an extensive performance analysis on synthetic data and with a demonstration on a competitive computer vision keypoint matching benchmark.

Ethan Brooks · Janarthanan Rajendran · Richard Lewis · Satinder Singh

Learning to flexibly follow task instructions in dynamic environments poses interesting challenges for reinforcement learning agents. We focus here on the problem of learning control flow that deviates from a strict step-by-step execution of instructions—that is, control flow that may skip forward over parts of the instructions or return backward to previously completed or skipped steps. Demand for such flexible control arises in two fundamental ways: explicitly when control is specified in the instructions themselves (such as conditional branching and looping) and implicitly when stochastic environment dynamics require re-completion of instructions whose effects have been perturbed, or opportunistic skipping of instructions whose effects are already present. We formulate an attention-based architecture that meets these challenges by learning, from task reward only, to flexibly attend to and condition behavior on an internal encoding of the instructions. We test the architecture's ability to learn both explicit and implicit control in two illustrative domains---one inspired by Minecraft and the other by StarCraft---and show that the architecture exhibits zero-shot generalization to novel instructions of length greater than those in a training set, at a performance level unmatched by three baseline recurrent architectures and one ablation architecture.

Yonggan Fu · Yongan Zhang · Yang Zhang · David Cox · Yingyan Lin

While maximizing deep neural networks' (DNNs') acceleration efficiency requires a joint search/design of three different yet highly coupled aspects, including the networks, bitwidths, and accelerators, the challenges associated with such a joint search have not yet been fully understood and addressed. The key challenges include (1) the dilemma of whether to explode the memory consumption due to the huge joint space or achieve sub-optimal designs, (2) the discrete nature of the accelerator design space that is coupled yet different from that of the networks and bitwidths, and (3) the chicken and egg problem associated with network-accelerator co-search, i.e., co-search requires operation-wise hardware cost, which is lacking during search as the optimal accelerator depending on the whole network is still unknown during search. To tackle these daunting challenges towards optimal and fast development of DNN accelerators, we propose a framework dubbed Auto-NBA to enable jointly searching for the Networks, Bitwidths, and Accelerators, by efficiently localizing the optimal design within the huge joint design space for each target dataset and acceleration specification. Our Auto-NBA integrates a heterogeneous sampling strategy to achieve unbiased search with constant memory consumption, and a novel joint-search pipeline equipped with a generic differentiable accelerator search engine. Extensive experiments …

Catherine Wong · Kevin Ellis · Josh Tenenbaum · Jacob Andreas

Inductive program synthesis, or inferring programs from examples of desired behavior, offers a general paradigm for building interpretable, robust, andgeneralizable machine learning systems. Effective program synthesis depends on two key ingredients: a strong library of functions from which to build programs, and an efficient search strategy for finding programs that solve a given task. We introduce LAPS (Language for Abstraction and Program Search), a technique for using natural language annotations to guide joint learning of libraries and neurally-guided search models for synthesis. When integrated into a state-of-the-art library learning system (DreamCoder), LAPS produces higher-quality libraries and improves search efficiency and generalization on three domains – string editing, image composition, and abstract reasoning about scenes – even when no natural language hints are available at test time.

Ray Jiang · Tom Zahavy · Zhongwen Xu · Adam White · Matteo Hessel · Charles Blundell · Hado van Hasselt

Off-policy learning allows us to learn about possible policies of behavior from experience generated by a different behavior policy. Temporal difference (TD) learning algorithms can become unstable when combined with function approximation and off-policy sampling---this is known as the ``deadly triad''. Emphatic temporal difference (ETD(λ)) algorithm ensures convergence in the linear case by appropriately weighting the TD(λ) updates. In this paper, we extend the use of emphatic methods to deep reinforcement learning agents. We show that naively adapting ETD(λ) to popular deep reinforcement learning algorithms, which use forward view multi-step returns, results in poor performance. We then derive new emphatic algorithms for use in the context of such algorithms, and we demonstrate that they provide noticeable benefits in small problems designed to highlight the instability of TD methods. Finally, we observed improved performance when applying these algorithms at scale on classic Atari games from the Arcade Learning Environment.

Aditya Ramesh · Mikhail Pavlov · Gabriel Goh · Scott Gray · Chelsea Voss · Alec Radford · Mark Chen · Ilya Sutskever

Text-to-image generation has traditionally focused on finding better modeling assumptions for training on a fixed dataset. These assumptions might involve complex architectures, auxiliary losses, or side information such as object part labels or segmentation masks supplied during training. We describe a simple approach for this task based on a transformer that autoregressively models the text and image tokens as a single stream of data. With sufficient data and scale, our approach is competitive with previous domain-specific models when evaluated in a zero-shot fashion.

Foivos Alimisis · Peter Davies · Dan Alistarh
We investigate fast and communication-efficient algorithms for the classic problem of minimizing a sum of strongly convex and smooth functions that are distributed among $n$ different nodes, which can communicate using a limited number of bits. Most previous communication-efficient approaches for this problem are limited to first-order optimization, and therefore have \emph{linear} dependence on the condition number in their communication complexity. We show that this dependence is not inherent: communication-efficient methods can in fact have sublinear dependence on the condition number. For this, we design and analyze the first communication-efficient distributed variants of preconditioned gradient descent for Generalized Linear Models, and for Newton's method. Our results rely on a new technique for quantizing both the preconditioner and the descent direction at each step of the algorithms, while controlling their convergence rate. We also validate our findings experimentally, showing faster convergence and reduced communication relative to previous methods.
Keyulu Xu · Mozhi Zhang · Stefanie Jegelka · Kenji Kawaguchi

Graph Neural Networks (GNNs) have been studied through the lens of expressive power and generalization. However, their optimization properties are less well understood. We take the first step towards analyzing GNN training by studying the gradient dynamics of GNNs. First, we analyze linearized GNNs and prove that despite the non-convexity of training, convergence to a global minimum at a linear rate is guaranteed under mild assumptions that we validate on real-world graphs. Second, we study what may affect the GNNs' training speed. Our results show that the training of GNNs is implicitly accelerated by skip connections, more depth, and/or a good label distribution. Empirical results confirm that our theoretical results for linearized GNNs align with the training behavior of nonlinear GNNs. Our results provide the first theoretical support for the success of GNNs with skip connections in terms of optimization, and suggest that deep GNNs with skip connections would be promising in practice.

Scott Fujimoto · David Meger · Doina Precup

Marginalized importance sampling (MIS), which measures the density ratio between the state-action occupancy of a target policy and that of a sampling distribution, is a promising approach for off-policy evaluation. However, current state-of-the-art MIS methods rely on complex optimization tricks and succeed mostly on simple toy problems. We bridge the gap between MIS and deep reinforcement learning by observing that the density ratio can be computed from the successor representation of the target policy. The successor representation can be trained through deep reinforcement learning methodology and decouples the reward optimization from the dynamics of the environment, making the resulting algorithm stable and applicable to high-dimensional domains. We evaluate the empirical performance of our approach on a variety of challenging Atari and MuJoCo environments.

Jyotikrishna Dass · Rabi Mahapatra
Least-Mean-Squares (\textsc{LMS}) solvers comprise a class of fundamental optimization problems such as linear regression, and regularized regressions such as Ridge, LASSO, and Elastic-Net. Data summarization techniques for big data generate summaries called coresets and sketches to speed up model learning under streaming and distributed settings. For example, \citep{nips2019} design a fast and accurate Caratheodory set on input data to boost the performance of existing \textsc{LMS} solvers. In retrospect, we explore classical Householder transformation as a candidate for sketching and accurately solving LMS problems. We find it to be a simpler, memory-efficient, and faster alternative that always existed to the above strong baseline. We also present a scalable algorithm based on the construction of distributed Householder sketches to solve \textsc{LMS} problem across multiple worker nodes. We perform thorough empirical analysis with large synthetic and real datasets to evaluate the performance of Householder sketch and compare with \citep{nips2019}. Our results show Householder sketch speeds up existing \textsc{LMS} solvers in the scikit-learn library up to $100$x-$400$x. Also, it is $10$x-$100$x faster than the above baseline with similar numerical stability. The distributed algorithm demonstrates linear scalability with a near-negligible communication overhead.
Peize Sun · Yi Jiang · Enze Xie · Wenqi Shao · Zehuan Yuan · Changhu Wang · Ping Luo

Object detection has recently achieved a breakthrough for removing the last one non-differentiable component in the pipeline, Non-Maximum Suppression (NMS), and building up an end-to-end system. However, what makes for its one-to-one prediction has not been well understood. In this paper, we first point out that one-to-one positive sample assignment is the key factor, while, one-to-many assignment in previous detectors causes redundant predictions in inference. Second, we surprisingly find that even training with one-to-one assignment, previous detectors still produce redundant predictions. We identify that classification cost in matching cost is the main ingredient: (1) previous detectors only consider location cost, (2) by additionally introducing classification cost, previous detectors immediately produce one-to-one prediction during inference. We introduce the concept of score gap to explore the effect of matching cost. Classification cost enlarges the score gap by choosing positive samples as those of highest score in the training iteration and reducing noisy positive samples brought by only location cost. Finally, we demonstrate the advantages of end-to-end object detection on crowded scenes.

