PACE: Parameter Change for Unsupervised Environment Design
Abstract
Lay Summary
When training AI agents to solve tasks — like navigating a maze or surviving in a virtual world — it matters a great deal which practice scenarios they train on. If the training environments are too easy or too repetitive, the agent fails to generalize when faced with new, unseen challenges. Existing methods for automatically selecting good training environments rely on indirect and noisy signals, making them slow, inconsistent, or computationally expensive. We propose PACE, a framework that selects training environments by directly measuring how much an agent actually learns from each one. Concretely, after a trial run on a candidate environment, we measure how much the agent's internal parameters would shift — a simple, reliable indicator of genuine learning progress. Environments that drive meaningful change are prioritized; those the agent has already mastered are set aside. This creates a self-adjusting curriculum that keeps pace with the agent's growing abilities. PACE is simpler and more efficient than prior approaches, yet consistently produces agents that generalize better to new, unseen environments — a critical property for deploying AI systems in the real world.