BlitzRank: Principled Zero-shot Ranking Agents with Tournament Graphs
Abstract
Lay Summary
Selecting the top items from a pool using multi-item comparisons is important for search engines, human preference evaluations, and tournament design. These comparisons rely on large language models (LLMs) or human experts, which are expensive to query. However, existing methods discard information about non-winning items, leading to high computational costs. We introduce BlitzRank, a framework based on tournament graphs. When comparing a group of items, BlitzRank retains all relationships within that group to eliminate redundant queries. It also handles circular preferences (where A beats B, B beats C, and C beats A) by grouping ambiguous items into relevance tiers rather than dismissing them as noise. Across 14 benchmarks, BlitzRank offers the best accuracy-to-cost tradeoff and makes AI ranking systems faster and cheaper to deploy.