Tadashi Kozuno · Yunhao Tang · Mark Rowland · Remi Munos · Steven Kapturowski · Will Dabney · Michal Valko · David Abel
Off-policy multi-step reinforcement learning algorithms consist of conservative and non-conservative algorithms: the former actively cut traces, whereas the latter do not. Recently, Munos et al. (2016) proved the convergence of conservative algorithms to an optimal Q-function. In contrast, non-conservative algorithms are thought to be unsafe and have a limited or no theoretical guarantee. Nonetheless, recent studies have shown that non-conservative algorithms empirically outperform conservative ones. Motivated by the empirical results and the lack of theory, we carry out theoretical analyses of Peng's Q($\lambda$), a representative example of non-conservative algorithms. We prove that \emph{it also converges to an optimal policy} provided that the behavior policy slowly tracks a greedy policy in a way similar to conservative policy iteration. Such a result has been conjectured to be true but has not been proven. We also experiment with Peng's Q($\lambda$) in complex continuous control tasks, confirming that Peng's Q($\lambda$) often outperforms conservative algorithms despite its simplicity. These results indicate that Peng's Q($\lambda$), which was thought to be unsafe, is a theoretically-sound and practically effective algorithm.
Zhao Song · Zheng Yu
In this work, we propose a sketching-based central path method for solving linear programmings, whose running time matches the state of the art results [Cohen, Lee, Song STOC 19; Lee, Song, Zhang COLT 19]. Our method opens up the iterations of the central path method and deploys an "iterate and sketch" approach towards the problem by introducing a new coordinate-wise embedding technique, which may be of independent interest. Compare to previous methods, the work [Cohen, Lee, Song STOC 19] enjoys feasibility while being non-oblivious, and [Lee, Song, Zhang COLT 19] is oblivious but infeasible, and relies on $\mathit{dense}$ sketching matrices such as subsampled randomized Hadamard/Fourier transform matrices. Our method enjoys the benefits of being both oblivious and feasible, and can use $\mathit{sparse}$ sketching matrix [Nelson, Nguyen FOCS 13] to speed up the online matrix-vector multiplication. Our framework for solving LP naturally generalizes to a broader class of convex optimization problems including empirical risk minimization.
Jared Quincy Davis · Albert Gu · Krzysztof Choromanski · Tri Dao · Christopher Re · Chelsea Finn · Percy Liang

Transformer architectures are widely used, but training them is non-trivial, requiring custom learning rate schedules, scaling terms, residual connections, careful placement of submodules such as normalization, and so on. In this paper, we improve upon recent analysis of Transformers and formalize a notion of sensitivity to capture the difficulty of training. Sensitivity characterizes how the variance of activation and gradient norms change in expectation when parameters are randomly perturbed. We analyze the sensitivity of previous Transformer architectures and design a new architecture, the Catformer, which replaces residual connections or RNN-based gating mechanisms with concatenation. We prove that Catformers are less sensitive than other Transformer variants and demonstrate that this leads to more stable training. On DMLab30, a suite of high-dimension reinforcement tasks, Catformer outperforms other transformers, including Gated Transformer-XL---the state-of-the-art architecture designed to address stability---by 13%.

Saurabh Garg · Joshua Zhanson · Emilio Parisotto · Adarsh Prasad · Zico Kolter · Zachary Lipton · Sivaraman Balakrishnan · Ruslan Salakhutdinov · Pradeep Ravikumar

Modern policy gradient algorithms such as Proximal Policy Optimization (PPO) rely on an arsenal of heuristics, including loss clipping and gradient clipping, to ensure successful learning. These heuristics are reminiscent of techniques from robust statistics, commonly used for estimation in outlier-rich ("heavy-tailed") regimes. In this paper, we present a detailed empirical study to characterize the heavy-tailed nature of the gradients of the PPO surrogate reward function. We demonstrate that the gradients, especially for the actor network, exhibit pronounced heavy-tailedness and that it increases as the agent's policy diverges from the behavioral policy (i.e., as the agent goes further off policy). Further examination implicates the likelihood ratios and advantages in the surrogate reward as the main sources of the observed heavy-tailedness. We then highlight issues arising due to the heavy-tailed nature of the gradients. In this light, we study the effects of the standard PPO clipping heuristics, demonstrating that these tricks primarily serve to offset heavy-tailedness in gradients. Thus motivated, we propose incorporating GMOM, a high-dimensional robust estimator, into PPO as a substitute for three clipping tricks. Despite requiring less hyperparameter tuning, our method matches the performance of PPO (with all heuristics enabled) on a battery of MuJoCo continuous control tasks.

yuankun jiang · Chenglin Li · Wenrui Dai · Junni Zou · Hongkai Xiong

State-of-the-art deep reinforcement learning (DRL) algorithms tend to overfit due to the model discrepancy between source and target environments. Though applying domain randomization during training can improve the average performance by randomly generating a sufficient diversity of environments in simulator, the worst-case environment is still neglected without any performance guarantee. Since the average and worst-case performance are both important for generalization in RL, in this paper, we propose a policy optimization approach for concurrently improving the policy's performance in the average and worst-case environment. We theoretically derive a lower bound for the worst-case performance of a given policy by relating it to the expected performance. Guided by this lower bound, we formulate an optimization problem to jointly optimize the policy and sampling distribution, and prove that by iteratively solving it the worst-case performance is monotonically improved. We then develop a practical algorithm, named monotonic robust policy optimization (MRPO). Experimental evaluations in several robot control tasks demonstrate that MRPO can generally improve both the average and worst-case performance in the source environments for training, and facilitate in all cases the learned policy with a better generalization capability in some unseen testing environments.

Jintai Chen · Hongyun Yu · Chengde Qian · Danny Z Chen · Jian Wu

In previous Capsule Neural Networks (CapsNets), routing algorithms often performed clustering processes to assemble the child capsules' representations into parent capsules. Such routing algorithms were typically implemented with iterative processes and incurred high computing complexity. This paper presents a new capsule structure, which contains a set of optimizable receptors and a transmitter is devised on the capsule's representation. Specifically, child capsules' representations are sent to the parent capsules whose receptors match well the transmitters of the child capsules' representations, avoiding applying computationally complex routing algorithms. To ensure the receptors in a CapsNet work cooperatively, we build a skeleton to organize the receptors in different capsule layers in a CapsNet. The receptor skeleton assigns a share-out objective for each receptor, making the CapsNet perform as a hierarchical agglomerative clustering process. Comprehensive experiments verify that our approach facilitates efficient clustering processes, and CapsNets with our approach significantly outperform CapsNets with previous routing algorithms on image classification, affine transformation generalization, overlapped object recognition, and representation semantic decoupling.

Hiroki Furuta · Tatsuya Matsushima · Tadashi Kozuno · Yutaka Matsuo · Sergey Levine · Ofir Nachum · Shixiang Gu

Progress in deep reinforcement learning (RL) research is largely enabled by benchmark task environments. However, analyzing the nature of those environments is often overlooked. In particular, we still do not have agreeable ways to measure the difficulty or solvability of a task, given that each has fundamentally different actions, observations, dynamics, rewards, and can be tackled with diverse RL algorithms. In this work, we propose policy information capacity (PIC) -- the mutual information between policy parameters and episodic return -- and policy-optimal information capacity (POIC) -- between policy parameters and episodic optimality -- as two environment-agnostic, algorithm-agnostic quantitative metrics for task difficulty. Evaluating our metrics across toy environments as well as continuous control benchmark tasks from OpenAI Gym and DeepMind Control Suite, we empirically demonstrate that these information-theoretic metrics have higher correlations with normalized task solvability scores than a variety of alternatives. Lastly, we show that these metrics can also be used for fast and compute-efficient optimizations of key design parameters such as reward shaping, policy architectures, and MDP properties for better solvability by RL algorithms without ever running full RL experiments.

Hao Yuan · Haiyang Yu · Jie Wang · Kang Li · Shuiwang Ji

We consider the problem of explaining the predictions of graph neural networks (GNNs), which otherwise are considered as black boxes. Existing methods invariably focus on explaining the importance of graph nodes or edges but ignore the substructures of graphs, which are more intuitive and human-intelligible. In this work, we propose a novel method, known as SubgraphX, to explain GNNs by identifying important subgraphs. Given a trained GNN model and an input graph, our SubgraphX explains its predictions by efficiently exploring different subgraphs with Monte Carlo tree search. To make the tree search more effective, we propose to use Shapley values as a measure of subgraph importance, which can also capture the interactions among different subgraphs. To expedite computations, we propose efficient approximation schemes to compute Shapley values for graph data. Our work represents the first attempt to explain GNNs via identifying subgraphs explicitly and directly. Experimental results show that our SubgraphX achieves significantly improved explanations, while keeping computations at a reasonable level.

Aryan Deshwal · Syrine Belakaria · Jana Doppa

We consider the problem of optimizing hybrid structures (mixture of discrete and continuous input variables) via expensive black-box function evaluations. This problem arises in many real-world applications. For example, in materials design optimization via lab experiments, discrete and continuous variables correspond to the presence/absence of primitive elements and their relative concentrations respectively. The key challenge is to accurately model the complex interactions between discrete and continuous variables. In this paper, we propose a novel approach referred as Hybrid Bayesian Optimization (HyBO) by utilizing diffusion kernels, which are naturally defined over continuous and discrete variables. We develop a principled approach for constructing diffusion kernels over hybrid spaces by utilizing the additive kernel formulation, which allows additive interactions of all orders in a tractable manner. We theoretically analyze the modeling strength of additive hybrid kernels and prove that it has the universal approximation property. Our experiments on synthetic and six diverse real-world benchmarks show that HyBO significantly outperforms the state-of-the-art methods.

Huiping Zhuang · Zhenyu Weng · Fulin Luo · Kar-Ann Toh · Haizhou Li · Zhiping Lin

Gradient staleness is a major side effect in decoupled learning when training convolutional neural networks asynchronously. Existing methods that ignore this effect might result in reduced generalization and even divergence. In this paper, we propose an accumulated decoupled learning (ADL), which includes a module-wise gradient accumulation in order to mitigate the gradient staleness. Unlike prior arts ignoring the gradient staleness, we quantify the staleness in such a way that its mitigation can be quantitatively visualized. As a new learning scheme, the proposed ADL is theoretically shown to converge to critical points in spite of its asynchronism. Extensive experiments on CIFAR-10 and ImageNet datasets are conducted, demonstrating that ADL gives promising generalization results while the state-of-the-art methods experience reduced generalization and divergence. In addition, our ADL is shown to have the fastest training speed among the compared methods.

