Poster
in
Workshop: Geometry-grounded Representation Learning and Generative Modeling
A Coding-Theoretic Analysis of Hyperspherical Prototypical Learning Geometry
Martin Lindström · Borja Rodríguez Gálvez · Ragnar Thobaben · Mikael Skoglund
Keywords: [ Representation Learning ] [ Geometry ] [ Hyperspherical Prototypical Learning ] [ Prototypical Learning ] [ Coding Theory ]
Hyperspherical Prototypical Learning (HPL) is a supervised approach to representation learning that designs class prototypes on the unit hypersphere. The prototypes bias the representations to class separation in a scale invariant and known geometry. Previous approaches to HPL have either of the following shortcomings: (i) they follow an unprincipled optimisation procedure; or (ii) they are theoretically sound, but are constrained to only one possible latent dimension. In this paper, we address both shortcomings. To address (i), we present a principled optimisation procedure whose solution we show is optimal. To address (ii), we construct well-separated prototypes in a wide range of dimensions using linear block codes. Additionally, we give a full characterisation of the optimal prototype placement in terms of achievable and converse bounds, showing that our proposed methods are near-optimal.