Sim2Reason: Solving Physics Olympiad via Reinforcement Learning on Physics Simulators
Abstract
We have witnessed remarkable advances in LLM reasoning capabilities with the advent of DeepSeek-R1. However, much of this progress has been fueled by the abundance of internet question–answer (QA) pairs—a major bottleneck going forward, since such data is limited in scale and concentrated mainly in domains like mathematics. In contrast, other sciences such as physics lack large-scale QA datasets to effectively train reasoning-capable models. In this work, we show that physics simulators can serve as a powerful alternative source of supervision for training LLMs for physical reasoning. We generate random scenes in physics engines, create synthetic question–answer pairs from simulated interactions, and train LLMs using reinforcement learning on this synthetic data. Our models exhibit zero-shot sim-to-real transfer to real-world physics benchmarks: for example, training solely on synthetic simulated data improves performance on IPhO (International Physics Olympiad) problems by 5-10 percentage points across model sizes. These results demonstrate that physics simulators can act as scalable data generators, enabling LLMs to acquire deep physical reasoning skills beyond the limitations of internet-scale QA data. Code available at: https://sim2reason.github.io/.
Lay Summary
What if AI learned physics the way Newton did – by experiencing it? We built Sim2Reason: train LLMs inside virtual worlds governed by real physics laws, zero human annotation. Result: +5–10% improvement on International Physics Olympiad, zero-shot. The core bottleneck: human-annotated textbook QA data is scarce and narrow. Less than 1% of DeepSeek-R1's 800K training pairs touch STEM. We sidestep this entirely — physics simulators already encode the laws of nature. So we just... learn from them directly. More details along with video explanation could be found at: https://sim2reason.github.io/.