Aadirupa Saha · Nagarajan Natarajan · Praneeth Netrapalli · Prateek Jain
We study online learning with bandit feedback (i.e. learner has access to only zeroth-order oracle) where cost/reward functions $\f_t$ admit a "pseudo-1d" structure, i.e. $\f_t(\w) = \loss_t(\pred_t(\w))$ where the output of $\pred_t$ is one-dimensional. At each round, the learner observes context $\x_t$, plays prediction $\pred_t(\w_t; \x_t)$ (e.g. $\pred_t(\cdot)=\langle \x_t, \cdot\rangle$) for some $\w_t \in \mathbb{R}^d$ and observes loss $\loss_t(\pred_t(\w_t))$ where $\loss_t$ is a convex Lipschitz-continuous function. The goal is to minimize the standard regret metric. This pseudo-1d bandit convex optimization problem (\SBCO) arises frequently in domains such as online decision-making or parameter-tuning in large systems. For this problem, we first show a regret lower bound of $\min(\sqrt{dT}, T^{3/4})$ for any algorithm, where $T$ is the number of rounds. We propose a new algorithm \sbcalg that combines randomized online gradient descent with a kernelized exponential weights method to exploit the pseudo-1d structure effectively, guaranteeing the {\em optimal} regret bound mentioned above, up to additional logarithmic factors. In contrast, applying state-of-the-art online convex optimization methods leads to $\tilde{O}\left(\min\left(d^{9.5}\sqrt{T},\sqrt{d}T^{3/4}\right)\right)$ regret, that is significantly suboptimal in terms of $d$.
Yunke Wang · Chang Xu · Bo Du · Honglak Lee

This paper investigates how to weight imperfect expert demonstrations for generative adversarial imitation learning (GAIL). The agent is expected to perform behaviors demonstrated by experts. But in many applications, experts could also make mistakes and their demonstrations would mislead or slow the learning process of the agent. Recently, existing methods for imitation learning from imperfect demonstrations mostly focus on using the preference or confidence scores to distinguish imperfect demonstrations. However, these auxiliary information needs to be collected with the help of an oracle, which is usually hard and expensive to afford in practice. In contrast, this paper proposes a method of learning to weight imperfect demonstrations in GAIL without imposing extensive prior information. We provide a rigorous mathematical analysis, presenting that the weights of demonstrations can be exactly determined by combining the discriminator and agent policy in GAIL. Theoretical analysis suggests that with the estimated weights the agent can learn a better policy beyond those plain expert demonstrations. Experiments in the Mujoco and Atari environments demonstrate that the proposed algorithm outperforms baseline methods in handling imperfect expert demonstrations.

Tianle Cai · Shengjie Luo · Keyulu Xu · Di He · Tie-Yan Liu · Liwei Wang

Normalization is known to help the optimization of deep neural networks. Curiously, different architectures require specialized normalization methods. In this paper, we study what normalization is effective for Graph Neural Networks (GNNs). First, we adapt and evaluate the existing methods from other domains to GNNs. Faster convergence is achieved with InstanceNorm compared to BatchNorm and LayerNorm. We provide an explanation by showing that InstanceNorm serves as a preconditioner for GNNs, but such preconditioning effect is weaker with BatchNorm due to the heavy batch noise in graph datasets. Second, we show that the shift operation in InstanceNorm results in an expressiveness degradation of GNNs for highly regular graphs. We address this issue by proposing GraphNorm with a learnable shift. Empirically, GNNs with GraphNorm converge faster compared to GNNs using other normalization. GraphNorm also improves the generalization of GNNs, achieving better performance on graph classification benchmarks.

Yunhao Tang · Mark Rowland · Remi Munos · Michal Valko

In practical reinforcement learning (RL), the discount factor used for estimating value functions often differs from that used for defining the evaluation objective. In this work, we study the effect that this discrepancy of discount factors has during learning, and discover a family of objectives that interpolate value functions of two distinct discount factors. Our analysis suggests new ways for estimating value functions and performing policy optimization updates, which demonstrate empirical performance gains. This framework also leads to new insights on commonly-used deep RL heuristic modifications to policy optimization algorithms.

Fan Bao · Kun Xu · Chongxuan Li · Lanqing Hong · Jun Zhu · Bo Zhang

This paper presents new estimates of the score function and its gradient with respect to the model parameters in a general energy-based latent variable model (EBLVM). The score function and its gradient can be expressed as combinations of expectation and covariance terms over the (generally intractable) posterior of the latent variables. New estimates are obtained by introducing a variational posterior to approximate the true posterior in these terms. The variational posterior is trained to minimize a certain divergence (e.g., the KL divergence) between itself and the true posterior. Theoretically, the divergence characterizes upper bounds of the bias of the estimates. In principle, our estimates can be applied to a wide range of objectives, including kernelized Stein discrepancy (KSD), score matching (SM)-based methods and exact Fisher divergence with a minimal model assumption. In particular, these estimates applied to SM-based methods outperform existing methods in learning EBLVMs on several image datasets.

Zehao Xiao · Jiayi Shen · Xiantong Zhen · Ling Shao · Cees Snoek

Domain generalization is challenging due to the domain shift and the uncertainty caused by the inaccessibility of target domain data. In this paper, we address both challenges with a probabilistic framework based on variational Bayesian inference, by incorporating uncertainty into neural network weights. We couple domain invariance in a probabilistic formula with the variational Bayesian inference. This enables us to explore domain-invariant learning in a principled way. Specifically, we derive domain-invariant representations and classifiers, which are jointly established in a two-layer Bayesian neural network. We empirically demonstrate the effectiveness of our proposal on four widely used cross-domain visual recognition benchmarks. Ablation studies validate the synergistic benefits of our Bayesian treatment when jointly learning domain-invariant representations and classifiers for domain generalization. Further, our method consistently delivers state-of-the-art mean accuracy on all benchmarks.

Jongwook Choi · Archit Sharma · Honglak Lee · Sergey Levine · Shixiang Gu

Learning to reach goal states and learning diverse skills through mutual information maximization have been proposed as principled frameworks for unsupervised reinforcement learning, allowing agents to acquire broadly applicable multi-task policies with minimal reward engineering. In this paper, we discuss how these two approaches — goal-conditioned RL (GCRL) and MI-based RL — can be generalized into a single family of methods, interpreting mutual information maximization and variational empowerment as representation learning methods that acquire function-ally aware state representations for goal reaching.Starting from a simple observation that the standard GCRL is encapsulated by the optimization objective of variational empowerment, we can derive novel variants of GCRL and variational empowerment under a single, unified optimization objective, such as adaptive-variance GCRL and linear-mapping GCRL, and study the characteristics of representation learning each variant provides. Furthermore, through the lens of GCRL, we show that adapting powerful techniques fromGCRL such as goal relabeling into the variationalMI context as well as proper regularization on the variational posterior provides substantial gains in algorithm performance, and propose a novel evaluation metric named latent goal reaching (LGR)as an objective measure for evaluating empowerment algorithms akin to goal-based RL. Through principled mathematical derivations and careful experimental validations, our work lays …

Daochen Zha · Jingru Xie · Wenye Ma · Sheng Zhang · Xiangru Lian · Xia Hu · Ji Liu

Games are abstractions of the real world, where artificial agents learn to compete and cooperate with other agents. While significant achievements have been made in various perfect- and imperfect-information games, DouDizhu (a.k.a. Fighting the Landlord), a three-player card game, is still unsolved. DouDizhu is a very challenging domain with competition, collaboration, imperfect information, large state space, and particularly a massive set of possible actions where the legal actions vary significantly from turn to turn. Unfortunately, modern reinforcement learning algorithms mainly focus on simple and small action spaces, and not surprisingly, are shown not to make satisfactory progress in DouDizhu. In this work, we propose a conceptually simple yet effective DouDizhu AI system, namely DouZero, which enhances traditional Monte-Carlo methods with deep neural networks, action encoding, and parallel actors. Starting from scratch in a single server with four GPUs, DouZero outperformed all the existing DouDizhu AI programs in days of training and was ranked the first in the Botzone leaderboard among 344 AI agents. Through building DouZero, we show that classic Monte-Carlo methods can be made to deliver strong results in a hard domain with a complex action space. The code and an online demo are released at https://github.com/kwai/DouZero with the …

Radu Alexandru Dragomir · Mathieu Even · Hadrien Hendrikx

We study the problem of minimizing a relatively-smooth convex function using stochastic Bregman gradient methods. We first prove the convergence of Bregman Stochastic Gradient Descent (BSGD) to a region that depends on the noise (magnitude of the gradients) at the optimum. In particular, BSGD quickly converges to the exact minimizer when this noise is zero (interpolation setting, in which the data is fit perfectly). Otherwise, when the objective has a finite sum structure, we show that variance reduction can be used to counter the effect of noise. In particular, fast convergence to the exact minimizer can be obtained under additional regularity assumptions on the Bregman reference function. We illustrate the effectiveness of our approach on two key applications of relative smoothness: tomographic reconstruction with Poisson noise and statistical preconditioning for distributed optimization.

Guohao Li · Matthias Müller · Bernard Ghanem · Vladlen Koltun

Deep graph neural networks (GNNs) have achieved excellent results on various tasks on increasingly large graph datasets with millions of nodes and edges. However, memory complexity has become a major obstacle when training deep GNNs for practical applications due to the immense number of nodes, edges, and intermediate activations. To improve the scalability of GNNs, prior works propose smart graph sampling or partitioning strategies to train GNNs with a smaller set of nodes or sub-graphs. In this work, we study reversible connections, group convolutions, weight tying, and equilibrium models to advance the memory and parameter efficiency of GNNs. We find that reversible connections in combination with deep network architectures enable the training of overparameterized GNNs that significantly outperform existing methods on multiple datasets. Our models RevGNN-Deep (1001 layers with 80 channels each) and RevGNN-Wide (448 layers with 224 channels each) were both trained on a single commodity GPU and achieve an ROC-AUC of 87.74 ± 0.13 and 88.14 ± 0.15 on the ogbn-proteins dataset. To the best of our knowledge, RevGNN-Deep is the deepest GNN in the literature by one order of magnitude.

