GHOST: Geometry-Guided Hallucination of Opaque Surface Textures
Abstract
Transparent objects pose a fundamental challenge for depth estimation and 3D reconstruction due to their violation of Lambertian assumptions, leading to severe geometry degradation in downstream tasks. To address this, we propose a novel geometry-guided preprocessing framework GHOST that leverages visual foundation models to transform transparent regions into opaque, structurally consistent representations without requiring downstream model retraining. Specifically, our pipeline utilizes (1) TransDINO and (2) TransDecomp to disentangle masks and transparency physical properties, while (3) DAF-Net recovers surface normal priors to encode geometric curvature. Subsequently, (4) GeoSemTransNet integrates these multi-modal cues to synthesize a texture-rich opaque RGB image that preserves the transparent object's 3D structure. Extensive experiments demonstrate that our method significantly enhances the accuracy of state-of-the-art depth estimation and reconstruction models on transparent objects by restoring essential photometric cues.