Generative Online Reinforcement Learning
Abstract
Lay Summary
Reinforcement learning trains decision-making systems by letting them interact with an environment and improve through trial and error. Many common reinforcement learning methods use simple action patterns because they are easier to train, but these simple patterns can be too limited for difficult control tasks where several different actions may be useful in the same situation. More flexible generative models can represent richer behavior, but they are often hard to train reliably when learning online from new experience. This paper introduces GoRL, a framework that separates the part of the system responsible for stable learning from the part responsible for generating flexible actions. The learning component searches in a simple latent space, while a generative decoder converts those latent choices into real actions. By updating these two parts in stages, GoRL can remain stable while gradually learning more expressive behavior. Experiments on simulated continuous-control tasks show that GoRL performs better than standard simple policies and prior generative-policy baselines, including on challenging humanoid tasks.