Shengzhou Xiong · Yihua Tan · Guoyou Wang

Human beings acquire the ability of image classification through visual concept learning, in which the process of concept formation involves intertwined searches of common properties and concept descriptions. However, in most image classification algorithms using deep convolutional neural network (ConvNet), the representation space is constructed under the premise that concept descriptions are fixed as one-hot codes, which limits the mining of properties and the ability of identifying unseen samples. Inspired by this, we propose a learning strategy of visual concept formation (LSOVCF) based on the ConvNet, in which the two intertwined parts of concept formation, i.e. feature extraction and concept description, are learned together. First, LSOVCF takes sample response in the last layer of ConvNet to induct concept description being assumed as Gaussian distribution, which is part of the training process. Second, the exploration and experience loss is designed for optimization, which adopts experience cache pool to speed up convergence. Experiments show that LSOVCF improves the ability of identifying unseen samples on cifar10, STL10, flower17 and ImageNet based on several backbones, from the classic VGG to the SOTA Ghostnet. The code is available at \url{https://github.com/elvintanhust/LSOVCF}.

Avi Schwarzschild · Micah Goldblum · Arjun Gupta · John P Dickerson · Tom Goldstein

Data poisoning and backdoor attacks manipulate training data in order to cause models to fail during inference. A recent survey of industry practitioners found that data poisoning is the number one concern among threats ranging from model stealing to adversarial attacks. However, it remains unclear exactly how dangerous poisoning methods are and which ones are more effective considering that these methods, even ones with identical objectives, have not been tested in consistent or realistic settings. We observe that data poisoning and backdoor attacks are highly sensitive to variations in the testing setup. Moreover, we find that existing methods may not generalize to realistic settings. While these existing works serve as valuable prototypes for data poisoning, we apply rigorous tests to determine the extent to which we should fear them. In order to promote fair comparison in future work, we develop standardized benchmarks for data poisoning and backdoor attacks.

Renkun Ni · Micah Goldblum · Amr Sharaf · Kezhi Kong · Tom Goldstein

Conventional image classifiers are trained by randomly sampling mini-batches of images. To achieve state-of-the-art performance, practitioners use sophisticated data augmentation schemes to expand the amount of training data available for sampling. In contrast, meta-learning algorithms sample support data, query data, and tasks on each training step. In this complex sampling scenario, data augmentation can be used not only to expand the number of images available per class, but also to generate entirely new classes/tasks. We systematically dissect the meta-learning pipeline and investigate the distinct ways in which data augmentation can be integrated at both the image and class levels. Our proposed meta-specific data augmentation significantly improves the performance of meta-learners on few-shot classification benchmarks.

Amir Bar · Roi Herzig · Xiaolong Wang · Anna Rohrbach · Gal Chechik · Trevor Darrell · Amir Globerson

Videos of actions are complex signals containing rich compositional structure in space and time. Current video generation methods lack the ability to condition the generation on multiple coordinated and potentially simultaneous timed actions. To address this challenge, we propose to represent the actions in a graph structure called Action Graph and present the new "Action Graph To Video" synthesis task. Our generative model for this task (AG2Vid) disentangles motion and appearance features, and by incorporating a scheduling mechanism for actions facilitates a timely and coordinated video generation. We train and evaluate AG2Vid on CATER and Something-Something V2 datasets, which results in videos that have better visual quality and semantic consistency compared to baselines. Finally, our model demonstrates zero-shot abilities by synthesizing novel compositions of the learned actions.

Hao Hu · Jianing Ye · Guangxiang Zhu · Zhizhou Ren · Chongjie Zhang

Episodic memory-based methods can rapidly latch onto past successful strategies by a non-parametric memory and improve sample efficiency of traditional reinforcement learning. However, little effort is put into the continuous domain, where a state is never visited twice, and previous episodic methods fail to efficiently aggregate experience across trajectories. To address this problem, we propose Generalizable Episodic Memory (GEM), which effectively organizes the state-action values of episodic memory in a generalizable manner and supports implicit planning on memorized trajectories. GEM utilizes a double estimator to reduce the overestimation bias induced by value propagation in the planning process. Empirical evaluation shows that our method significantly outperforms existing trajectory-based methods on various MuJoCo continuous control tasks. To further show the general applicability, we evaluate our method on Atari games with discrete action space, which also shows a significant improvement over baseline algorithms.

Kevin Li · Abhishek Gupta · Ashwin D Reddy · Vitchyr Pong · Aurick Zhou · Justin Yu · Sergey Levine

Exploration in reinforcement learning is, in general, a challenging problem. A common technique to make learning easier is providing demonstrations from a human supervisor, but such demonstrations can be expensive and time-consuming to acquire. In this work, we study a more tractable class of reinforcement learning problems defined simply by examples of successful outcome states, which can be much easier to provide while still making the exploration problem more tractable. In this problem setting, the reward function can be obtained automatically by training a classifier to categorize states as successful or not. However, as we will show, this requires the classifier to make uncertainty-aware predictions that are very difficult using standard techniques for training deep networks. To address this, we propose a novel mechanism for obtaining calibrated uncertainty based on an amortized technique for computing the normalized maximum likelihood (NML) distribution, leveraging tools from meta-learning to make this distribution tractable. We show that the resulting algorithm has a number of intriguing connections to both count-based exploration methods and prior algorithms for learning reward functions, while also providing more effective guidance towards the goal. We demonstrate that our algorithm solves a number of challenging navigation and robotic manipulation tasks which prove …

James Morrill · Cristopher Salvi · Patrick Kidger · James Foster

Neural controlled differential equations (CDEs) are the continuous-time analogue of recurrent neural networks, as Neural ODEs are to residual networks, and offer a memory-efficient continuous-time way to model functions of potentially irregular time series. Existing methods for computing the forward pass of a Neural CDE involve embedding the incoming time series into path space, often via interpolation, and using evaluations of this path to drive the hidden state. Here, we use rough path theory to extend this formulation. Instead of directly embedding into path space, we instead represent the input signal over small time intervals through its \textit{log-signature}, which are statistics describing how the signal drives a CDE. This is the approach for solving \textit{rough differential equations} (RDEs), and correspondingly we describe our main contribution as the introduction of Neural RDEs. This extension has a purpose: by generalising the Neural CDE approach to a broader class of driving signals, we demonstrate particular advantages for tackling long time series. In this regime, we demonstrate efficacy on problems of length up to 17k observations and observe significant training speed-ups, improvements in model performance, and reduced memory requirements compared to existing approaches.

Dávid Terjék
Variational representations of $f$-divergences are central to many machine learning algorithms, with Lipschitz constrained variants recently gaining attention. Inspired by this, we define the Moreau-Yosida approximation of $f$-divergences with respect to the Wasserstein-$1$ metric. The corresponding variational formulas provide a generalization of a number of recent results, novel special cases of interest and a relaxation of the hard Lipschitz constraint. Additionally, we prove that the so-called tight variational representation of $f$-divergences can be to be taken over the quotient space of Lipschitz functions, and give a characterization of functions achieving the supremum in the variational representation. On the practical side, we propose an algorithm to calculate the tight convex conjugate of $f$-divergences compatible with automatic differentiation frameworks. As an application of our results, we propose the Moreau-Yosida $f$-GAN, providing an implementation of the variational formulas for the Kullback-Leibler, reverse Kullback-Leibler, $\chi^2$, reverse $\chi^2$, squared Hellinger, Jensen-Shannon, Jeffreys, triangular discrimination and total variation divergences as GANs trained on CIFAR-10, leading to competitive results and a simple solution to the problem of uniqueness of the optimal critic.
Hanlin Tang · Shaoduo Gan · Ammar Ahmad Awan · Samyam Rajbhandari · Conglong Li · Xiangru Lian · Ji Liu · Ce Zhang · Yuxiong He

Scalable training of large models (like BERT and GPT-3) requires careful optimization rooted in model design, architecture, and system capabilities. From a system standpoint, communication has become a major bottleneck, especially on commodity systems with standard TCP interconnects that offer limited network bandwidth. Communication compression is an important technique to reduce training time on such systems. One of the most effective ways to compress communication is via error compensation compression, which offers robust convergence speed, even under 1-bit compression. However, state-of-the-art error compensation techniques only work with basic optimizers like SGD and momentum SGD, which are linearly dependent on the gradients. They do not work with non-linear gradient-based optimizers like Adam, which offer state-of-the-art convergence efficiency and accuracy for models like BERT. In this paper, we propose 1-bit Adam that reduces the communication volume by up to 5x, offers much better scalability, and provides the same convergence speed as uncompressed Adam. Our key finding is that Adam's variance becomes stable (after a warmup phase) and can be used as a fixed precondition for the rest of the training (compression phase). We performed experiments on up to 256 GPUs and show that 1-bit Adam enables up to 3.3x higher throughput for …

Xiu Su · Shan You · Mingkai Zheng · Fei Wang · Chen Qian · Changshui Zhang · Chang Xu
In one-shot weight sharing for NAS, the weights of each operation (at each layer) are supposed to be identical for all architectures (paths) in the supernet. However, this rules out the possibility of adjusting operation weights to cater for different paths, which limits the reliability of the evaluation results. In this paper, instead of counting on a single supernet, we introduce $K$-shot supernets and take their weights for each operation as a dictionary. The operation weight for each path is represented as a convex combination of items in a dictionary with a simplex code. This enables a matrix approximation of the stand-alone weight matrix with a higher rank ($K>1$). A \textit{simplex-net} is introduced to produce architecture-customized code for each path. As a result, all paths can adaptively learn how to share weights in the $K$-shot supernets and acquire corresponding weights for better evaluation. $K$-shot supernets and simplex-net can be iteratively trained, and we further extend the search to the channel dimension. Extensive experiments on benchmark datasets validate that K-shot NAS significantly improves the evaluation accuracy of paths and thus brings in impressive performance improvements.
Ying Jin · Zhuoran Yang · Zhaoran Wang

We study offline reinforcement learning (RL), which aims to learn an optimal policy based on a dataset collected a priori. Due to the lack of further interactions with the environment, offline RL suffers from the insufficient coverage of the dataset, which eludes most existing theoretical analysis. In this paper, we propose a pessimistic variant of the value iteration algorithm (PEVI), which incorporates an uncertainty quantifier as the penalty function. Such a penalty function simply flips the sign of the bonus function for promoting exploration in online RL, which makes it easily implementable and compatible with general function approximators.

