HIVE-3D: Hierarchical Voxel Enhancement for High-Quality 3D Scene Generation
Abstract
Recently, a line of works can generate impressive 3D objects from a single image, but they are limited by restricted representation resolution, making them unsuitable for 3D scene generation. In this work, we introduce HIVE-3D, a novel method for high-quality 3D scene generation based on hierarchical voxel enhancement framework. Specifically, given a single scene image as input, we first produce a coarse initial scene, then introduce image segmentation and attention-based retrieval to align 2D image components with 3D scene components. Subsequently, we organize these scene relations into a hierarchical component tree, where nodes closer to the leaves denote finer-grained components. Finally, we propose a voxel super-resolution model that generates refined voxels for the target instance while maintaining strong consistency with the coarse voxels. Equipped with this model, we perform coarse-to-fine hierarchical super-resolution on images and voxels for each component, producing a high-resolution and high-quality 3D scene. Extensive experiments demonstrate that our method significantly outperforms previous approaches, achieving state-of-the-art performance.
Lay Summary
Recent AI methods can generate 3D objects from a single image, but creating detailed 3D scenes remains difficult. We introduce HIVE-3D, a new method that generates high-quality 3D scenes by progressively refining scene structures and details in a hierarchical manner. Our approach produces more realistic and coherent 3D scenes than previous methods, while preserving both global structure and fine details. This work could help accelerate 3D content creation for applications such as games, virtual reality, and digital media.