Poster
Near-Optimal Learning of Extensive-Form Games with Imperfect Information
Yu Bai · Chi Jin · Song Mei · Tiancheng Yu
Hall E #1103
Keywords: [ T: Online Learning and Bandits ] [ T: Game Theory ] [ RL: Multi-agent ] [ T: Reinforcement Learning and Planning ]
Abstract:
This paper resolves the open question of designing near-optimal algorithms for learning imperfect-information extensive-form games from bandit feedback. We present the first line of algorithms that require only ˜O((XA+YB)/ε2)˜O((XA+YB)/ε2) episodes of play to find an εε-approximate Nash equilibrium in two-player zero-sum games, where X,YX,Y are the number of information sets and A,BA,B are the number of actions for the two players. This improves upon the best known sample complexity of ˜O((X2A+Y2B)/ε2)˜O((X2A+Y2B)/ε2) by a factor of ˜O(max{X,Y})˜O(max{X,Y}), and matches the information-theoretic lower bound up to logarithmic factors. We achieve this sample complexity by two new algorithms: Balanced Online Mirror Descent, and Balanced Counterfactual Regret Minimization. Both algorithms rely on novel approaches of integrating \emph{balanced exploration policies} into their classical counterparts. We also extend our results to learning Coarse Correlated Equilibria in multi-player general-sum games.
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