Without assuming the sufficient coverage of the dataset, we establish a data-dependent upper bound on the suboptimality of PEVI for general Markov decision processes (MDPs). When specialized to linear MDPs, it matches the information-theoretic lower bound up to multiplicative factors of the dimension and horizon. In other words, pessimism is not only provably efficient but also minimax optimal. In particular, given the dataset, the learned policy serves as the best effort'' among all policies, as no other policies can do better. Our theoretical analysis identifies the critical role of pessimism in eliminating a notion of spurious correlation, which emerges from theirrelevant'' …

Thomas Kerdreux · Lewis Liu · Simon Lacoste-Julien · Damien Scieur
It is known that the Frank-Wolfe (FW) algorithm, which is affine covariant, enjoys faster convergence rates than $\mathcal{O}\left(1/K\right)$ when the constraint set is strongly convex. However, these results rely on norm-dependent assumptions, usually incurring non-affine invariant bounds, in contradiction with FW's affine covariant property. In this work, we introduce new structural assumptions on the problem (such as the directional smoothness) and derive an affine invariant, norm-independent analysis of Frank-Wolfe. We show that our rates are better than any other known convergence rates of FW in this setting. Based on our analysis, we propose an affine invariant backtracking line-search. Interestingly, we show that typical backtracking line-searches using smoothness of the objective function present similar performances than its affine invariant counterpart, despite using affine dependent norms in the step size's computation.
Rutav Shah · Vikash Kumar

The ability to autonomously learn behaviors via direct interactions in uninstrumented environments can lead to generalist robots capable of enhancing productivity or providing care in unstructured settings like homes. Such uninstrumented settings warrant operations only using the robot’s proprioceptive sensor such as onboard cameras, joint encoders, etc which can be challenging for policy learning owing to the high dimensionality and partial observability issues. We propose RRL: Resnet as representation for Reinforcement Learning – a straightforward yet effective approach that can learn complex behaviors directly from proprioceptive inputs. RRL fuses features extracted from pre-trained Resnet into the standard reinforcement learning pipeline and delivers results comparable to learning directly from the state. In a simulated dexterous manipulation benchmark, where the state of the art methods fails to make significant progress, RRL delivers contact rich behaviors. The appeal of RRL lies in its simplicity in bringing together progress from the fields of Representation Learning, Imitation Learning, and Reinforcement Learning. Its effectiveness in learning behaviors directly from visual inputs with performance and sample efficiency matching learning directly from the state, even in complex high dimensional domains, is far from obvious.

Wesley Chung · Valentin Thomas · Marlos C. Machado · Nicolas Le Roux

Bandit and reinforcement learning (RL) problems can often be framed as optimization problems where the goal is to maximize average performance while having access only to stochastic estimates of the true gradient. Traditionally, stochastic optimization theory predicts that learning dynamics are governed by the curvature of the loss function and the noise of the gradient estimates. In this paper we demonstrate that the standard view is too limited for bandit and RL problems. To allow our analysis to be interpreted in light of multi-step MDPs, we focus on techniques derived from stochastic optimization principles~(e.g., natural policy gradient and EXP3) and we show that some standard assumptions from optimization theory are violated in these problems. We present theoretical results showing that, at least for bandit problems, curvature and noise are not sufficient to explain the learning dynamics and that seemingly innocuous choices like the baseline can determine whether an algorithm converges. These theoretical findings match our empirical evaluation, which we extend to multi-state MDPs.

Zeshan Hussain · Rahul G. Krishnan · David Sontag

Modeling the time-series of high-dimensional, longitudinal data is important for predicting patient disease progression. However, existing neural network based approaches that learn representations of patient state, while very flexible, are susceptible to overfitting. We propose a deep generative model that makes use of a novel attention-based neural architecture inspired by the physics of how treatments affect disease state. The result is a scalable and accurate model of high-dimensional patient biomarkers as they vary over time. Our proposed model yields significant improvements in generalization and, on real-world clinical data, provides interpretable insights into the dynamics of cancer progression.

Piotr Teterwak · Chiyuan Zhang · Dilip Krishnan · Michael Mozer

A discriminatively trained neural net classifier can fit the training data perfectly if all information about its input other than class membership has been discarded prior to the output layer. Surprisingly, past research has discovered that some extraneous visual detail remains in the unnormalized logits. This finding is based on inversion techniques that map deep embeddings back to images. We explore this phenomenon further using a novel synthesis of methods, yielding a feedforward inversion model that produces remarkably high fidelity reconstructions, qualitatively superior to those of past efforts. When applied to an adversarially robust classifier model, the reconstructions contain sufficient local detail and global structure that they might be confused with the original image in a quick glance, and the object category can clearly be gleaned from the reconstruction. Our approach is based on BigGAN (Brock, 2019), with conditioning on logits instead of one-hot class labels. We use our reconstruction model as a tool for exploring the nature of representations, including: the influence of model architecture and training objectives (specifically robust losses), the forms of invariance that networks achieve, representational differences between correctly and incorrectly classified images, and the effects of manipulating logits and images. We believe that our method …

Andy Brock · Soham De · Samuel Smith · Karen Simonyan

Batch normalization is a key component of most image classification models, but it has many undesirable properties stemming from its dependence on the batch size and interactions between examples. Although recent work has succeeded in training deep ResNets without normalization layers, these models do not match the test accuracies of the best batch-normalized networks, and are often unstable for large learning rates or strong data augmentations. In this work, we develop an adaptive gradient clipping technique which overcomes these instabilities, and design a significantly improved class of Normalizer-Free ResNets. Our smaller models match the test accuracy of an EfficientNet-B7 on ImageNet while being up to 8.7x faster to train, and our largest models attain a new state-of-the-art top-1 accuracy of 86.5%. In addition, Normalizer-Free models attain significantly better performance than their batch-normalized counterparts when fine-tuning on ImageNet after large-scale pre-training on a dataset of 300 million labeled images, with our best models obtaining an accuracy of 89.2%.

Neha Wadia · Daniel Duckworth · Samuel Schoenholz · Ethan Dyer · Jascha Sohl-Dickstein

Machine learning is predicated on the concept of generalization: a model achieving low error on a sufficiently large training set should also perform well on novel samples from the same distribution. We show that both data whitening and second order optimization can harm or entirely prevent generalization. In general, model training harnesses information contained in the sample-sample second moment matrix of a dataset. For a general class of models, namely models with a fully connected first layer, we prove that the information contained in this matrix is the only information which can be used to generalize. Models trained using whitened data, or with certain second order optimization schemes, have less access to this information, resulting in reduced or nonexistent generalization ability. We experimentally verify these predictions for several architectures, and further demonstrate that generalization continues to be harmed even when theoretical requirements are relaxed. However, we also show experimentally that regularized second order optimization can provide a practical tradeoff, where training is accelerated but less information is lost, and generalization can in some circumstances even improve.

Zhuoning Yuan · Zhishuai Guo · Yi Xu · Yiming Ying · Tianbao Yang

Deep AUC (area under the ROC curve) Maximization (DAM) has attracted much attention recently due to its great potential for imbalanced data classification. However, the research on Federated Deep AUC Maximization (FDAM) is still limited. Compared with standard federated learning (FL) approaches that focus on decomposable minimization objectives, FDAM is more complicated due to its minimization objective is non-decomposable over individual examples. In this paper, we propose improved FDAM algorithms for heterogeneous data by solving the popular non-convex strongly-concave min-max formulation of DAM in a distributed fashion, which can also be applied to a class of non-convex strongly-concave min-max problems. A striking result of this paper is that the communication complexity of the proposed algorithm is a constant independent of the number of machines and also independent of the accuracy level, which improves an existing result by orders of magnitude. The experiments have demonstrated the effectiveness of our FDAM algorithm on benchmark datasets, and on medical chest X-ray images from different organizations. Our experiment shows that the performance of FDAM using data from multiple hospitals can improve the AUC score on testing data from a single hospital for detecting life-threatening diseases based on chest radiographs.

Mengjiao Yang · Ofir Nachum

The recent success of supervised learning methods on ever larger offline datasets has spurred interest in the reinforcement learning (RL) field to investigate whether the same paradigms can be translated to RL algorithms. This research area, known as offline RL, has largely focused on offline policy optimization, aiming to find a return-maximizing policy exclusively from offline data. In this paper, we consider a slightly different approach to incorporating offline data into sequential decision-making. We aim to answer the question, what unsupervised objectives applied to offline datasets are able to learn state representations which elevate performance on downstream tasks, whether those downstream tasks be online RL, imitation learning from expert demonstrations, or even offline policy optimization based on the same offline dataset? Through a variety of experiments utilizing standard offline RL datasets, we find that the use of pretraining with unsupervised learning objectives can dramatically improve the performance of policy learning algorithms that otherwise yield mediocre performance on their own. Extensive ablations further provide insights into what components of these unsupervised objectives – e.g., reward prediction, continuous or discrete representations, pretraining or finetuning – are most important and in which settings.

Alp Yurtsever · Varun Mangalick · Suvrit Sra

We consider the problem of minimizing the sum of three functions, one of which is nonconvex but differentiable, and the other two are convex but possibly nondifferentiable. We investigate the Three Operator Splitting method (TOS) of Davis & Yin (2017) with an aim to extend its theoretical guarantees for this nonconvex problem template. In particular, we prove convergence of TOS with nonasymptotic bounds on its nonstationarity and infeasibility errors. In contrast with the existing work on nonconvex TOS, our guarantees do not require additional smoothness assumptions on the terms comprising the objective; hence they cover instances of particular interest where the nondifferentiable terms are indicator functions. We also extend our results to a stochastic setting where we have access only to an unbiased estimator of the gradient. Finally, we illustrate the effectiveness of the proposed method through numerical experiments on quadratic assignment problems.

Zengyi Qin · Yuxiao Chen · Chuchu Fan

We study constrained reinforcement learning (CRL) from a novel perspective by setting constraints directly on state density functions, rather than the value functions considered by previous works. State density has a clear physical and mathematical interpretation, and is able to express a wide variety of constraints such as resource limits and safety requirements. Density constraints can also avoid the time-consuming process of designing and tuning cost functions required by value function-based constraints to encode system specifications. We leverage the duality between density functions and Q functions to develop an effective algorithm to solve the density constrained RL problem optimally and the constrains are guaranteed to be satisfied. We prove that the proposed algorithm converges to a near-optimal solution with a bounded error even when the policy update is imperfect. We use a set of comprehensive experiments to demonstrate the advantages of our approach over state-of-the-art CRL methods, with a wide range of density constrained tasks as well as standard CRL benchmarks such as Safety-Gym.

Xiangjun Wang · Junxiao SONG · Penghui Qi · Peng Peng · Zhenkun Tang · Wei Zhang · Weimin Li · Xiongjun Pi · Jujie He · Chao Gao · Haitao Long · Quan Yuan

AlphaStar, the AI that reaches GrandMaster level in StarCraft II, is a remarkable milestone demonstrating what deep reinforcement learning can achieve in complex Real-Time Strategy (RTS) games. However, the complexities of the game, algorithms and systems, and especially the tremendous amount of computation needed are big obstacles for the community to conduct further research in this direction. We propose a deep reinforcement learning agent, StarCraft Commander (SCC). With order of magnitude less computation, it demonstrates top human performance defeating GrandMaster players in test matches and top professional players in a live event. Moreover, it shows strong robustness to various human strategies and discovers novel strategies unseen from human plays. In this paper, we’ll share the key insights and optimizations on efficient imitation learning and reinforcement learning for StarCraft II full game.

Adrien Ecoffet · Joel Lehman

An ambitious goal for machine learning is to create agents that behave ethically: The capacity to abide by human moral norms would greatly expand the context in which autonomous agents could be practically and safely deployed, e.g. fully autonomous vehicles will encounter charged moral decisions that complicate their deployment. While ethical agents could be trained by rewarding correct behavior under a specific moral theory (e.g. utilitarianism), there remains widespread disagreement about the nature of morality. Acknowledging such disagreement, recent work in moral philosophy proposes that ethical behavior requires acting under moral uncertainty, i.e. to take into account when acting that one's credence is split across several plausible ethical theories. This paper translates such insights to the field of reinforcement learning, proposes two training methods that realize different points among competing desiderata, and trains agents in simple environments to act under moral uncertainty. The results illustrate (1) how such uncertainty can help curb extreme behavior from commitment to single theories and (2) several technical complications arising from attempting to ground moral philosophy in RL (e.g. how can a principled trade-off between two competing but incomparable reward functions be reached). The aim is to catalyze progress towards morally-competent agents and highlight the …

Zalan Fabian · Reinhard Heckel · Mahdi Soltanolkotabi

Deep neural networks have emerged as very successful tools for image restoration and reconstruction tasks. These networks are often trained end-to-end to directly reconstruct an image from a noisy or corrupted measurement of that image. To achieve state-of-the-art performance, training on large and diverse sets of images is considered critical. However, it is often difficult and/or expensive to collect large amounts of training images. Inspired by the success of Data Augmentation (DA) for classification problems, in this paper, we propose a pipeline for data augmentation for accelerated MRI reconstruction and study its effectiveness at reducing the required training data in a variety of settings. Our DA pipeline, MRAugment, is specifically designed to utilize the invariances present in medical imaging measurements as naive DA strategies that neglect the physics of the problem fail. Through extensive studies on multiple datasets we demonstrate that in the low-data regime DA prevents overfitting and can match or even surpass the state of the art while using significantly fewer training data, whereas in the high-data regime it has diminishing returns. Furthermore, our findings show that DA improves the robustness of the model against various shifts in the test distribution.

Tian Li · Shengyuan Hu · Ahmad Beirami · Virginia Smith

Fairness and robustness are two important concerns for federated learning systems. In this work, we identify that robustness to data and model poisoning attacks and fairness, measured as the uniformity of performance across devices, are competing constraints in statistically heterogeneous networks. To address these constraints, we propose employing a simple, general framework for personalized federated learning, Ditto, that can inherently provide fairness and robustness benefits, and develop a scalable solver for it. Theoretically, we analyze the ability of Ditto to achieve fairness and robustness simultaneously on a class of linear problems. Empirically, across a suite of federated datasets, we show that Ditto not only achieves competitive performance relative to recent personalization methods, but also enables more accurate, robust, and fair models relative to state-of-the-art fair or robust baselines.

Luca Biggio · Tommaso Bendinelli · Alexander Neitz · Aurelien Lucchi · Giambattista Parascandolo

Symbolic equations are at the core of scientific discovery. The task of discovering the underlying equation from a set of input-output pairs is called symbolic regression. Traditionally, symbolic regression methods use hand-designed strategies that do not improve with experience. In this paper, we introduce the first symbolic regression method that leverages large scale pre-training. We procedurally generate an unbounded set of equations, and simultaneously pre-train a Transformer to predict the symbolic equation from a corresponding set of input-output-pairs. At test time, we query the model on a new set of points and use its output to guide the search for the equation. We show empirically that this approach can re-discover a set of well-known physical equations, and that it improves over time with more data and compute.

George Dasoulas · Kevin Scaman · Aladin Virmaux

Attention based neural networks are state of the art in a large range of applications. However, their performance tends to degrade when the number of layers increases. In this work, we show that enforcing Lipschitz continuity by normalizing the attention scores can significantly improve the performance of deep attention models. First, we show that, for deep graph attention networks (GAT), gradient explosion appears during training, leading to poor performance of gradient-based training algorithms. To address this issue, we derive a theoretical analysis of the Lipschitz continuity of attention modules and introduce LipschitzNorm, a simple and parameter-free normalization for self-attention mechanisms that enforces the model to be Lipschitz continuous. We then apply LipschitzNorm to GAT and Graph Transformers and show that their performance is substantially improved in the deep setting (10 to 30 layers). More specifically, we show that a deep GAT model with LipschitzNorm achieves state of the art results for node label prediction tasks that exhibit long-range dependencies, while showing consistent improvements over their unnormalized counterparts in benchmark node classification tasks.

Sergey Guminov · Pavel Dvurechenskii · Nazarii Tupitsa · Alexander Gasnikov
Alternating minimization (AM) procedures are practically efficient in many applications for solving convex and non-convex optimization problems. On the other hand, Nesterov's accelerated gradient is theoretically optimal first-order method for convex optimization. In this paper we combine AM and Nesterov's acceleration to propose an accelerated alternating minimization algorithm. We prove $1/k^2$ convergence rate in terms of the objective for convex problems and $1/k$ in terms of the squared gradient norm for non-convex problems, where $k$ is the iteration counter. Our method does not require any knowledge of neither convexity of the problem nor function parameters such as Lipschitz constant of the gradient, i.e. it is adaptive to convexity and smoothness and is uniformly optimal for smooth convex and non-convex problems. Further, we develop its primal-dual modification for strongly convex problems with linear constraints and prove the same $1/k^2$ for the primal objective residual and constraints feasibility.
Ruili Feng · Zhouchen Lin · jiapeng zhu · Deli Zhao · Jingren Zhou · Zheng-Jun Zha

The compelling synthesis results of Generative Adversarial Networks (GANs) demonstrate rich semantic knowledge in their latent codes. To obtain this knowledge for downstream applications, encoding GANs has been proposed to learn encoders, such that real world data can be encoded to latent codes, which can be fed to generators to reconstruct those data. However, despite the theoretical guarantees of precise reconstruction in previous works, current algorithms generally reconstruct inputs with non-negligible deviations from inputs. In this paper we study this predicament of encoding GANs, which is indispensable research for the GAN community. We prove three uncertainty principles of encoding GANs in practice: a) the perfect' encoder and generator cannot be continuous at the same time, which implies that current framework of encoding GANs is ill-posed and needs rethinking; b) neural networks cannot approximate the underlying encoder and generator precisely at the same time, which explains why we cannot getperfect' encoders and generators as promised in previous theories; c) neural networks cannot be stable and accurate at the same time, which demonstrates the difficulty of training and trade-off between fidelity and disentanglement encountered in previous works. Our work may eliminate gaps between previous theories and empirical results, promote the understanding …

Kimin Lee · Michael Laskin · Aravind Srinivas · Pieter Abbeel

Off-policy deep reinforcement learning (RL) has been successful in a range of challenging domains. However, standard off-policy RL algorithms can suffer from several issues, such as instability in Q-learning and balancing exploration and exploitation. To mitigate these issues, we present SUNRISE, a simple unified ensemble method, which is compatible with various off-policy RL algorithms. SUNRISE integrates two key ingredients: (a) ensemble-based weighted Bellman backups, which re-weight target Q-values based on uncertainty estimates from a Q-ensemble, and (b) an inference method that selects actions using the highest upper-confidence bounds for efficient exploration. By enforcing the diversity between agents using Bootstrap with random initialization, we show that these different ideas are largely orthogonal and can be fruitfully integrated, together further improving the performance of existing off-policy RL algorithms, such as Soft Actor-Critic and Rainbow DQN, for both continuous and discrete control tasks on both low-dimensional and high-dimensional environments.

Kunal Dahiya · Ananye Agarwal · Deepak Saini · Gururaj K · Jian Jiao · Amit Singh · Sumeet Agarwal · Purushottam Kar · Manik Varma

Deep extreme multi-label learning (XML) requires training deep architectures that can tag a data point with its most relevant subset of labels from an extremely large label set. XML applications such as ad and product recommendation involve labels rarely seen during training but which nevertheless hold the key to recommendations that delight users. Effective utilization of label metadata and high quality predictions for rare labels at the scale of millions of labels are thus key challenges in contemporary XML research. To address these, this paper develops the SiameseXML framework based on a novel probabilistic model that naturally motivates a modular approach melding Siamese architectures with high-capacity extreme classifiers, and a training pipeline that effortlessly scales to tasks with 100 million labels. SiameseXML offers predictions 2--13% more accurate than leading XML methods on public benchmark datasets, as well as in live A/B tests on the Bing search engine, it offers significant gains in click-through-rates, coverage, revenue and other online metrics over state-of-the-art techniques currently in production. Code for SiameseXML is available at https://github.com/Extreme-classification/siamesexml

Valerii Likhosherstov · Xingyou Song · Krzysztof Choromanski · Jared Quincy Davis · Adrian Weller
Approximate bi-level optimization (ABLO) consists of (outer-level) optimization problems, involving numerical (inner-level) optimization loops. While ABLO has many applications across deep learning, it suffers from time and memory complexity proportional to the length $r$ of its inner optimization loop. To address this complexity, an earlier first-order method (FOM) was proposed as a heuristic which omits second derivative terms, yielding significant speed gains and requiring only constant memory. Despite FOM's popularity, there is a lack of theoretical understanding of its convergence properties. We contribute by theoretically characterizing FOM's gradient bias under mild assumptions. We further demonstrate a rich family of examples where FOM-based SGD does not converge to a stationary point of the ABLO objective. We address this concern by proposing an unbiased FOM (UFOM) enjoying constant memory complexity as a function of $r$. We characterize the introduced time-variance tradeoff, demonstrate convergence bounds, and find an optimal UFOM for a given ABLO problem. Finally, we propose an efficient adaptive UFOM scheme.
Tengyang Xie · Nan Jiang

We make progress in a long-standing problem of batch reinforcement learning (RL): learning Q* from an exploratory and polynomial-sized dataset, using a realizable and otherwise arbitrary function class. In fact, all existing algorithms demand function-approximation assumptions stronger than realizability, and the mounting negative evidence has led to a conjecture that sample-efficient learning is impossible in this setting (Chen & Jiang, 2019). Our algorithm, BVFT, breaks the hardness conjecture (albeit under a stronger notion of exploratory data) via a tournament procedure that reduces the learning problem to pairwise comparison, and solves the latter with the help of a state-action-space partition constructed from the compared functions. We also discuss how BVFT can be applied to model selection among other extensions and open problems.

Pierre Laforgue · Guillaume Staerman · Stephan Clémençon

In contrast to the empirical mean, the Median-of-Means (MoM) is an estimator of the mean θ of a square integrable r.v. Z, around which accurate nonasymptotic confidence bounds can be built, even when Z does not exhibit a sub-Gaussian tail behavior. Thanks to the high confidence it achieves on heavy-tailed data, MoM has found various applications in machine learning, where it is used to design training procedures that are not sensitive to atypical observations. More recently, a new line of work is now trying to characterize and leverage MoM’s ability to deal with corrupted data. In this context, the present work proposes a general study of MoM’s concentration properties under the contamination regime, that provides a clear understanding on the impact of the outlier proportion and the number of blocks chosen. The analysis is extended to (multisample) U-statistics, i.e. averages over tuples of observations, that raise additional challenges due to the dependence induced. Finally, we show that the latter bounds can be used in a straightforward fashion to derive generalization guarantees for pairwise learning in a contaminated setting, and propose an algorithm to compute provably reliable decision functions.

Zhibin Duan · Dongsheng Wang · Bo Chen · CHAOJIE WANG · Wenchao Chen · yewen li · Jie Ren · Mingyuan Zhou

Hierarchical topic models such as the gamma belief network (GBN) have delivered promising results in mining multi-layer document representations and discovering interpretable topic taxonomies. However, they often assume in the prior that the topics at each layer are independently drawn from the Dirichlet distribution, ignoring the dependencies between the topics both at the same layer and across different layers. To relax this assumption, we propose sawtooth factorial topic embedding guided GBN, a deep generative model of documents that captures the dependencies and semantic similarities between the topics in the embedding space. Specifically, both the words and topics are represented as embedding vectors of the same dimension. The topic matrix at a layer is factorized into the product of a factor loading matrix and a topic embedding matrix, the transpose of which is set as the factor loading matrix of the layer above. Repeating this particular type of factorization, which shares components between adjacent layers, leads to a structure referred to as sawtooth factorization. An auto-encoding variational inference network is constructed to optimize the model parameter via stochastic gradient descent. Experiments on big corpora show that our models outperform other neural topic models on extracting deeper interpretable topics and deriving better …

Gen Li · Yuantao Gu

Spectral method is a commonly used scheme to cluster data points lying close to Union of Subspaces, a task known as Subspace Clustering. The typical usage is to construct a Random Geometry Graph first and then apply spectral method to the graph to obtain clustering result. The latter step has been coined the name Spectral Clustering. As far as we know, in spite of the significance of both steps in spectral-method-based Subspace Clustering, all existing theoretical results focus on the first step of constructing the graph, but ignore the final step to correct false connections through spectral clustering. This paper establishes a theory to show the power of this method for the first time, in which we demonstrate the mechanism of spectral clustering by analyzing a simplified algorithm under the widely used semi-random model. Based on this theory, we prove the efficiency of Subspace Clustering in fairly broad conditions. The insights and analysis techniques developed in this paper might also have implications for other random graph problems.

Gabriele Libardi · Gianni De Fabritiis · Sebastian Dittert

Solving sparse reward tasks through exploration is one of the major challenges in deep reinforcement learning, especially in three-dimensional, partially-observable environments. Critically, the algorithm proposed in this article is capable of using a single human demonstration to solve hard-exploration problems. We train an agent on a combination of demonstrations and own experience to solve problems with variable initial conditions and we integrate it with proximal policy optimization (PPO). The agent is also able to increase its performance and to tackle harder problems by replaying its own past trajectories prioritizing them based on the obtained reward and the maximum value of the trajectory. We finally compare variations of this algorithm to different imitation learning algorithms on a set of hard-exploration tasks in the Animal-AI Olympics environment. To the best of our knowledge, learning a task in a three-dimensional environment with comparable difficulty has never been considered before using only one human demonstration.

Yanjun Han · Yining Wang · Xi Chen
In this paper we study the adversarial combinatorial bandit with a known non-linear reward function, extending existing work on adversarial linear combinatorial bandit. {The adversarial combinatorial bandit with general non-linear reward is an important open problem in bandit literature, and it is still unclear whether there is a significant gap from the case of linear reward, stochastic bandit, or semi-bandit feedback.} We show that, with $N$ arms and subsets of $K$ arms being chosen at each of $T$ time periods, the minimax optimal regret is $\widetilde\Theta_{d}(\sqrt{N^d T})$ if the reward function is a $d$-degree polynomial with $d< K$, and $\Theta_K(\sqrt{N^K T})$ if the reward function is not a low-degree polynomial. {Both bounds are significantly different from the bound $O(\sqrt{\mathrm{poly}(N,K)T})$ for the linear case, which suggests that there is a fundamental gap between the linear and non-linear reward structures.} Our result also finds applications to adversarial assortment optimization problem in online recommendation. We show that in the worst-case of adversarial assortment problem, the optimal algorithm must treat each individual $\binom{N}{K}$ assortment as independent.
Trang Tran · Lam Nguyen · Quoc Tran-Dinh
We combine two advanced ideas widely used in optimization for machine learning: \textit{shuffling} strategy and \textit{momentum} technique to develop a novel shuffling gradient-based method with momentum, coined \textbf{S}huffling \textbf{M}omentum \textbf{G}radient (SMG), for non-convex finite-sum optimization problems. While our method is inspired by momentum techniques, its update is fundamentally different from existing momentum-based methods. We establish state-of-the-art convergence rates of SMG for any shuffling strategy using either constant or diminishing learning rate under standard assumptions (i.e. \textit{$L$-smoothness} and \textit{bounded variance}). When the shuffling strategy is fixed, we develop another new algorithm that is similar to existing momentum methods, and prove the same convergence rates for this algorithm under the $L$-smoothness and bounded gradient assumptions. We demonstrate our algorithms via numerical simulations on standard datasets and compare them with existing shuffling methods. Our tests have shown encouraging performance of the new algorithms.
Nadav Barak · Sivan Sabato

We consider a novel challenge: approximating a distribution without the ability to randomly sample from that distribution. We study how such an approximation can be obtained using weight queries. Given some data set of examples, a weight query presents one of the examples to an oracle, which returns the probability, according to the target distribution, of observing examples similar to the presented example. This oracle can represent, for instance, counting queries to a database of the target population, or an interface to a search engine which returns the number of results that match a given search.

We propose an interactive algorithm that iteratively selects data set examples and performs corresponding weight queries. The algorithm finds a reweighting of the data set that approximates the weights according to the target distribution, using a limited number of weight queries. We derive an approximation bound on the total variation distance between the reweighting found by the algorithm and the best achievable reweighting. Our algorithm takes inspiration from the UCB approach common in multi-armed bandits problems, and combines it with a new discrepancy estimator and a greedy iterative procedure. In addition to our theoretical guarantees, we demonstrate in experiments the advantages of the …

Mohammad Mahdi Derakhshani · Xiantong Zhen · Ling Shao · Cees Snoek

This paper introduces kernel continual learning, a simple but effective variant of continual learning that leverages the non-parametric nature of kernel methods to tackle catastrophic forgetting. We deploy an episodic memory unit that stores a subset of samples for each task to learn task-specific classifiers based on kernel ridge regression. This does not require memory replay and systematically avoids task interference in the classifiers. We further introduce variational random features to learn a data-driven kernel for each task. To do so, we formulate kernel continual learning as a variational inference problem, where a random Fourier basis is incorporated as the latent variable. The variational posterior distribution over the random Fourier basis is inferred from the coreset of each task. In this way, we are able to generate more informative kernels specific to each task, and, more importantly, the coreset size can be reduced to achieve more compact memory, resulting in more efficient continual learning based on episodic memory. Extensive evaluation on four benchmarks demonstrates the effectiveness and promise of kernels for continual learning.

Theresa Eimer · André Biedenkapp · Frank Hutter · Marius Lindauer

Reinforcement learning (RL) has made a lot of advances for solving a single problem in a given environment; but learning policies that generalize to unseen variations of a problem remains challenging. To improve sample efficiency for learning on such instances of a problem domain, we present Self-Paced Context Evaluation (SPaCE). Based on self-paced learning, SPaCE automatically generates instance curricula online with little computational overhead. To this end, SPaCE leverages information contained in state values during training to accelerate and improve training performance as well as generalization capabilities to new \tasks from the same problem domain. Nevertheless, SPaCE is independent of the problem domain at hand and can be applied on top of any RL agent with state-value function approximation. We demonstrate SPaCE's ability to speed up learning of different value-based RL agents on two environments, showing better generalization capabilities and up to 10x faster learning compared to naive approaches such as round robin or SPDRL, as the closest state-of-the-art approach.

Qian Zhang · Yilin Zheng · Jean Honorio
In this paper, we study meta learning for support (i.e., the set of non-zero entries) recovery in high-dimensional precision matrix estimation where we reduce the sufficient sample complexity in a novel task with the information learned from other auxiliary tasks. In our setup, each task has a different random true precision matrix, each with a possibly different support. We assume that the union of the supports of all the true precision matrices (i.e., the true support union) is small in size. We propose to pool all the samples from different tasks, and \emph{improperly} estimate a single precision matrix by minimizing the $\ell_1$-regularized log-determinant Bregman divergence. We show that with high probability, the support of the \emph{improperly} estimated single precision matrix is equal to the true support union, provided a sufficient number of samples per task $n \in O((\log N)/K)$, for $N$-dimensional vectors and $K$ tasks. That is, one requires less samples per task when more tasks are available. We prove a matching information-theoretic lower bound for the necessary number of samples, which is $n \in \Omega((\log N)/K)$, and thus, our algorithm is minimax optimal. Then for the novel task, we prove that the minimization of the $\ell_1$-regularized log-determinant Bregman divergence …
Evan Liu · Aditi Raghunathan · Percy Liang · Chelsea Finn

The goal of meta-reinforcement learning (meta-RL) is to build agents that can quickly learn new tasks by leveraging prior experience on related tasks. Learning a new task often requires both exploring to gather task-relevant information and exploiting this information to solve the task. In principle, optimal exploration and exploitation can be learned end-to-end by simply maximizing task performance. However, such meta-RL approaches struggle with local optima due to a chicken-and-egg problem: learning to explore requires good exploitation to gauge the exploration’s utility, but learning to exploit requires information gathered via exploration. Optimizing separate objectives for exploration and exploitation can avoid this problem, but prior meta-RL exploration objectives yield suboptimal policies that gather information irrelevant to the task. We alleviate both concerns by constructing an exploitation objective that automatically identifies task-relevant information and an exploration objective to recover only this information. This avoids local optima in end-to-end training, without sacrificing optimal exploration. Empirically, DREAM substantially outperforms existing approaches on complex meta-RL problems, such as sparse-reward 3D visual navigation. Videos of DREAM: https://ezliu.github.io/dream/

Quynh Nguyen
We give a simple proof for the global convergence of gradient descent in training deep ReLU networks with the standard square loss, and show some of its improvements over the state-of-the-art. In particular, while prior works require all the hidden layers to be wide with width at least $\Omega(N^8)$ ($N$ being the number of training samples), we require a single wide layer of linear, quadratic or cubic width depending on the type of initialization. Unlike many recent proofs based on the Neural Tangent Kernel (NTK), our proof need not track the evolution of the entire NTK matrix, or more generally, any quantities related to the changes of activation patterns during training. Instead, we only need to track the evolution of the output at the last hidden layer, which can be done much more easily thanks to the Lipschitz property of ReLU. Some highlights of our setting: (i) all the layers are trained with standard gradient descent, (ii) the network has standard parameterization as opposed to the NTK one, and (iii) the network has a single wide layer as opposed to having all wide hidden layers as in most of NTK-related results.
Ankit Singh Rawat · Aditya Menon · Wittawat Jitkrittum · Sadeep Jayasumana · Felix Xinnan Yu · Sashank Jakkam Reddi · Sanjiv Kumar

Negative sampling schemes enable efficient training given a large number of classes, by offering a means to approximate a computationally expensive loss function that takes all labels into account. In this paper, we present a new connection between these schemes and loss modification techniques for countering label imbalance. We show that different negative sampling schemes implicitly trade-off performance on dominant versus rare labels. Further, we provide a unified means to explicitly tackle both sampling bias, arising from working with a subset of all labels, and labeling bias, which is inherent to the data due to label imbalance. We empirically verify our findings on long-tail classification and retrieval benchmarks.

David Bruns-Smith

When decision-makers can directly intervene, policy evaluation algorithms give valid causal estimates. In off-policy evaluation (OPE), there may exist unobserved variables that both impact the dynamics and are used by the unknown behavior policy. These ``confounders'' will introduce spurious correlations and naive estimates for a new policy will be biased. We develop worst-case bounds to assess sensitivity to these unobserved confounders in finite horizons when confounders are drawn iid each period. We demonstrate that a model-based approach with robust MDPs gives sharper lower bounds by exploiting domain knowledge about the dynamics. Finally, we show that when unobserved confounders are persistent over time, OPE is far more difficult and existing techniques produce extremely conservative bounds.

Fan Ding · Jianzhu Ma · Jinbo Xu · Yexiang Xue

We propose XOR-Contrastive Divergence learning (XOR-CD), a provable approach for constrained structure generation, which remains difficult for state-of-the-art neural network and constraint reasoning approaches. XOR-CD harnesses XOR-Sampling to generate samples from the model distribution in CD learning and is guaranteed to generate valid structures. In addition, XOR-CD has a linear convergence rate towards the global maximum of the likelihood function within a vanishing constant in learning exponential family models. Constraint satisfaction enabled by XOR-CD also boosts its learning performance. Our real-world experiments on data-driven experimental design, dispatching route generation, and sequence-based protein homology detection demonstrate the superior performance of XOR-CD compared to baseline approaches in generating valid structures as well as capturing the inductive bias in the training set.

Jaekyeom Kim · Seohong Park · Gunhee Kim

Having the ability to acquire inherent skills from environments without any external rewards or supervision like humans is an important problem. We propose a novel unsupervised skill discovery method named Information Bottleneck Option Learning (IBOL). On top of the linearization of environments that promotes more various and distant state transitions, IBOL enables the discovery of diverse skills. It provides the abstraction of the skills learned with the information bottleneck framework for the options with improved stability and encouraged disentanglement. We empirically demonstrate that IBOL outperforms multiple state-of-the-art unsupervised skill discovery methods on the information-theoretic evaluations and downstream tasks in MuJoCo environments, including Ant, HalfCheetah, Hopper and D'Kitty. Our code is available at https://vision.snu.ac.kr/projects/ibol.

Yang Li · Junier Oliva

Many real-world situations allow for the acquisition of additional relevant information when making an assessment with limited or uncertain data. However, traditional ML approaches either require all features to be acquired beforehand or regard part of them as missing data that cannot be acquired. In this work, we consider models that perform active feature acquisition (AFA) and query the environment for unobserved features to improve the prediction assessments at evaluation time. Our work reformulates the Markov decision process (MDP) that underlies the AFA problem as a generative modeling task and optimizes a policy via a novel model-based approach. We propose learning a generative surrogate model (GSM) that captures the dependencies among input features to assess potential information gain from acquisitions. The GSM is leveraged to provide intermediate rewards and auxiliary information to aid the agent navigate a complicated high-dimensional action space and sparse rewards. Furthermore, we extend AFA in a task we coin active instance recognition (AIR) for the unsupervised case where the target variables are the unobserved features themselves and the goal is to collect information for a particular instance in a cost-efficient way. Empirical results demonstrate that our approach achieves considerably better performance than previous state of the …

Quynh Nguyen · Marco Mondelli · Guido Montufar
A recent line of work has analyzed the theoretical properties of deep neural networks via the Neural Tangent Kernel (NTK). In particular, the smallest eigenvalue of the NTK has been related to the memorization capacity, the global convergence of gradient descent algorithms and the generalization of deep nets. However, existing results either provide bounds in the two-layer setting or assume that the spectrum of the NTK matrices is bounded away from 0 for multi-layer networks. In this paper, we provide tight bounds on the smallest eigenvalue of NTK matrices for deep ReLU nets, both in the limiting case of infinite widths and for finite widths. In the finite-width setting, the network architectures we consider are fairly general: we require the existence of a wide layer with roughly order of $N$ neurons, $N$ being the number of data samples; and the scaling of the remaining layer widths is arbitrary (up to logarithmic factors). To obtain our results, we analyze various quantities of independent interest: we give lower bounds on the smallest singular value of hidden feature matrices, and upper bounds on the Lipschitz constant of input-output feature maps.
Yali Du · Xue Yan · Xu Chen · Jun Wang · Haifeng Zhang
Multi-agent evaluation aims at the assessment of an agent's strategy on the basis of interaction with others. Typically, existing methods such as $\alpha$-rank and its approximation still require to exhaustively compare all pairs of joint strategies for an accurate ranking, which in practice is computationally expensive. In this paper, we aim to reduce the number of pairwise comparisons in recovering a satisfying ranking for $n$ strategies in two-player meta-games, by exploring the fact that agents with similar skills may achieve similar payoffs against others. Two situations are considered: the first one is when we can obtain the true payoffs; the other one is when we can only access noisy payoff. Based on these formulations, we leverage low-rank matrix completion and design two novel algorithms for noise-free and noisy evaluations respectively. For both of these settings, we theorize that $O(nr \log n)$ ($n$ is the number of agents and $r$ is the rank of the payoff matrix) payoff entries are required to achieve sufficiently well strategy evaluation performance. Empirical results on evaluating the strategies in three synthetic games and twelve real world games demonstrate that strategy evaluation from a few entries can lead to comparable performance to algorithms with full knowledge …
Y. Samuel Wang · Si Kai Lee · Panos Toulis · Mladen Kolar

We propose a residual randomization procedure designed for robust inference using Lasso estimates in the high-dimensional setting. Compared to earlier work that focuses on sub-Gaussian errors, the proposed procedure is designed to work robustly in settings that also include heavy-tailed covariates and errors. Moreover, our procedure can be valid under clustered errors, which is important in practice, but has been largely overlooked by earlier work. Through extensive simulations, we illustrate our method's wider range of applicability as suggested by theory. In particular, we show that our method outperforms state-of-art methods in challenging, yet more realistic, settings where the distribution of covariates is heavy-tailed or the sample size is small, while it remains competitive in standard, ``well behaved" settings previously studied in the literature.